COAP:COAP-2170: Difference between revisions

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<categorytree mode="pages" depth="1" style="float:right; clear:right; margin-left:3px; border:1px solid gray; padding:0.7ex; background-color:#f9f9f9;">COAP 2170</categorytree>
<categorytree mode="pages" depth="1" style="float:right; clear:right; margin-left:3px; border:1px solid gray; padding:0.7ex; background-color:#f9f9f9;">COAP 2170</categorytree>
== Introduction ==
== Introduction ==
Disclaimer: This is not an the official syllabus. EdutechWiki is used as support site.


The course-level outcomes as announced in the syllabus are:
The course-level outcomes as announced in the syllabus are:

Revision as of 12:46, 28 March 2011

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Introduction

Disclaimer: This is not an the official syllabus. EdutechWiki is used as support site.

The course-level outcomes as announced in the syllabus are:

  1. Understand the concept of human-computer interaction (HCI)
  2. Understand the need for usable and accessible web interfaces.
  3. Understand usability guidelines.
  4. Discuss various types of disabilities and their impact on computer usage.
  5. Describe a variety of computer assistive technologies.
  6. Understand a variety of methods used to make web content accessible.
  7. Understand the Web Content Accessibility Guidelines.
  8. Implement usability and accessibility testing for web pages/sites.
  9. Successfully implement usable web page(s) that are also accessible.

Practical learning outcomes:

  1. Be able to define user experience in terms of usefulness, usability, accessibility and desirabilty
  2. Understand the design process and be able to participate in all stages.
  3. Be able to apply experience, interface, usability, and access guidelines
  4. Be able to use some design and usability methods

Fields covered (somewhat)

Important teaching materials

  1. Usability.gov guidelines (the whole book, you can download either the whole book or individual chapters). A short summary is in Research-Based Web Design & Usability Guidelines. I don't require you learn this by heart, but you should be able to retrieve guidelines.
  2. Usability testing on 10 cents a day. Introduces low-fi usability testing and various connected issues.
  3. Usability testing A short 1-page "how to"

(more later, this list will be completed progressively ...)

In the meantime, see: