COAP:COAP-2110: Difference between revisions

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== Program ==
== Program ==
The program will be adjusted according to students' progress. However, grading scheme, homework policy and such will remain stable.
We shall introduce 1-2 new topics per week. For the first 6 weeks we will assign mini-projects that will help you
to learn the most important techniques.


=== Week 1 ===
=== Week 1 ===
Theme: Simple drawing and frame-by-frame animation


; Elements of the Flash Desktop
; Elements of the Flash Desktop
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; Importing clipart and textures
; Importing clipart and textures
* Resource: [[Clipart]] and [[texture]]
* Resource: [[Clipart]] and [[texture]]
=== Week 2 ===


; Frame-by-frame animation
; Frame-by-frame animation
* Previews: [http://tecfa.unige.ch/guides/flash/ex/frame-by-frame-intro/flash-cs3-shaking-hello.swf Shakin hello], [http://tecfa.unige.ch/guides/flash/ex/frame-by-frame-intro/flash-cs3-rocket-uncompressed.swf Rocket]
* Previews: [http://tecfa.unige.ch/guides/flash/ex/frame-by-frame-intro/flash-cs3-shaking-hello.swf Shakin hello], [http://tecfa.unige.ch/guides/flash/ex/frame-by-frame-intro/flash-cs3-rocket-uncompressed.swf Rocket]
* Handout: [[Flash frame-by-frame animation tutorial]]
* Handout: [[Flash frame-by-frame animation tutorial]]
=== Week 2 ===
Theme: Motion animation and embedded movie clips


; Introduction to motion animation
; Introduction to motion animation
* Previews: [http://tecfa.unige.ch/guides/flash/ex/motion-tweening-intro/flash-cs3-motion-tweening.swf Moving cat], [http://tecfa.unige.ch/guides/flash/ex/motion-tweening-intro/flash-cs3-motion-shape-tweening.swf Moving, changing cat], [http://tecfa.unige.ch/guides/flash/ex/motion-tweening-intro/flash-cs3-motion-guide-tweening2.swf Flying Rocket]
* Previews: [http://tecfa.unige.ch/guides/flash/ex/motion-tweening-intro/flash-cs3-motion-tweening.swf Moving cat], [http://tecfa.unige.ch/guides/flash/ex/motion-tweening-intro/flash-cs3-motion-shape-tweening.swf Moving, changing cat],  
* Handout: [[Flash motion tweening tutorial]]
* Handout: [[Flash motion tweening tutorial]]
* Summary: [[Flash animation summary]]
* Summary: [[Flash animation summary]] (optional)
 
; Symbols and embedded movie clips
* Previews: [http://tecfa.unige.ch/guides/flash/ex/motion-tweening-intro/flash-cs3-motion-guide-tweening2.swf Flying Rocket]
* Handout: [[Flash embedded movie clip tutorial]] (only the first 4 sections, i.e. skip the ActionScript parts)


=== Week 3 ===
=== Week 3 ===
Theme: Transformation of graphics and morphing
; Layers (again)
* Topics: Being organized
* Handout: [[Flash layers tutorial]]


; More about drawing / Transformation of graphic objects
; Transformation of objects
* Previews: [http://tecfa.unige.ch/guides/flash/ex/colors-intro/flash-cs3-colors-intro.html Colors]
* Topics: Simple transformation (scaling, rotating, skewing, distorting), envelope transformation of a shape with either the select tool, envelope transforms or the sub-selection tool.  
* Handout: [[Flash object transform tutorial]]
* Handout: [[Flash object transform tutorial]]
; Arranging objects
* Topics: align, stack, combine, break objects
* Handout: [[Flash arranging objects tutorial]]
* Handout: [[Flash arranging objects tutorial]]
; Colors and gradients
* Previews: [http://tecfa.unige.ch/guides/flash/ex/colors-intro/flash-cs3-colors-intro.html Colors]
* Handout: [[Flash colors tutorial]]
* Handout: [[Flash colors tutorial]]


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=== Week 4 ===
=== Week 4 ===
Theme: Basic interactiviy


; Introduction to buttons and some ActionScript
; Introduction to buttons and some ActionScript
* Topics: Button frame-by-frame animation, creating slide shows (timeline navigation) with buttons
* Previews: [http://tecfa.unige.ch/guides/flash/ex/buttons-intro/flash-cs3-simple-slide-show.swf Simple slide show], [http://tecfa.unige.ch/guides/flash/ex/buttons-intro/flash-cs3-rocket-launcher.swf Rocket launcher], [http://tecfa.unige.ch/guides/flash/ex/buttons-intro/flash-cs3-simple-menu-site.html Menus with buttons], [http://tecfa.unige.ch/guides/flash/ex/buttons-intro/flash-cs3-image-map.html Image maps with pictures].
* Previews: [http://tecfa.unige.ch/guides/flash/ex/buttons-intro/flash-cs3-simple-slide-show.swf Simple slide show], [http://tecfa.unige.ch/guides/flash/ex/buttons-intro/flash-cs3-rocket-launcher.swf Rocket launcher], [http://tecfa.unige.ch/guides/flash/ex/buttons-intro/flash-cs3-simple-menu-site.html Menus with buttons], [http://tecfa.unige.ch/guides/flash/ex/buttons-intro/flash-cs3-image-map.html Image maps with pictures].
* Handout: [[Flash button tutorial]]
* Handout: [[Flash button tutorial]]
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=== Week 5 ===
=== Week 5 ===
* Using sound and the button component
Theme: Using sound and the button component
* The Term project


; Discussion
; Discussion
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* planning of term projects, the design process
* planning of term projects, the design process
* What do we mean by "quality?"
* What do we mean by "quality?"
* The Term project


; Flash components
; Flash components, in particular the button component
* Previews: [http://tecfa.unige.ch/guides/flash/ex/components-intro/flash-cs3-simple-slide-show-menu.html Slide show with component button menu],  
* Previews: [http://tecfa.unige.ch/guides/flash/ex/components-intro/flash-cs3-simple-slide-show-menu.html Slide show with component button menu],  
* Handout: [[Flash component button tutorial]]
* Handout: [[Flash component button tutorial]]
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* Previews: [http://tecfa.unige.ch/guides/flash/ex/sound-intro/flash-cs3-cloud-animation-sound.html Cloud animation with sound], ([http://tecfa.unige.ch/guides/flash/ex/drag-and-drop-intro/flash-cs3-drag-and-drop-matching-3.html Drag and drop edutainment]
* Previews: [http://tecfa.unige.ch/guides/flash/ex/sound-intro/flash-cs3-cloud-animation-sound.html Cloud animation with sound], ([http://tecfa.unige.ch/guides/flash/ex/drag-and-drop-intro/flash-cs3-drag-and-drop-matching-3.html Drag and drop edutainment]
* Handout: [[Flash sound tutorial]] (adding sound to Frames)
* Handout: [[Flash sound tutorial]] (adding sound to Frames)
; Term projects
* Objectives must be defined


=== Week 6 ===
=== Week 6 ===
'''IMPORTANT''': The Wednesday October 3 class is cancelled. To catch up we decided to add 20 minutes to four classes, starting Monday, October 1.
Theme: Importing and augmenting videos


; Flash Video
; Flash Video topics
* The FLV Video playback component
* The FLV Video playback component
* The captioning component
* The captioning component
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** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-timeline-embedd.html flash-cs3-video-timeline-embedd.html] (embedding with animation)
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-timeline-embedd.html flash-cs3-video-timeline-embedd.html] (embedding with animation)
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-cue-events.html flash-cs3-video-cue-events.html] (use cue points to trigger animations)
** [http://tecfa.unige.ch/guides/flash/ex/component-video-intro/flash-cs3-video-cue-events.html flash-cs3-video-cue-events.html] (use cue points to trigger animations)
* Handout: [[Flash Video component tutorial]]
* Handout: [[Flash Video component tutorial]]


=== Week 7 ===
=== Week 7 ===
Theme: Special effects, masks and more interactivity


; Special effects and masks (Monday)
; Special effects
* Timeline special effects (short summary)
* Timeline special effects (short summary)
* Previews: [http://tecfa.unige.ch/guides/flash/ex/special-effects/flash-cs3-special-timeline-effects.html flash-cs3-special-timeline-effects.html],
* Previews: [http://tecfa.unige.ch/guides/flash/ex/special-effects/flash-cs3-special-timeline-effects.html flash-cs3-special-timeline-effects.html]
* Mask and masked layers:
 
;Mask and masked layers:
* Previews: [http://tecfa.unige.ch/guides/flash/ex/special-effects/flash-cs3-mask.html flash-cs3-mask.html].
* Previews: [http://tecfa.unige.ch/guides/flash/ex/special-effects/flash-cs3-mask.html flash-cs3-mask.html].
* Handout: [[Flash special effects tutorial]] (not handed out, print it or see chapter 6 of the textbook)
* Handout: [[Flash special effects tutorial]] (not handed out, print it or see chapter 6 of the textbook)


; Interactivity (Wednesday)
; Interactivity
* Previews: [http://tecfa.unige.ch/guides/flash/ex/action-script-3-intro/actionscript3-simple-object-manipulation.html Cat manipulation] - [http://tecfa.unige.ch/guides/flash/ex/action-script-3-intro/actionscript3-simple-object-manipulation-remote.html Remote cat manipulation] - [http://tecfa.unige.ch/guides/flash/ex/drag-and-drop-intro/flash-cs3-drag-and-drop-matching-3.html Drag and drop edutainment]
* Previews: [http://tecfa.unige.ch/guides/flash/ex/action-script-3-intro/actionscript3-simple-object-manipulation.html Cat manipulation] - [http://tecfa.unige.ch/guides/flash/ex/action-script-3-intro/actionscript3-simple-object-manipulation-remote.html Remote cat manipulation] - [http://tecfa.unige.ch/guides/flash/ex/drag-and-drop-intro/flash-cs3-drag-and-drop-matching-3.html Drag and drop edutainment]
* Handout: [[ActionScript 3 interactive objects tutorial]]
* Handout: [[ActionScript 3 interactive objects tutorial]]
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* You also may modify some publish settings
* You also may modify some publish settings


; Term project / Homework 6 (Monday/Wednesday)
; Term projects
* Work on homework 6 or term projects
* Final advise


=== Week 8 ===
=== Week 8 ===


==== Presentation of term projects ====
==== Presentation of term projects ====
Each student will present his/her term project.
Each student will present his/her term project (unless the class is too big)
You will have to show the application on the teacher's machine and the projector. There is no need to prepare slides but be prepared to answer questions !
You will have to show the application on the teacher's machine and the projector. There is no need to prepare slides but be prepared to answer questions !



Revision as of 17:35, 26 October 2008

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Introduction

This was a resource page for my Fall I 2007 Webanimation (Flash) COAP 2110 course at Webster University, Geneva. This page did not replace the official syllabus file nor does it contain the same information. This page had been made to allow students to navigate more efficiently through the lecture notes and the examples.

Course level learning outcomes (roughly)
  1. Know the organization and tools of the Macromedia CS3 Flash Desktop
  2. Create simple drawings
  3. Frame-by-frame, motion and shape animations
  4. Creating and using layers
  5. Reusable Flash: symbols, instances and templates
  6. Incorporating non-Flash media files (graphics, sound and video)
  7. Create animated Splash pages in Flash
  8. Simple interactivity in Flash, e.g. use of buttons and some action script
Teaching materials
  • Flash tutorials in this wiki (lecture notes)
  • Veer, E.A. Vander and Chris Grover (2007). Flash CS3: The Missing Manual. ISBN 0596510446 - 527 pages.
  • Flash Tutorials on the Internet
Reference and overviews
Tips of the week
  • Lock all the layers, except the one(s) you work with !
  • Be aware at which level you edit (scene or symbol edit mode!)

Program

We shall introduce 1-2 new topics per week. For the first 6 weeks we will assign mini-projects that will help you to learn the most important techniques.

Week 1

Theme: Simple drawing and frame-by-frame animation

Elements of the Flash Desktop
Creating simple Drawings

Topics: Stage size, Drawing modes, Selecting objects, Drawing and painting tools, Erasing and alignment, Colors, Adding text

Simple use of Layers
Importing clipart and textures
Frame-by-frame animation

Week 2

Theme: Motion animation and embedded movie clips

Introduction to motion animation
Symbols and embedded movie clips

Week 3

Theme: Transformation of graphics and morphing

Layers (again)
Transformation of objects
  • Topics: Simple transformation (scaling, rotating, skewing, distorting), envelope transformation of a shape with either the select tool, envelope transforms or the sub-selection tool.
  • Handout: Flash object transform tutorial
Arranging objects
Colors and gradients
Shape tweening

Week 4

Theme: Basic interactiviy

Introduction to buttons and some ActionScript

Mid-term Exam (Week 4)

I will test points mentioned in the Flash animation summary (read this to check what you should know)

  • Contents: You will receive a *.fla file to complete/repair. Several tasks must be completed, some easy and some more difficult.

Prepare for the following subjects:

  • Motion guide tweening
  • Motion tweening with a shape modification (simple transform or tint)
  • Shape tweening
  • Color gradients
  • Simple transforms (e.g. size)
  • Drawing (only a little bit)

Other information:

  • All materials are allowed (e.g. books, handouts, web pages)
  • Use of communication tools is strictly forbidden (no chat, no mail, etc.). No talking between students. Offenders may get an F.

Note: You can look at the Mid Term exam 2007

Week 5

Theme: Using sound and the button component

Discussion
  • Some past homework
  • mid-term exam and term projects
  • planning of term projects, the design process
  • What do we mean by "quality?"
  • The Term project
Flash components, in particular the button component
Sounds
Term projects
  • Objectives must be defined

Week 6

Theme: Importing and augmenting videos

Flash Video topics

Week 7

Theme: Special effects, masks and more interactivity

Special effects
Mask and masked layers
Interactivity
Publishing on a web site (Wednesday)
  • Copy all the files *.swf *.js *.html and resources (e.g. sound or video)
  • Fix the generated HTML
  • You also may modify some publish settings
Term projects
  • Final advise

Week 8

Presentation of term projects

Each student will present his/her term project (unless the class is too big) You will have to show the application on the teacher's machine and the projector. There is no need to prepare slides but be prepared to answer questions !

Final exam

The final exam focused on interactivity and students received a *.fla file to complete/repair. Several tasks had to be completed, some easy and some more difficult.

Prepare for the following subjects:

  • Buttons:
    • Using library *.fla buttons (just change the label)
    • Using button components (label, change of width)
    • Making your own buttons from simple (!) drawings (including drawings for the different button states)
  • Videos and Sound:
    • Sound embedded into the timeline
    • Videos embedded into the timeline
    • Simple use of the video component
  • ActionScript:
  • You also should remember subjects from the previous exam (drawing and animation principles)

Not covered in the exam:

  • ActionScript program flow (e.g. if and switch statements)
  • Special effects
  • Video captions, Video cue points
  • Loading of external sources other than video.
  • Keypress events

Other information:

  • All materials are allowed (e.g. books, handouts, web pages)
  • Use of communication tools is strictly forbidden (no chat, no mail, etc.). No talking between students. Offenders may get an F.

Note: You can look at the Final exam 2007 (i.e. what I finally did)

Homework

Term project

Kinds of projects

The term project could take several forms, e.g.

  • A splash page
  • A multimedia presentation (audio, pictures, movie clips etc.)
  • An educational animation (explaining a concept)
  • An animated comic strip
  • A sophisticated animated logo
  • Part of a game (difficult)

There is no obligation to use all techniques learnt so far.

Constraints and major evaluation criteria

  • Clear objectives and that are met
  • Aesthetics
  • Usability
  • Good code

You may reuse 1/3 of imported artwork as is, 1/3 imported and modified. 1/3 must be drawn by yourself.

Elements that must be included

  • Button that leads to a credits page
  • A 1-page report (as Word, PDF or HTML File) handed in separately. Use the same kind of structure as in the homework template, but make it a bit longer and better than for a typical homework.

Advice

  • Make it a reasonable project
  • Typically, it should not exceed three times the length of a typical homework project
  • Focus on quality.

Evaluation grid

  • O: Clear objectives and that are met (global coherence): -/0/++
  • A: Aesthetics: -/0/++
  • U: Usability: -/0/+
  • Q: Good code and Flash documentation: -/0/+
  • R: Report and credits "page": -/0/++
  • C: Complexity: -/0/++
  • L: Late/no presentation: -