Help:ICOOL 2007 e-learning 2.0 talk: Difference between revisions

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=== Slides ===
=== Slides ===


* later ...
I do not use slides for this talk. But I will demo things, in particular [[Pageflakes]] with my [http://www.pageflakes.com/daniel.schneider/ http://www.pageflakes.com/daniel.schneider/] pages


=== Abstract ===
=== Abstract ===


Mashup applications allow to combine contents and services from two or more sources. There are two kinds. [[Webtop]]s allow to to create personal and/or shared environments that aggregate various information feeds, simple tools or interfaces to various [[list of web 2.0 applications|web 2.0 applications]] from other providers. Programmers may also create mash-up [[web widget]]s,  e.g. application artifacts resulting from the assembly of other web 2.0 services. In this case: Web Mashup = API [1] + API [2] + API [N].
Mashup applications allow to combine contents and services from two or more sources. There are two kinds. (1) [[Webtop]]s allow to to create personal and/or shared environments that aggregate various information feeds, simple tools or interfaces to various [[list of web 2.0 applications|web 2.0 applications]] from other providers. (2) Programmers may also create mash-up [[web widget]]s,  e.g. application artifacts resulting from the assembly of other web 2.0 services. In this case: Web Mashup = API [1] + API [2] + API [N].


Both variants are of interest to teachers:
Both variants of this [[e-learning 2.0]]-capable technology are of interest to teachers:
* A teacher can easily create a light-weight teaching and learning environment with a [[webtop]], using existing applications
* A teacher can easily create a light-weight teaching and learning environment with a [[webtop]], using existing applications
* Teachers can try to lobby programmers or even webtop providers to produce more widgets of interest to education.
* Teachers can try to lobby programmers or even webtop providers to produce more widgets of interest to education.


I will only present 2-3 slides, then give an oline demo that shows how to configure such an environment. I also will allow time for discussion and tell what I feel is missing ...
I will only present 2-3 slides, then give an oline demo that shows how to configure a webtop to support simple pedagogical scenarios. I also will allow time for discussion and tell what I feel is missing ...


=== Resources for my presentation ===
=== Resources for my presentation ===
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* Students can build [[learning e-portfolio]] or project-related "themed" pages, i.e. be engaged in a form of [[digital storytelling]].
* Students can build [[learning e-portfolio]] or project-related "themed" pages, i.e. be engaged in a form of [[digital storytelling]].


* With Webtops one can build environments that can be used to drive [[Pedagogic_activity| activity-based]] and [[project-oriented learning|project-oriented]] teaching. It's an alternative to teaching with a [[C3MS]] and that in the long run should have more potential. In the short run you gain from not having to install your portal (which has become an increasing hassle because of all the inherent security problems PHP applications seem to have). See the [[C3MS project-based learning model]] revisited. See also my [http://tecfa.unige.ch/proj/seed/catalog/docs/icool03-talk-schneider.pdf ICOOL 2003] talk that sort of layed the foundations of this techno-pedagogical design model.
* With Webtops we can build environments that can be used to drive [[Pedagogic_activity| activity-based]] and [[project-oriented learning|project-oriented]] teaching. It's an alternative to teaching with a [[C3MS]] and that in the long run should have more potential. In the short run you gain from not having to install your portal (which has become an increasing hassle because of all the inherent security problems PHP applications seem to have). See the [[C3MS project-based learning model]] revisited. See also my [http://tecfa.unige.ch/proj/seed/catalog/docs/icool03-talk-schneider.pdf ICOOL 2003] talk that sort of layed the foundations of this techno-pedagogical design model.


* [[Pageflakes]] demo (if I can get Internet access).
; Technology-related articles
 
* [[Webtop]], [[Pageflakes]] (first 3 parts).
* [[web 2.0]], [[AJAX]], [[web widget]], [[digital identity]], [[Universal Widget API]] (Netvibes), [[Pageflakes#Programming_your_own_Flakes| Programming your own Pageflakes]] ... for technical readers
* [[rich internet application]], [[virtual office]], [[list of web 2.0 applications]], [[social software]]
 
; Conceptual articles
 
* Many, e.g. start from [[instructional design model]]


[[Category: Courses and workshops]]
[[Category: Courses and workshops]]
[[Category: Rich internet applications]]

Revision as of 11:50, 12 June 2007

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e-learning 2.0 talks

This is part 2 of my Icool2007 contributions, i.e. a resource page for my keynote talk and a second talk in the same area. Part 1 is a ICOOL 2007 workshop on educational modeling languages.

Speaker: Daniel K. Schneider, TECFA, University of Geneva

Venue

ICOOL 2007
3rd International Conference on Open and Online Learning
Pedagogical Scripting for Open and Distance Learning (ODL)
11-14 June 2007, Hotel Equatorial, Penang, Malaysia
Organised by the VCILT, University of Mauritius in partnership with the School of Distance Education, Universiti Sains Malaysia

Keynote: E-learning 2.0 - Social Computing in the Future of Learning Technologies

Abstract

E-learning 2.0 can be defined in terms of "learning as a network phenomenon". This includes shared user-generated contents (eg. Wikipedia), use of social networks, presence in virtual on-line communities, mashups of information feeds and other "web 2.0" services and finally personal learning environments.

Todays dominant learning technology - at least in the "institutional" discourse - are so-called learning management systems (LMS). LMSs are a combination of CBT (70's) and computer-mediated communication (80'), i.e. organized sequences of standardized contents (if possible) plus on-line tutoring within closed environments. Currently, research and development in e-learning focuses a lot on so-called activity-based designs, e.g. the idea is to integrate IMS Learning Design or CSCL scenarios. On the other hand, today's strongest grassroots movement can be labelled "e-learning 2.0" in reference to "web 2.0" and it focuses on user empowerment and knowledge building communities.

Slides

Frankly speaking, I wasn't too happy with those slides. But then it was my first talk ever about web 2.0 in education. I need some more thinking and experience before I can give a power talk ...

Resources regarding my talk

Why e-learning 2.0 ?

E-learning 2.0 refers to web 2.0. It's a somewhat stupid slogan, but there is a trend:

  • The nature of the Internet, andof the people using the Internet has begun to change. There are many free on-line services (list of web 2.0 applications) and some of them are inherently social.
  • The social software formula: (tools + services + aggregation)^scale
  • Technology that is under the control of the teacher empowerment / Teacher empowerment
  • Improved user experience (based on AJAX)
  • Flexibility: E-learning has the potential to become far more personal, social and flexible, i.e. integrate needs of (almost) all stakeholders.
The technology
  • Sharable applications
    • Organization and planning (groupware, calendars, task managers, personal oganizers, homework and teacher tools
    • Content Production tools (Multimedia editing, presentation, graphing)
    • concept maping), Argumentation
    • Light-weight LMSs (e.g. Haiku).
    • Virtual office (aka "office 2.0" like Zoho, Google).
Use cases (some instructional design models, pedagogical scenarios)
Related initiatives
Policy issues

E-learning 2.0 - Orchestration of light-weight pedagogical scenarios with webtops

Slides

I do not use slides for this talk. But I will demo things, in particular Pageflakes with my http://www.pageflakes.com/daniel.schneider/ pages

Abstract

Mashup applications allow to combine contents and services from two or more sources. There are two kinds. (1) Webtops allow to to create personal and/or shared environments that aggregate various information feeds, simple tools or interfaces to various web 2.0 applications from other providers. (2) Programmers may also create mash-up web widgets, e.g. application artifacts resulting from the assembly of other web 2.0 services. In this case: Web Mashup = API [1] + API [2] + API [N].

Both variants of this e-learning 2.0-capable technology are of interest to teachers:

  • A teacher can easily create a light-weight teaching and learning environment with a webtop, using existing applications
  • Teachers can try to lobby programmers or even webtop providers to produce more widgets of interest to education.

I will only present 2-3 slides, then give an oline demo that shows how to configure a webtop to support simple pedagogical scenarios. I also will allow time for discussion and tell what I feel is missing ...

Resources for my presentation

  • Webtops can be small scale personal learning environments. A teacher can encourage students to build a sort of private information portal, You can build start pages for your students. These start pages may include widgets to search information, information feeds, etc. plus links to other on-line services used in class, e.g. a mediawiki.
  • With Webtops we can build environments that can be used to drive activity-based and project-oriented teaching. It's an alternative to teaching with a C3MS and that in the long run should have more potential. In the short run you gain from not having to install your portal (which has become an increasing hassle because of all the inherent security problems PHP applications seem to have). See the C3MS project-based learning model revisited. See also my ICOOL 2003 talk that sort of layed the foundations of this techno-pedagogical design model.
Technology-related articles
Conceptual articles