Adventure Academy: Difference between revisions

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(Created page with "== Introduction == Adventure Academy is a commercial gamified multi-user online virtual learning environment for US 3rd to 6th graders (ages 8-13) made by [https://www.ageofl...")
 
 
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== Introduction ==
== Introduction ==


Adventure Academy is a commercial gamified multi-user online virtual learning environment for US 3rd to 6th graders (ages 8-13) made by [https://www.ageoflearning.com/Age of Learning] Inc. It completes [[ABCmouse]] that targets a younger audience and was introduced in April, 2019.
Adventure Academy is a commercial gamified massive multi-user online virtual learning environment for US 3rd to 6th graders (ages 8-13) made by [https://www.ageoflearning.com/ Age of Learning Inc.] It completes [[ABCmouse]] that targets a younger audience and was introduced in April, 2019.  


According to an [https://www.edsurge.com/news/2019-05-01-age-of-learning-s-latest-is-a-100-million-educational-game edSurge post], development of this platform cost over 100 Mio $ and involved around 250 developers. It includes {{quotation|[...] visual and design elements comparable to what one might expect from a mainstream online game—including customizable avatars, live chat and an explorable open world [...]}}
[[file:adventure-academy-1.png|none|thumb|400px|Screenshot of top of Adventure academy [https://www.adventureacademy.com/ home page] (May 6, 2019)]]
See also:
 
* [[Starfall]], a free alternative
 
== Description ==
 
According to an [https://www.edsurge.com/news/2019-05-01-age-of-learning-s-latest-is-a-100-million-educational-game edSurge post], development of this platform cost over 100 Mio $ and involved around 250 developers. It includes {{quotation|[...] visual and design elements comparable to what one might expect from a mainstream online game—including customizable avatars, live chat and an explorable open world [...]}}. The design of this world can be compared to [[MMORPG]]s.


According to the [https://blog.ageoflearning.com/introducing-adventure-academy-worlds-first-educational-massively-multiplayer-online-game/  official announcement], the platform includes the following features:
According to the [https://blog.ageoflearning.com/introducing-adventure-academy-worlds-first-educational-massively-multiplayer-online-game/  official announcement], the platform includes the following features:
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* Personalisation, gamification, interaction: Learners create avatars to explore an ever-expanding world, complete learning quests to unlock new zones, and interact with other learners.
* Personalisation, gamification, interaction: Learners create avatars to explore an ever-expanding world, complete learning quests to unlock new zones, and interact with other learners.
* Multiplatform
* Multiplatform
* Subscription-based service (we do not know how difficult or easy) cancelling would be.
* Subscription-based service, i.e. $10/month (we do not know how difficult or easy) cancelling would be.
* Safety filters and parental control
* Safety filters and parental control
[[image:age_of_learning_library.webp|400px|none|thumb|Age of learning library. Sreenshot from Cass Marshall, [https://www.polygon.com/2019/5/6/18525807/adventure-academy-mmo-kids-online-hubs Adventure Academy marries ’90s edutainment with modern MMO style], Polygon/Vox Media]]


== Links ==
== Links ==
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'''Official'''
'''Official'''
* https://www.adventureacademy.com/
* https://www.adventureacademy.com/
* [https://blog.ageoflearning.com/introducing-adventure-academy-worlds-first-educational-massively-multiplayer-online-game/  
* [https://blog.ageoflearning.com/introducing-adventure-academy-worlds-first-educational-massively-multiplayer-online-game/ Introducing Adventure Academy™, the World’s First Educational Massively Multiplayer Online Game]
Introducing Adventure Academy™, the World’s First Educational Massively Multiplayer Online Game]




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* [https://www.edsurge.com/news/2019-05-01-age-of-learning-s-latest-is-a-100-million-educational-game Age of Learning’s Latest Is a $100 Million Educational Game] By Tony Wan and Wade Tyler Millward May 1, 2019
* [https://www.edsurge.com/news/2019-05-01-age-of-learning-s-latest-is-a-100-million-educational-game Age of Learning’s Latest Is a $100 Million Educational Game] By Tony Wan and Wade Tyler Millward May 1, 2019
[[category: Classroom technologies]]
[[category: Integrated learning environments]]

Latest revision as of 21:39, 25 March 2020

Introduction

Adventure Academy is a commercial gamified massive multi-user online virtual learning environment for US 3rd to 6th graders (ages 8-13) made by Age of Learning Inc. It completes ABCmouse that targets a younger audience and was introduced in April, 2019.

Screenshot of top of Adventure academy home page (May 6, 2019)

See also:

Description

According to an edSurge post, development of this platform cost over 100 Mio $ and involved around 250 developers. It includes “[...] visual and design elements comparable to what one might expect from a mainstream online game—including customizable avatars, live chat and an explorable open world [...]”. The design of this world can be compared to MMORPGs.

According to the official announcement, the platform includes the following features: Adventure Academy includes these key features:

  • Thousands of learning activities across hundreds of topics in language, math, science, social studies, and arts.
  • Curriculum-based games, books, ther types of reading materials, educational videos, and additional interactive experiences
  • Personalisation, gamification, interaction: Learners create avatars to explore an ever-expanding world, complete learning quests to unlock new zones, and interact with other learners.
  • Multiplatform
  • Subscription-based service, i.e. $10/month (we do not know how difficult or easy) cancelling would be.
  • Safety filters and parental control
Age of learning library. Sreenshot from Cass Marshall, Adventure Academy marries ’90s edutainment with modern MMO style, Polygon/Vox Media

Links

Official


Other