Character-based learning
Introduction
Character-Based Education (CBE) or character-based learning
Some (provisional) definitions:
“Character based learning (CBL) attempts to do at least two things simultaneously: provide support for high school students who have life & learning challenges – and are at risk of school failure and anti-social behavior – and teach academic content that will allow them to fulfill state-mandated goals for learning, so that they can graduate with a diploma. CBL was developed as an expression of practical compassion for students who are incarcerated, in foster or institutional care, homeless shelters, hospitals, or diversion schools” (Creating a lesson plan for character based learning about environmental virtue ethics
Links
(to sort out)
Bibliography
(not even incomplete, entries may have nothing to do with the subject )
- Gulz, A. (2005). Social enrichment by virtual characters–differential benefits. Journal of Computer Assisted Learning, 21(6), 405-418.
- Libin, A., Lauderdale, M., Millo, Y., Shamloo, C., Spencer, R., Green, B., ... & Groah, S. (2010). Role-playing simulation as an educational tool for health care personnel: Developing an embedded assessment framework. CyberPsychology, Behavior, and Social Networking, 13(2), 217-224.
- Harper, W., & Hultsman, J. (1992). Interpreting leisure as text: the whole. Leisure Studies, 11(3), 233-242.
- Prendinger, H., & Ishizuka, M. (2005). The empathic companion: A character-based interface that addresses users'affective states. Applied Artificial Intelligence, 19(3-4), 267-285.
- Boyd, L. H. (1990). The Graphical User Interface Crisis: Danger and Opportunity.
- Larkin, G. L., McKay, M. P., & Angelos, P. (2005). Six core competencies and seven deadly sins: a virtues-based approach to the new guidelines for graduate medical education. Surgery, 138(3), 490-497. http://dx.doi.org/10.1016/j.surg.2005.03.013 (off topic !)