Category:Instructional design models: Difference between revisions
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An [[Instructional | An [[Instructional design model]] is a general design rule on how to teach/bring to learn, e.g. formulated as a [[learning design]]. | ||
Usually restricted to a given class of subjects and contexts. See also: | |||
* The introduction to [[instructional design]]. | |||
* [[pedagogic strategy]] and the category [[:Category:Pedagogic strategies | pedagogic strategies]] | |||
* The category [[:category:Instructional design methods|Instructional design methods]] (Note: In instructional technology and design, "methods" (how to design) are called "models". In this wiki, instructional design models that are methods for designing are tagged instructional design ''methods'' | |||
[[Fr:Catégorie:Ingénieries pédagogiques]] | |||
[[Category:Education and instruction]] |
Latest revision as of 15:14, 10 April 2013
An Instructional design model is a general design rule on how to teach/bring to learn, e.g. formulated as a learning design. Usually restricted to a given class of subjects and contexts. See also:
- The introduction to instructional design.
- pedagogic strategy and the category pedagogic strategies
- The category Instructional design methods (Note: In instructional technology and design, "methods" (how to design) are called "models". In this wiki, instructional design models that are methods for designing are tagged instructional design methods
Subcategories
This category has the following 2 subcategories, out of 2 total.
C
- Community-oriented instructional design models (17 Articles)
P
- Project-oriented instructional design models (27 Articles)
Pages in category "Instructional design models"
The following 138 pages are in this category, out of 138 total.
4
A
C
- C3MS project-based learning model
- C5 simulation framework
- Campbell-Lom mentoring model
- Carroll model of school learning
- Case-based learning
- Case-based reasoning
- CeLS
- Character-based learning
- Classcraft
- Cognitive flexibility hypertext
- Cognitive flexibility theory
- Cognitive load
- Collaborative Face to Face Educational Environment
- Community of inquiry model
- Component display theory
- Computer simulation
- Conole and Fill learning taxonomy
- Constructivist emotionally-oriented model
- CPM
- Cybergogy
D
E
I
L
- LAMS
- Laurillard conversational framework
- Learning activity space
- Learning by design
- Learning by teaching
- Learning contract
- Learning design
- Learning Design Support Environment
- Learning designer tool
- Learning management system
- Learning objective
- Learning sequence
- Learning to teach with technology model
- Lesson planning