Educational design language: Difference between revisions

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=== IMS Learning Design and basic editors ===
=== IMS Learning Design and basic editors ===


[[IMS Learning Design]] is a formal langage (UML and XML) and it is standardisé. Designers are not really expected to directly use this language, it's rather expected that they use a high-level editor that then can export to IMS LD. In the same way the e-learning content editors don't need to understand SCORM 1.2.
[[IMS Learning Design]] is a formal langage (UML and XML) that is standardised. Designers are not really expected to directly use this language, it's rather expected that they use a high-level editor that then can export to IMS LD. In the same way the e-learning content editors don't need to understand SCORM 1.2.


* [[IMS Learning Design]] (IMS LD, the formal langage)
* [[IMS Learning Design]] (IMS LD, the formal langage)
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=== Design tools that can export to IMS-LD or another executable formalism ===
=== Design tools that can export to IMS-LD or another executable formalism ===


Il existe plusieurs variantes. Typiquement il s'agit d'un éditeur graphique et qui permet d'exporter vers IMS-LD, mais il existe aussi des versions à base de "formulaire en ligne" comme DialogPLUS. Il existe aussi des outil génériques comme MOT (un editeur de carte conceptuelles formelles) ou encore des outils très spécialisés comme Collage (qui peut produire des scénarios CSCL). Parfois, ces outils ne peuvent qu'exporter.
There exist several variants. This category includes both visual design tools and form-based editors. Some of them can export to IMS LD. Some are general purpose and some like [[collage]] are specialized. Some tools are operational, some just research systems.


* [[Patron de flux d'apprentissage collaboratif]] (et l'éditeur [[Collage]])
* [[Collaborative learning flow pattern]]s and the [[Collage]] editor)
* [[Nuggets et DialogPLUS]] (Angl. [[DialogPlus Toolkit]])
* [[DialogPLUS toolkit]] a form-based scenario definition editor that can export to IMSLD
* [[MISA]] (ingénierie pédagogique lourde) et l'outil [[MOT]] editeur de carte conceptuelle
* [[MOTPlus]] formel concept map editor (used within the [[MISA]] instructional design method.)
* [[EduWeaver]] Outil de conception avec un langage de modélisation graphique
* [[EduWeaver]] Course, lesson, model design tool that can produce SCORM 1.2 complicant code.


=== Langages graphiques de modélisation ===
=== Visual design/modelling languages ===


Il existe plusieurs genres. Soit on utilise un langage standard (comme un langage UML), soit on adopte un langage spécifiquement crée pour le "learning design". La plupart de ces langages propres ne sont pas très populaires et il n'existe à ce jour pas toujours d'outils utilisables. Parfois, ces langages sont difficiles à utiliser.
Some designers use one or several [[UML]] languages like [[UML activity diagram]]s. Other extend the [[UML framework]] and others use their own notational system. Most of these systems are only used by a very small population. Except for the UML tools which are popular in computer science, these languages are all very recent. Usually, they don't produce executable code.


* [[BPEL]] (Business Process Execution Language, utilisé avec Model-Driven Learning Design)
* [[BPEL]] (Business Process Execution Language, used in Model-Driven Learning Design)
* [[UML]] (notamment les diagrammes de classes et d'activités)
* [[UML]] (in particular [[UML class diagram]]s and [[UML activity diagram]]s)
* [[E2ML]] (langage visuel pour la conception de scénarios)
* [[E2ML]] Visual scenario design language
* [[coUML]] (langage visuel pour la conception de scénarios)
* [[coUML]] Visual scenario and content design language
* [[PALO]] (langage visuel pour la conception de scénarios)
* [[PALO]] Visual scenario design language
* [[poEML]] (langage visuel pour la conception de scénarios collaboratifs)
* [[poEML]] Visual collaborative scenario design language


=== Outils de modélisation ===
=== Visual design languages ===


Il s'agit du même principe que ci-dessus, sauf que l'outil est opérationnel et facilement téléchargéable. L'outil ne produit pas de code exécutable.
Same as above, but easier to use, since not formal. Doesn't produce executable code.


* [[CompendiumLD]] (Editeur de cartes conceptuelles spécialisées pour l'éducation. Il est en principe aussi possible de donner une carte compendium à un apprenant)
* [[CompendiumLD]]. A concept map editor for learning design. Compendium LD maps also could be given to learners.


=== Outils, formalismes et systèmes learning design alternatifs ===
=== Formalisms and tools different from IMS LS ===


Il s'agit essentiellement des tentatives pour élargir ou modifier le framework IMS-LD.
Attemps to enlargen or to modify the IMS-LD framework. These projects include their own meta-model (i.e. their representation of what a pedagogical scenario is) plus a toolkit for design and execution. Most are still very much under development.
Ces projets comprennent également un méta-modèle plus un jeu d'outils (souvent encore en développement).


* [[Learning design language]] (LDL)
* [[Learning design language]] (LDL)
* [[Modèle conceptuel ISIS]]
* [[Modèle conceptuel ISIS]]


=== Systèmes auteur/exécution en production ===
=== Design and execution systems in production ===


Il s'agit de systèmes opérationnels qui permettent de produire et d'exécuter des scénarios. LAMS comprend un éditeur visuel de conception en ligne.
Il s'agit de systèmes opérationnels qui permettent de produire et d'exécuter des scénarios. LAMS comprend un éditeur visuel de conception en ligne.

Revision as of 12:23, 19 February 2009

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Definition

And educational design language is a notation system for creating educational designs, e.g. courses, modules, or scenarios.

An educational design language is “a tool that designers use to communicate designs, plans, and intentions to each other and to the users of their artifacts” (Botturi, 2006: 268). “Notational systems, used in mature fields of study, are closely related to design languages. The future of a technological field depends on the ability to communicate ideas and changes with others in the field. Instructional technology is one field that can benefit from a notation system enabling designers to duplicate, execute, and communicate their ideas” (Waters & Gibbons 2004: 57).

Types of design languages

Botturi, Derntl,Boot & Figl (2006) propose a classification system to describe educational design langages. See also Developing design documents (3D) model.

  • Stratification: flat or layered. Is there unique representation or are there several "tools" to describe various objets like in coUML ?
  • Formalization: between formel or informel. E.g. UML and XML-based vocabularies are both formal languages.
  • Elaboration: conceptual, specification or implementation. These levels are based on the UML model (Fowler, 2003): the conceptuel level allows to gain a global view of a design and its rationale, the specification includes all the details, and the implementation level includes includes sufficient precision to create executive code. E.g. CompendiumLD is a concept map edito, coUML can be considered a set of specification languages, the LAMS editor produces directly executable code.
  • Perspective: singular or multiple. Is there a same view or different views to describe a design? E2ML for instance allows to model both structural and temporal relations between activities.
  • Notation system: none, textual, visual. If there is a notation system, it can be either visual (e.g. like in the informal CompendiumLD editor or a formal UML-derived language) or textual like the typical XML-based educational modeling languages like IMS Learning Design.

A list of systems for educational design

This list puts together systems for educational design into some more or less "natural" categories. We don't include just design languages, but systems that in one way or another support pedagogical design. Simple content-based e-learning languages and tools are not included of course...

IMS Learning Design and basic editors

IMS Learning Design is a formal langage (UML and XML) that is standardised. Designers are not really expected to directly use this language, it's rather expected that they use a high-level editor that then can export to IMS LD. In the same way the e-learning content editors don't need to understand SCORM 1.2.

Design tools that can export to IMS-LD or another executable formalism

There exist several variants. This category includes both visual design tools and form-based editors. Some of them can export to IMS LD. Some are general purpose and some like collage are specialized. Some tools are operational, some just research systems.

Visual design/modelling languages

Some designers use one or several UML languages like UML activity diagrams. Other extend the UML framework and others use their own notational system. Most of these systems are only used by a very small population. Except for the UML tools which are popular in computer science, these languages are all very recent. Usually, they don't produce executable code.

  • BPEL (Business Process Execution Language, used in Model-Driven Learning Design)
  • UML (in particular UML class diagrams and UML activity diagrams)
  • E2ML Visual scenario design language
  • coUML Visual scenario and content design language
  • PALO Visual scenario design language
  • poEML Visual collaborative scenario design language

Visual design languages

Same as above, but easier to use, since not formal. Doesn't produce executable code.

  • CompendiumLD. A concept map editor for learning design. Compendium LD maps also could be given to learners.

Formalisms and tools different from IMS LS

Attemps to enlargen or to modify the IMS-LD framework. These projects include their own meta-model (i.e. their representation of what a pedagogical scenario is) plus a toolkit for design and execution. Most are still very much under development.

Design and execution systems in production

Il s'agit de systèmes opérationnels qui permettent de produire et d'exécuter des scénarios. LAMS comprend un éditeur visuel de conception en ligne.

  • LAMS (voir aussi LAMS) (système d'édition/exécution learning design)
  • CeLS

CSCL research

Le monde du en:CSCL a aussi commencé a réfléchir sur une manière de représenter ce qu'ils appellent des macro-scripts de façon plus structurée.

Autres formalismes

IMS SS est un langage développé dans la logique des logiciels EAO / pédagogie de maîtrise. Il fait partie du profil SCORM 2004, une norme qu'on retrouve déjà dans l'industrie, mais pas du tout dans les LMS utilisé dans l'éducation universitaire.

Systèmes centrés sur le contenu

Ces formalismes et l'outillage associés permettent de rédiger et de déployer des textes pédagogiques rédigés selon une ou plusieurs "méthodes".

Systèmes légers

Il s'agit ici de ce qu'on appelle souvent "teacher tools", c.a.d des outils qui lui permettent de préparer des leçons, sans trop insister sur la scénarisation.

Alternatives (parfois des anti-modèles

Langages de conception multimédia visuels

Dépositoires

Des sites web qui permettent de mutualiser des scénarios. Certains de ces outils ont un dépositoire associé (c.f. learning object repository. Parfois il est même intégré avec l'outil. Voici quelques exemples:

  • Cloudworks est un dépositoire
  • Des systèmes comme LAMS ont une community page ou on peut enregistrer et télécharger des paquets LAMS.
  • Dans des systèmes comme CeLS, le dépositoire est intégré dans le logiciels

Links

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Acknowledgement: This article or part of this article has been written during a collaboration with the EducTice group of INRP, which attributed a visiting grant to DKS in january 2009.