The big picture: Difference between revisions

The educational technology and digital learning wiki
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Clicking on items will give you an entry point for reading (according to what your interests are). Probably, the future main entry points for exploratory reading in this wiki are towards the middle: i.e. various [[:Category:Instructional design models | instructional design models]], a (rewritten) page on [[educational technology]], or various [[:Category:Pedagogical scenarios | pedagogical scenarios]].
Clicking on items will give you an entry point for reading (according to what your interests are). Probably, the future main entry points for exploratory reading in this wiki are towards the middle: i.e. various [[:Category:Instructional design models | instructional design models]], a (rewritten) page on [[educational technology]], or various [[:Category:Pedagogical scenarios | pedagogical scenarios]].
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:[[Learning theory]], [[Psychological theories]]
:Psychology, e.g. [[Learning theory]]  
:[[:Category:Learning theories]]     
:[[:Category:Learning theories]]     
:[[:Category:Affect and motivation]]
:[[:Category:Affect and motivation]]
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<topcontributors/>
<topcontributors/>


== Most popular 50 pages ==
== Most popular pages ==


Probably not a real critera for you, i.e. I don't feel that the most popular pages are that good. In addition, this wiki also became a resource for people not interested by educational technology (e.g. typical Flash designers). [[User:Daniel K. Schneider|Daniel K. Schneider]] 21:43, 28 June 2007 (MEST) :)
Probably not a real critera for you, i.e. I don't feel that the most popular pages are that good. In addition, this wiki also became a resource for people not interested by educational technology (e.g. typical Flash designers). [[User:Daniel K. Schneider|Daniel K. Schneider]] 21:43, 28 June 2007 (MEST) :)
=== Top 50 pages ===
<TopTenPages>50</TopTenPages>
<TopTenPages>50</TopTenPages>


[[Category:Overviews]]
[[Category:Overviews]]
[[Category:Educational technology - the field]]
[[Category:Educational technology - the field]]

Revision as of 15:42, 31 July 2009

This page provides some information about the contents of EduTech Wiki and how to explore it.

Alternatives to explore this wiki

(1) You may search this wiki. There exist two search mechanism:

  1. Google search (top left) gives good results, but Google is always a few days behind current changes. In addition their engine may miss a page.
  2. The built-in slow search is rather slow and not very good. However, it will find any word.
Go will only search titles of entries
Search finds words in pages

(2) You may browse the categories, e.g. use the categories box in the left side-bar. Or use the more confortable large tree below.

(3) You may watch out for "see also" links that usually appear on top of an entry.

(4) Vou can visualize internal links of each page with the SVG visualization (toolbox menu to the left). Only works in modern browsers like Firefox or Opera (Internet Explorer does not implement SVG).

(5) You may subscribe to the Feed-icon.png Atom or Feed-icon.png RSS feed for Daniel K. Schneider's wikilog/bliki.

Categories

EduTechWiki uses a folksonomic (i.e. "spontaneously" made) category system. Although once in a while we rename and reorganize categories. Categories can have subcategories. These subcategories may appear in several categories since we don't believe that educational technologies could be represented as a tree. In other words, categories constitute a hyperlinked network of tags, unlike the controlled vocabularies in libraries for example.

The category tree

Below is a forest of categories that may explore. Over the next few month we will improve tagging in order facilitate navigation.

Tag cloud

Here is a tag cloud of the same categories. Word size is proportional to entries. However a big tag doesn't mean that a given topic is more important. Some categories are organized into many smaller categories and therefore appear small ...

3D  3D printing  AMP  ActionScript Code Snippets  ActionScript programming projects  ActionScript tutorials  Actionscript 3  Affect and motivation  Affordances  Affordances and constraints of learning technologies  Analytics  Annotation  Artificial intelligence  Artificial intelligence and education  Assets  Authoring tools  BPMN  Bibliography  Books  COAP-3000  COAP 2100  COAP 2100 Archive  COAP 2170  COAP 3110  COAP 3120  COAP 3150  CS6 icons  CS6 pointers  CSS  Cartography  Citizen science  Citizen science infrastructure  Citizen science project  Citizen science software  Classroom technologies  Cloud computing  Cognitive tools  Collaborative learning  Community  Community-oriented instructional design models  Computational making  Computer-mediated communication  Computer games  Computer literacy  Computerized embroidery  Content management  Contents  Courses and workshops  Cutting plotter  Data mining and learning analytics tools  Databases  Design and research methods  Design methodologies  Digital learning in emergencies  Digital libraries  Digital video  Disambiguation  Document standards  Documentation  E-book  E-learning tools  E-science  E-textile  Education and instruction  Educational design tools  Educational games  Educational hardware  Educational modeling languages  Educational robotics  Educational software  Educational technologies  Educational technology - the field  Educational theories  Edutech families  Edutechwiki documentation  Embroidery format  Emoji  Ergonomics and human-computer interaction  Evaluation methods and grids  Example cases  Fab lab  Fabbster 3D printer  Felix 3D printer  Flash  Flash, Flex and ActionScript  Flash tutorials  Flex  Flex tutorials  Fonts  Free text  GraphViz  GraphViz dot  Hardware  Help  Hotfix stone design  Hypertext  ICT in society  INRP  Identity and authentication  Imported vocabulary  InkStitch  Inkscape  Innovation and change  Installation tips  Instructional design methods  Instructional design models  Instructional theories  Integrated learning environments  Interaction design, user experience and usability  JavaScript  Knowledge and idea management  Knowledge representation  LEGO  Laser cutting  Learner assessment and evaluation  Learning approaches and technology trends  Learning management systems  Learning objects  Learning theories  Links  Literacy  Literary programming  Maintenance  Mathematics  MediaWiki extension  Mediawiki documentation  Metacognition and learning strategies  Microworlds  Mobile computing  Multimedia  Music  Networking technologies  Open education  Organization and management  Overviews  PHP  Pages using ISBN magic links  Pages using RFC magic links  Pages using deprecated source tags  Pages with a map rendered by the Maps extension  Pages with broken file links  Pages with syntax highlighting errors  Pedagogic strategies  Pedagogical scenarios  Personal learning environments  Physicalization  Pictographic languages  Portalware  Position paper  Privacy  Program, course and teacher evaluation  Programming  Project-oriented instructional design models  Project management and planning  Property rights and copyright  Psychological theories  Psychology and learning  Questionnaires  RapMan  Real-time communication  Research methodologies  Research methodology tutorials  Rich internet applications  Rubrics  STL model  SVG  Screenshots  Semantic Mediawiki  Server administration  Simulation environments  Social computing  Socio-political and organization  Special contents  Standards  Stitch Era tutorials  Subject areas  Syllabus page  Taxonomies  Teacher development  Teacher tools  Technologies  Technology education  Templates  Toronto school  Trust  Tutorials  UML  Uncategorized  Virtual environments  Visual programming language  Visualization  Web-based training  Web authoring  Web standards  Web technologies  Web technology tutorials  Wikilog manual  Wikimedia  Wikis  Workflow  Writing  X3D tutorials  XML 

A provisional picture

The "picture" below shows some key areas of competencies (concepts, theories, methods, etc.) that an educational technologists should master.

  • On top we put more general theory about learning and education
  • In the middle we put operational fields and concepts
  • At the bottom we put various sorts of methods and technologies
  • Left is more conceptual, right is mor technical

Clicking on items will give you an entry point for reading (according to what your interests are). Probably, the future main entry points for exploratory reading in this wiki are towards the middle: i.e. various instructional design models, a (rewritten) page on educational technology, or various pedagogical scenarios.


Psychology, e.g. Learning theory
Category:Learning theories
Category:Affect and motivation
Pedagogical theory, Educational theory
Category:Instructional theories, Category:Educational theories
Educational psychology
Learning type
Learning level
Pedagogic strategy
Category:Pedagogic strategies
Instructional design
Instructional design model
Category:Instructional design models
Pedagogical scenario
Category:Pedagogical scenarios
Educational technology
Category:Educational technologies
Ergonomics, Cognitive tools, HCI
Category:Ergonomics and human-computer interaction
Instructional design method
Category:Design methodologies
Educational modeling language
Educational design language
Category:Educational modeling languages
Category:Research methodologies
Category:Technologies

Top 20 contributors

As you can see, this wiki is largely a personal pet project ...

<topcontributors/>

Most popular pages

Probably not a real critera for you, i.e. I don't feel that the most popular pages are that good. In addition, this wiki also became a resource for people not interested by educational technology (e.g. typical Flash designers). Daniel K. Schneider 21:43, 28 June 2007 (MEST) :)

Top 50 pages

<TopTenPages>50</TopTenPages>