Authoring environment: Difference between revisions

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* [[PLATO]]-like systems
* [[PLATO]]-like systems
* [[Videodisk]]s
* Programming toolkits for [[Videodisk]]s  
* [[Programming toolkits]] with multimedia extensions
* [[Programming toolkits]] with multimedia extensions
* Multi-media authoring systems
* [[Multimedia authoring system]]s
* [[Web authoring system]]s


See also: [[Educational_technology#A_short_history | Educational technology]]
See also: [[Educational_technology#A_short_history | Educational technology]]
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** [http://en.wikipedia.org/wiki/Macromedia_Flash Macromedia Flash]
** [http://en.wikipedia.org/wiki/Macromedia_Flash Macromedia Flash]
** [http://en.wikipedia.org/wiki/Macromedia_Director Macromedia Director]
** [http://en.wikipedia.org/wiki/Macromedia_Director Macromedia Director]
* Interactive educational multimedia
* Interactive educational multimedia (see: [[Multimedia authoring system]]s)
** [http://en.wikipedia.org/wiki/Authorware Macromedia Authorware]
** [http://en.wikipedia.org/wiki/Authorware Macromedia Authorware]
** [http://en.wikipedia.org/wiki/HyperCard Hypercard] and followups like [http://en.wikipedia.org/wiki/Revolution_%28development_environment%29 Revolution]
** [http://en.wikipedia.org/wiki/HyperCard Hypercard] and followups like [http://en.wikipedia.org/wiki/Revolution_%28development_environment%29 Revolution]

Revision as of 21:30, 30 August 2006

Draft

Definition

  • An authoring environment is toolkit to build software or digital contents.
  • An educational authoring environment allows to create artifacts like web sites, interactive hypermedia, microworlds, simulations,

Some authors make finer distinctions, e.g. in Locatis and Al-Nuaim historical review and analysis (1999), “the term authoring tool refers to a range of software products having utilities for composing, editing, assembling, and managing multimedia objects, while the term authoring system refers to a subset of these products allowing multimedia development without having to program.”

A short history

See also: Educational technology

Genres

According to difficulty, e.g.
  • Programming toolkits, often used together with an integrated development environment (IDE)
  • Visual languages to author interactive systems
  • Content authoring systems
According to formats

(see various entries)

Editors for microworlds, e.g
Editors for simulations
  • STELLA

References

  • Locatis,Craig, Al-Nuaim,Hana (1999), Interactive technology and authoring tools: A historical review and analysis, Educational Technology Research and Development, 47, 3, 9/18/1999, Pages 63-75, DOI 10.1007/BF02299634 (Access restricted)