Stitch Era - digitizing a portrait photograph

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Introduction

This beginner's tutorial for the Stitch Era embroidery software expands on Stitch Era - creating embroidery from raster images and Stitch Era - digitizing complex bitmap images

Tutorial home page
Stitch Era embroidery software
Learning goals
Be able to import vector graphics or bitmap files
Be able to vectorize a bitmap file, i.e. turn it into a vector graphic
Be able to digitize a vector graphic
Prerequisites
Stitch Era embroidery software (in particular be able to create a new design).
Related pages
none
Materials
You can reuse the pictures. In the wiki, click on picture to make it larger, then click again and save it.
Quality and level
This text should technical people get going with Stitch Era. I use it for an optional master degree course in educational technology.
Last major update
September 2011. Since then some features e.g. file import was improved. Also the menu organization did change somewhat. We will try to fix this in some near future - Daniel K. Schneider (talk) 15:59, 17 August 2017 (CEST)
Next steps
  • Stitch_Era_-_photo-stitching A special module to translate portrait pictures to embroidery.
  • Stitch Era - adjusting stitch sections explains how to change parameters embroidery sections, e.g. stitch density, fill patterns, etc. after and auto-digitizing procedure.
  • Stitch Era - creating embroidery from raster images. Create embroidery from simple and relatively clean raster images (e.g. *.png or *.jpg files)
  • Stitch Era - vector graphics. You don't necessarily need to learn how to draw vector graphics that you then can convert to embroidery (stitch sections). However, you will be able to speed up your work and you also could reuse principles (e.g. Bezier drawing) for manipulating stitch sections as well as in other multi-media programs.

Digitizing images is very difficult. Digitzing portrait images is a bit easier that digitizing landscapes. The basic principle is:

  • Reduce the size of the picture to the size of the picture you want to stich or less, e.g. 1000px (equivalent of 10cm in Stitch Era)
  • Modify contrast, saturation and luminosity so that the person's feature stand out best.
  • Reduce to 16 to 20 colors, then union the colors
  • Vectorize with some hole filling and smoothing values
  • Remove holes from vector objects and union little vectors
Portrait of Daniel K. Schneider - click to enlarge to the original 1500 X 1000 px picture size

Reduce the picture size

Before importing to Stitch Era, reduce the picture to a reasonable size, e.g. 1000px width using any picture manipulation tool. When importing a picture, Stitch Era will scale 100px will to 1cm in Stitch Era. I.e. a picture of 1500 x 1000px will become an embroidery of 15 x 10 cm, unless you scale or crop it within Stitch Era. Please note that 100:1 is not the standard conversion rate between cm and pixels on a low resolution screen.

We shall start with picture of myself since I do not want to be sued by angry people not liking their embroidery version....

Import the picture to Stitch Era (ARTWORK -> Open Image). As you can see in the screenshot below it will be adjusted to a size of 15cm x 10cm.

Portrait of DKS - imported to Stitch Era - Color reduction button to the right

Reduce colors and remove small areas

"Enhance" Picture

In a first step we suggest bringing out colors a bit. Increase both saturation and contrast a bit. This (optional) operation will hopefully make it easier to distinguish between certain features. To do so, select the picture in the workspace, then click on the IMAGE tab.

Portrait of DKS - Color enhanced

First round of color reduction and hole filling

Now we will engage in a first round to reduce colors. Select the picture, then open the LAYOUT tab. As you can see in the first screenshot (above), to the right there is a color reduction tool. Open it now. We will attempt two things:

  • Remove very small areas
  • Reduce colors without loosing important features.

Small area filters

  • A small areas filter of 20 took too much of the facial features (e.g. beard) away
  • 10 is probably a good compromise. The glasses are almost gone, but there is not much we can do about this, i.e. in any case we will have to redraw these. If we do not reduce small areas, vectorizing and dealing with thousands of little vectors will be a nightmare.

Colors

  • We want to keep the blue shirt and for that we have to keep 20 colors
Portrait of DKS - Color reduction tool

Save the file, then save the file as new copy.

Vectorize

The vectorizer tool let us doign three thing in that order

  • reduce colors and remove holes
  • merge colors
  • vectorize according to three parameters

As a general rule try to be as aggressive as you can in reducing colors, using little max error, high sharpness and larger min areas. Remember that embroidery can only do low resolution ! There is no point in keeping too much detail. The major difficulty is keeping essential features. If these are lost, also consider a bit of drawing.

Merge colors

In this step we will again reduce colors and remove small areas. However, instead of letting the machine reducing colors we will merge colors.

Click on the picture and open the Artwork/IMAGE tab. In the ribbon menu to the right click on Convert to Vector. In the Vectorizer tool that is now open, click on Filter (we already did reduced colors and remove holes). We now will attempt to reduce the 20 colors in the palette. Since there is no undo in this tool, you may have to restart more than once.

  • Set reduction to 256 colors (we only have 20, but the tool does not allow to set 20).
  • Set the transparent color to nothing.

Now click on the Filter icon and you will see the "cleaned" result.

Portrait of DKS - Vectorizer tool

Now combine as many colors as you can. CTRL-click on at least two colors, then click on the Combine icon.

Vectorizer - combine colors
  • I "Bundled" all red and brown colors
  • all dark grey
  • all middle grey
  • all light grey
  • all beige
  • etc.

The following screen shot shows 9 colors left and much larger uniform areas. As you shall see below, we finally, after a first vectorising attempt, decided to adopt an eight color solution.

Portrait of DKS - Vectorizer tool - Cleaned image - take 1

The next version shows a more aggressive color reduction and will allow taking away the background

Portrait of DKS - Vectorizer tool - Cleaned image - take 2

Vectorize

Now will have to vectorize which is also fairly tricky.

There are three parameters you could set. According to the manual (page 3-13):

  • Max Error defines the curvature degree that the trace will have. It increases or reduces the precision the vector curve will have with regard to the original bitmap. Decreasing (reduction) is better because the generated vector object will be simpler, but in some case, information may be lost. I.e. in our case, we did increase.
  • Sharpness: Higher values will decrease the number of nodes of created vector objects. Same as above, more is easier to work with, but may distort the image too much.
Both max error and shaprness controls define the curvature degree that the vector will have. High values of these controls results in rounded outlines. If these items have small values, the trace of the vector-based figures will adjust to the outlines of the bitmap image.
  • Min Area eliminates the small surfaces, according to the value specified in the sliding control. It is useful to exclude the smaller elements from the vectorization and has a similar effect as remove holes in prior steps. The difference is that these areas will remain empty.

Try the default values first and click on the Vectorize icon. This so-called tracing process will take a longer time (and a very long time if you did not reduce colors and holes as explained above). You can see the result in a Vector tab that is now open.

The following screen shot shows a result with max error = 150, sharpness = 10 and Min Area = 100. The result has over 25000 nodes which is quite a lot. Some of these can be taken away later by removing holes from vector objects. If you get over 10000 nodes like here, we suggest trying a solution with less max error, higher sharpness and bigger min areas.

Portrait of DKS - Vectorizer tool - Vectorized with too much detail

The following solution will be easier to digitized. I only has 8 colors and about 9000 nodes.

Portrait of DKS - Vectorizer tool - Vectorized with 8 colors and less detail

The next solution presents a very aggressive path reduction. It also uses the version with a nearly homogeneous background. I only has about 800 nodes and 39 vectors.

Portrait of DKS - Vectorizer tool - Vectorized with 9 colors and very few detail.

Once you are happy with the result, click on RETURN

Save the file, then save the file as new copy.

Vector cleaning and manipulation

Once back in the workspace you now can inspect and manipulate the vectors. Open the document map. When you click on an object in the screen the vector in the document section and the other way round will be selected.

Below we recall a few vector manipulation tricks. However, let us recall again, before you decide to spend hours fixing a complicated drawing, consider using a much more aggressive vectorization strategy.

Portrait of DKS - Vectorizer tool - Vector manipulation

The pullover came out quite nicely, but are some tiny little vectors at the bottom that we do not need and that could be removed. Also the face includes some areas that could be removed and then filled with the surrounding color.

Remove small areas

There are three methods to remove holes

  • Kill the object (then edit vector points of the surrounding object)
  • Merge the object with a larger surrounding one
  • Kill the object, then use the "Remove holes" function.

Once you tried to remove some of the holes you also could decide to restart vectorizing. If you see several hundred s or thousands of vector objects in the Document manager consider restarting and using low max error, higher sharpness and higher min area.

(1) You now could start deleting most little objects if you plan to create a fairly smooth embroidery. The best way way to do this, is to go through the whole liste of 164 vectors and hit delete. This option will leave some tiny empty areas that you could fill later.

Portrait of DKS - Vectorizer tool - Click on each vector and remove if very small. 113 could be killed.

Another option is to merge vectors you want to remove with the larger surrounding one. Let's now remove the white area from my front by merging.

  • Select the white area and write down the vector number (20)
  • Select the pink area of the face (1)
  • Now CTRL-select vector 20 again.
Portrait of DKS - Vectorizer tool - Merge vectors

Now can do this with other similar areas. Learn how to use the zooming controls, in particular the SHIFT-F6 button.

(3) Remove holes with Remove Holes in the LAYOUT tab

Portrait of DKS - Vectorizer tool - Kill areas before removing holes
  • Delete all the small areas within a larger area first, then remove the hole.
  • WARNING: Before hitting on close holes, maximize the selected area (SHIFT-F6) and make sure that you will not remove features that you would like to keep. The remove holes function will not kill the small areas, they will stay and be digitized unless you remove them !
Portrait of DKS - Vectorizer tool - Remove holes

Trim shapes

Trimming shapes means reducing the complexity of vectors, i.e. something that in principle you might have achieved before. The different is that now you can do this for individual vectors.

You can try trimming all the vectors, but the program is likely to crash:

  • Save the file
  • Select ALL (CTRL-A)
  • LAYOUT menu -> Combine Vectors -> Trim Shaps

Therefore rather try to optimize certain areas only. E.g. select the two large pink areas and then click on combine Vectors -> Trim Shapes several times.

Modify shapes

As explained in the Stitch Era - vector graphics, one can manipulate vector shapes by deleting or adding points, by dragging points, and by dragging (pink) curve control points.

Three areas in particular should be enhanced: Mouth, eyes, eyebrows and maybe the nose.

Alternatively, kill shapes that are not good enough, e.g. eyes and eybrows and draw them (see below).

Split objects for easier manipulation

The moustache is connected with the beard. To smooth and fill holes it is easier with two objects. Select the object, draw a split line and finally right-click "Accept". If you did it right, you now have two objects. You can draw split "pathes" that are composed of several points, i.e. you could split an object along a complex path.

Stitch-era-17-DKS-13.png

Add drawings

Some items have been lost during vectorizing, e.g. the glasses. I suggest redrawing these. Open a new design file and import the picture again (or else use an early version that you saved). The lock the picture in the Document map (right click menu).

To rebuild the glasses I used to ellipses from the Shapes menu and I drew 3 lines with the Free Hand tool using the Draw perfect objects option.

I also remade the mouth (rather badly I admit)

Stitch-era-17-DKS-12.png

Once you are done, copy paste to the other design file.

Stitch generation

Before you generate the embroidery, make sure to delete all tiny vectors and to simplify the others as much as you can. Below are two examples that are not pieces of art, but they both are digitizable.

Also save the file, since Stitch Era may hang up processing larger complex vector drawings. In particular, the software does not like vector objects that are not polygones, e.g. that have twisted lines. Therefore, again, simplify and smooth as much as you can.

After a fair amount of cleaning and simplifying (take 1, about 2h of work)
Without much cleaning and simplifying (take 2, about 1/4 of work)

Now select all and auto-digitize as explained in the Stitch Era - creating embroidery from vector images tutorial

Two results

One result (vector drawing area reduced to 6x5cm) is a very much simplified drawing. We removed all the background, removed all little vectors and filled holes. The result to right involved less cleaning and less simplifications. Maybe, some stitch section should be edited to use patterns instead of satin stitches.

Both solutions definitely do look unfriendlier than the original picture. We certainly should redraw the mouth for example ....

Not so simple solution (take 2)
Simple small solution (take 1)

In conclusion, we can say that digitizing portrait pictures is not too difficult, but since the procedure requires some redrawing and since we merged many vectors the result is artistically speaking, not very convincing.