User:Daniel K. Schneider

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1 About myself


Daniel K. Schneider is an associate professor at TECFA, a research and teaching unit in the faculty of psychology and education, University of Geneva. Holding a PhD in political science, he has been working in educational technology since 1988 and participated in various innovative pedagogical and technological projects. He has been a prime mover towards the introduction of creative pedagogical strategies and ICT technologies. His long-term R&D interests focus on modular, flexible and open Internet architectures supporting rich and effective educational designs. His current interests include digital design and fabrication (e.g. 3D printing), learning process analytics and learning in citizen science. Within TECFA's "blended" master program in educational technology (MALTT), he teaches educational information & communication systems, foundations of educational technology, and research methodology. I am the initiator and coordinator of this wiki.

2 Getting in touch / other landing pages

  • E-mail: Daniel.Schneider at (E.g. if you have questions about the why and what of this Wiki)
  • My "classic" HTML Home Page (changed about every 10 years)

3 Teaching

4 More information

5 Blog

Last 10 posts from Blog:DKS, my not frequently used wikilog:

The Practice of Reproducible Research
— by Daniel K. Schneider (talk) - 8 May 2017 - updated:8 May 2017

Kitzes, J., Turek, D., & Deniz, F. (Eds.). (2017). The Practice of Reproducible Research: Case Studies and Lessons from the Data-Intensive Sciences. Oakland, CA: University of California Press.

This free e-book “contains a collection of 31 case studies of reproducible research workflows, written by academic researchers in the data-intensive sciences. Each case study describes how the author combined specific tools, ideas, and practices in order to complete a real-world research project. Emphasis is placed on the practical aspects of how the author organized his or her research to make it as reproducible as possible.”

Quote from the introduction: “A research project is computationally reproducible if a second investigator (including you in the future) can recreate the final reported results of the project, including key quantitative findings, tables, and figures, given only a set of files and written instructions.”

(Open access) journals in educational technology
— by Daniel K. Schneider (talk) - 8 June 2016 - updated:19 August 2016 created by R.A. Perkins and P.R Lowenthal currently is the best inventory (in English) of educational technology journals.

Perkins, R. A., & Lowenthal, P. R. (2016). Open access journals in educational technology: Results of a survey of experienced users. Australasian Journal of Educational Technology, 32(3), 18-37. doi:

More information:

A challenge
— by Daniel K. Schneider (talk) - 25 May 2016 - updated:25 May 2016

"Using new digital technology to improve education is not rocket science... it is much, much harder than that” (Diana Laurillard, 2009

Quoted by Mark Brown, The Story of Digital Learning: The Future Is Not What It Used To Be, (slides, retrieved May 25 2016)

2016-02 News
— by Daniel K. Schneider (talk) - 19 February 2016 - updated:19 February 2016

After 6 month (or more) of being broken, the wikilog extension works again :)

First of all I wish everyone a happy and productive new 2016 !

Since last summer there are not many interesting changes in this wiki I am afraid (except updates here and there). On the other hand, the french cousin does fairly well thanks to the contributions of our students.

Last semester (from sept 2015 to Jan 2016) I taught my first full class on digital design and fabrication. Students had to create construction kits in one of the three categories construction and design, conceptual manipulation or reality role play (explained in Constructionist learning object), or directly read Zuckerman, Oren (2006), Historical Overview and Classification of Traditional and Digital Learning Objects). The result is here. If you don't speak french, you still can look at pictures and try to find the downloadables. Each project has wiki page for that (follow the links to the left of the pictures).

In the same vein, in December 2015, I got a new Felix Pro 1 3D printer and I am happy with it. 3D printing now is almost easy. It still takes many hours to print anything and print aborts can happen with certain designs and plastics. At least this new machine can automatically calibrate its platform and like its ancestors it's reliable (yes I do recommend it and I believe it to be a better choice than some of these backbreaking models made in the USA liked by the trade mags). Platform calibration is IMHO the biggest stumbling block for novices. It also has a quickly removable platform. That prevents beginners to destroy the printer's geometry when forcibly removing prints without grace and skill.

While Geneva still doesn't have a Fablab (I am talking about a simple makerspace and not the "real thing"), we now got at least a loose 3D printing community, organized by the 3D nursery from our computer science centre. The little French border town St-Julien (15 minutes away from us) is more dynamic:

The citizen cyberlab project is over. In this wiki, it generated two fallouts: Portal: citizen science and Portal: Data mining and learning analytics tools and I will continue working a bit in this area, teach some tools like Pybossa or Epicollect, and interact with my other colleagues involved with our new Citizen Cyberlab.

This year I will work a bit on literacies (digital, cultural and other sorts) and there will be traces in the wiki. I also promised to create a little Mooc on e-learning standards. Not sure that this was a good decision, but I'll try to do it (and find a way to be somewhat creative) ....

CFP - IEEE TLT Special Issue on Wearable Tech and the Internet of Things in Education & Training
— by Daniel K. Schneider (talk) - 18 May 2015 - updated:22 September 2015

From Mark J. W. Lee, Guest Editor, IEEE TLT Special Issue on "Wearable Technologies and the Internet of Things in Education and Training":

Manuscript proposals are being solicited for a special issue of IEEE Transactions on Learning Technologies (Impact Factor: 1.22) on "Wearable Technologies and the Internet of Things in Education and Training".

The deadline for the submission of proposals (500-word extended abstracts plus 8-10 key references in IEEE format) is June 15, 2015. The authors of shortlisted proposals will have until the end of September to submit their full manuscripts.

The Call for Papers is available at the following URL:

Server change and upgrade
— by Daniel K. Schneider (talk) - 29 April 2015 - updated:11 May 2015

I moved this and our other wikis to new hardware with fresh software and upgraded most everything that was not freshly installed. There may be some problems that I will fix over the next few days or weeks.

  • Versions: Ubuntu 14.04 LTS, Php 5.5.9, MediaWiki 1.24.x
  • The hardware is a DELL PowerEdge R815, 2x AMD Opteron 6320, 8C, 2.8GHz, 8M L2/16M L3, 128GB RAM, PERC H700 Raid Controller, 4 500GB, SATA, 2.5-in, 7.2K RPM Drives. It runs our MediaWikis and supporting software and nothing else. We bought the machine last summer, but it took time to install because I wanted to do it myself in order to keep a handle on how such things are done ;)
  • Mediawiki installation (installation notes for people who plan to install their own)
  • I also enabled the visual editor. Depending on what kind of content you edit, pick either Edit (for visual editing), Edit source (for precision work) or Edit form (semantic forms associated with a page).

Special issue of Human Computation on Citizen Science
— by Daniel K. Schneider (talk) - 8 January 2015 - updated:8 January 2015

Quote: “We are pleased to present a special issue of Human Computation. It includes a carefully vetted sample of articles submitted by attendees of the 3rd annual Citizen Cyberscience Summit. Citizen Science represents a rapidly growing application space for human computation as well as an opportunity for the general public to learn about science through participation. These papers were selected inasmuch for their meritorious scholarship as for their diversity in representing a spectrum of HC methods.”

Another item of interest:

  • An online community and collection of informal STEM learning projects, evaluation, and research resources ...

List of physical visualizations
— by Daniel K. Schneider (talk) - 18 December 2014 - updated:18 December 2014

Pierre Dragicevic and Yvonne Jansen redesigned and updated their List of Physical Visualizations and Related Artifacts.

Cool !

As of December 18, 2014, the first entry starts like this:

“The earliest data visualizations were likely physical: built by arranging stones or pebbles, and later, clay tokens. According to an eminent archaeologist (Schmandt-Besserat, 1999): "Whereas words consist of immaterial sounds, the tokens were concrete, solid, tangible artifacts, which could be handled, arranged and rearranged at will. For instance, the tokens could be ordered in special columns according to types of merchandise, entries and expenditures; donors […]”

This calls for further work on our little 2013 Using a thesis project board design experiment.

October 2014 news
— by Daniel K. Schneider (talk) - 10 October 2014 - updated:18 December 2014

Sorry for not posting more updates and news over the last month. Been too busy. Our plans for the near future are to move this wiki to a better machine, upgrade to a WysWyg editor (as soon as it works with [MW version 1.24]) and redesign the home page and the overall navigation. We also plan to sponsor important new additions, such as Memorial's contributions in Affordances and constraints of learning technologies or structured information portals designed with SMW technology such as Portal: Data mining and learning analytics tools.

Update: The new machine is still not used, still no time. But I feel that migration and updates could happen fairly soon. This would imply some downtimes...

Serious artwork
— by Daniel K. Schneider (talk) - 10 October 2014 - updated:10 October 2014

According to a slightly edited Zooniverse mailing received on oct 9 2014, We Need Us is an artistic visualization of Zooniverse Citizen science activities. It has has been created by artist Julie Freeman. She takes anonymised information from participant's clicks, counting the number of volunteers active, and classifications that they create, every minute. She stores this as sets of values, while also recording the frequency of activity over an hour, a day, and a month. These sets of values create rhythms that are translated into moving shapes, and play different sounds.

See also STEAM-powered computing education, the combination of Art and engineering does seem to have a bright future!