Pedagogical scenario

The educational technology and digital learning wiki
Jump to navigation Jump to search

under construction

Definition

Typical ingredients and typologies

Here is a small list of typicial ingrediants one can find in a scenario


Schulmeister (2005:487-488) suggest to define scenarios according to 3 dimensions:

  1. presence - virtual
  2. information - cooperation
  3. instruction - learning

See also: Instructional design models,

Related design methdology

Modern pedagogical theory (whether behaviorist, cognitivist, constructivist etc. ) insists on the importance of scenarios, i.e. story-boards that define learning activities.

A typical example is IMS Learning Design, that implements the following basic learning design model:

ROLE ->performs-> ACTIVITIES ->within-> an ENVRIONMENT

Examples

See (for the moment): Category:Pedagogical scenarios

References

  • Schulmeister, R. (2005). Kriterien didaktischer Qualität im E-Learning zur Sicherung der

Akzeptanz und Nachhaltigkeit. In D. Euler & S. Seufert (Hrsg.), E-Learning in Hochschulen und Bildungszentren, München: Oldenbourg, p. 487.