E2ML

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Definition

E2ML is an educational modeling language for describing instructional design issues such as learning goals, roles, actions, and resources.

Links

Bibliography

  • Botturi, Luca (2007). E2ML, A tool for sketching instructional design, in Botturi, L., Stubbs, T. (eds.) (2007). Handbook of Visual Langauges in Instructional Design: Theories and Pratices. Hershey, PA: Idea Group
  • Botturi, L. (2006). E2ML: A visual language for the design of instruction.Educational Technology, Research and Development 54(3) 265-293.
  • Botturi, L. (2004). Visual Languages for Instructional Design: an Evaluation of the Perception of E2ML, PDF Preprint
  • Botturi, L. (2006). E2ML: a visual instructional design language. PDF Preprint
  • Botturi, L. and K. Belfer (2006). Pedagogical patterns for online learning. ELEARN 2003. PDF Reprint

Acknowledgement: This article or part of this article has been written during a collaboration with the EducTice group of INRP, which attributed a visiting grant to DKS in january 2009.