MOO

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Definition

MOOs in education

MOOs very quite popular in education in the mid-nineties. They were used for a variety of purposes:

  • Distance teaching virtual environments
  • Virtual meeting spaces (like Chat
  • Non-intrusive collaboration
  • Learning environments (e.g. quests)
  • As constructivist environment to learn programming
  • As living hypertexts (text with people)
  • Social rules experimentation and learning.
  • Familiarization with online spaces and international exchange (activities with kids).

MOOs also were popular as environment for carrying out research, e.g. topics like

  • Collaboration (e.g. Dillenburg et al. 1997)
  • Sociology
  • Identity

In 2006, text-based virtual communities have lost a lot of attraction, since some functionalities can be replaced by integrated environments such as groupware, C3MS or LMS but they are still used for a variety of purposes (since replacements are not really available). In particular, MOO is popular in language learning.

Software

In order to run a MOO, you need a server and a database. The database contains a lot of code without which building a MOO is extremely difficult ....

The MOO server

Moo Databases

There are several databases. To educators we recommend "enCore".

enCore

Notes:

Lambda Core

(this used to be the most popular core and its the basis of most other cores, e.g. enCore

Moo-like environments

(e.g. alternatives)

  • Moose Crossing - "A text-based virtual world (or "MUD") designed to help kids to learn reading, writing, and computer programming" from Georgia Tech.

Links

The Lost Library of MOO Best resource for MOO research papers.

References

  • Bruckman, A. et Resnick, M. (1993). Virtual Professional Community: Results from the MediaMOO Project. In Third Internation Conference on Cyberspace, Austin, Texas. URL: PS
  • P. Dillenbourg, P. Jermann, D. Schneider, D. Traum, C. Buiu, (1997) The design of MOO agents: Implications from a study on multi-modal collaborative problem solving, Proceedings 8th World Conference on Artificial Intelligence in Education, Kobe, Japan. HTML.