COAP:COAP-2170/week4: Difference between revisions

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* The concept of user-centered design and in particular of [[participatory design]]
* The concept of user-centered design and in particular of [[participatory design]]
[[image:Participatory-design.png|frame|none|A participatory design cycle]]
[[image:Participatory-design.png|frame|none|A participatory design cycle]]
[[image:articipatory-design2.png|frame|none|A participatory design cycle]]
[[image:participatory-design2.png|frame|none|A participatory design cycle]]


* Short overview of [[Design and usability methods and techniques]], i.e. where do usability testing, card sorting and prototyping fit in ?
* Short overview of [[Design and usability methods and techniques]], i.e. where do usability testing, card sorting and prototyping fit in ?

Revision as of 17:50, 1 April 2011

COAP 2170 Week 4 program

In week four we will focus on prototyping

Monday

Introduction

A participatory design cycle
A participatory design cycle
  • Discussion of the card sorting activity (hw3)
  • Early prototyping with wireframes
(videos needed here ...)
Short overview of Web prototyping software
Web wireframe tools

Main activity:

  • Paper prototyping with post-its.
  • We shall design a few webster pages and then move on to personal projects

Wednesday

  • Prototyping with wire frameing software. We sill use Pencil project, installed on N:\Pencil
  • People with their own PC:
    • Install Pencil Project on your Personal Computer (Win/Linux only). Use the standalone version. The Firefox extension won't work with FF 4.
    • Mac users can go for trial versions of JustinMind or Balsamiq or use an online tool (see [[web wireframe] for lists).