MiniQuest: Difference between revisions

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* MiniQuests are simple, well structured [[WebQuest]s according to [http://www.biopoint.com/ Internet Innovations Inc.]
* MiniQuests are simple, well structured [[WebQuest]]s according to [http://www.biopoint.com/ Internet Innovations Inc.]


* MiniQuests vs. WebQuests: MiniQuests can be constructed in a few hours and can be completed in one to two 1-hour lessons. Therefore they can be quite easily be integrated in larger scenarios or "traditional" curricular sequences.
* MiniQuests vs. WebQuests: MiniQuests can be constructed in a few hours and can be completed in one to two 1-hour lessons. Therefore they can be quite easily be integrated in larger scenarios or "traditional" curricular sequences.

Latest revision as of 13:09, 29 May 2006

  • MiniQuests vs. WebQuests: MiniQuests can be constructed in a few hours and can be completed in one to two 1-hour lessons. Therefore they can be quite easily be integrated in larger scenarios or "traditional" curricular sequences.

The Instructional design model

According to Internet Innovations:

  1. The Scenario: Defined as a "use case" scenario, the learners are told to solve a problem formulated as a question. They have to play a given role.
  2. The Task: Defined a set of precises questions designed to acquire factual information needed to asnwer the question.
  3. The Product: Defined as a guideline on how the answer must look. It contains a synthesis of information including reflection to insure that the answer is constructed. If possible the answer should be an authentic product. E.g. a directive if students have been asked to play "manager".

Links

Please consult the WebSite for detailed discussion of this design model