Educational technology - an introduction: Difference between revisions

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=== The role of technology and media in education ===
=== The role of technology and media in education ===


== Conceptual foundations ==


== Learning theoretical foundations ==
Note: This chapter should be short, "understandable" and demonstrate why learning and education theories are relevant for educational technology practise and research.  
 
Note: This chapter should be short, "understandable" and demonstrate why learning theory is relevant for educational technology practise and research.  


=== What is learning theory ? ===
=== What is learning theory ? ===
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=== Learning types, levels and style ===
=== Learning types, levels and style ===
* [[learning type]]
* [[learning type]]
* [[learning level]]
* [[learning level]]
* [[learning style]]
* [[learning style]]


== Pedagogical foundations ==
=== Education, pedagogy and instruction ===
 
Note: This chapter also should be quite short, introduce terms and relations, etc. Detailed designs will be presented in the next chapter.


=== Education, pedagogy and instruction ===
(this should be very short and strongly be linked to learning theory)
(this should be very short and strongly be linked to learning theory)
* Explain the difference between educational, pegagocial and instructional theory.
* Explain the difference between educational, pegagocial and instructional theory.
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=== Pedagogical strategies and tactics ===
=== Pedagogical strategies and tactics ===
(Provide a general overview, terms and well know typologies, such as Joyce, Reeves, etc.)
(Provide a general overview, terms and well know typologies, such as Joyce, Reeves, etc.)
* [[Pedagogic strategy]]
* [[Pedagogic strategy]]
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=== Overview of instructional design models ===
=== Overview of instructional design models ===
(This is quite closely related to the previous section and maybe should be merged)
 
(This is quite closely related to the previous section but acts as a sort of chapter summary)
* Overview: [[instructional design model]]
* Overview: [[instructional design model]]


== Major instructional designs ==
== Major instructional designs ==
* Goal: present a good sample of designs where the use of technology is relevant
* Goal: present a good sample of designs where the use of technology is relevant



Revision as of 18:57, 27 June 2006

This article or section is currently under construction

In principle, someone is working on it and there should be a better version in a not so distant future.
If you want to modify this page, please discuss it with the person working on it (see the "history")

This is an outline for a print text on educational technology and of no interest to you for the moment .... DSchneider 18:22, 26 June 2006 (MEST)

Author: DSchneider

Introduction

Definitions of the field

A short history

The role of technology and media in education

Conceptual foundations

Note: This chapter should be short, "understandable" and demonstrate why learning and education theories are relevant for educational technology practise and research.

What is learning theory ?

Learning types, levels and style

Education, pedagogy and instruction

(this should be very short and strongly be linked to learning theory)

Pedagogical strategies and tactics

(Provide a general overview, terms and well know typologies, such as Joyce, Reeves, etc.)

Overview of instructional design models

(This is quite closely related to the previous section but acts as a sort of chapter summary)

Major instructional designs

  • Goal: present a good sample of designs where the use of technology is relevant

(Several sections)

(one section / per major family here)

Technologies in education - an overview

Overview

Is technology a driving force ?

  • Discuss technology as driving force here.

Major technologies

  • Goal: Present all major technologies used today in education, each will be linked to appropriate instructional design models and theory.

(Several sections)

(one section / per major family here) See: educational technologies and other relevant technologies

Research and development

Research schools in educational technology

  • Overview
  • design-based research
  • clinical experimentation
  • quasi-experimentation (ecologicallly valid experimentation)
  • clinical qualitative research (e.g. qualitative cognitive science like dialog analysis)

Development methodology

Evaluation methodology

  • Design / course evaluation methodology (for practicionners)

Change management

  • Innovation management methodology (this might be a chapter by its own ...)

The relation between research and the field

Various stuff

(to put somewhere else)

Ergonomics

Motivation and Affect

Innovation: how and why does Edutech evolve ?