Instructional design model

The educational technology and digital learning wiki
Jump to navigation Jump to search

Definition

  • Design is more than a process; that process, and resulting product, represent a framework of thinking. (Driscoll & Carliner, 2005:9)
  • “Instructional Models are guidelines or sets of strategies on which the approaches to teaching by instructors are based. Effective instructional models are based on learning theories. Learning Theories describe the ways that theorists believe people learn new ideas and concepts. Often, they explain the relationship between information we already know and the new information we are trying to learn.” Learning technology Service, NC State University - 18:07, 18 May 2006 (MEST)]


See also:

Types of design models

This section needs yet to be written

There are probably 2 broad categories:

  1. Instructional Systems Design (ISD) Models that are what DSchneider calls instructional design methods, i.e. “systematic guidelines instructional designers follow in order to create a workshop, a course, a curriculum, an instructional program, or a training session” (McGriff, 2001). Typical examples are:
  2. More general guidelines for designing and developing instruction at various levels of granularity. Typical examples are:


You can find some models by looking at the instructional design models category

Links

References

  • Driscoll, M., Carliner, S. (2005) Advanced Web-Based Training : Adapting Real World Strategies in Your Online Learning, Pfeiffer. ISBN 0787969796
  • Kemp, J.E., Morrison, G.R., & Ross, S.M. (1996). Designing Effective Instruction, 2nd Edition. Upper Saddle River, NJ: Prentice-Hall.
  • McGriff, Steven (2001), Instructional Systems Design Models, Pennsylvania State University, Web Page accessed on 18:07, 18 May 2006 (MEST).