Pedagogical scenario: Difference between revisions

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* A ''pedagogical scenario'' is an instantiation of an [[instructional design model]].
* A ''pedagogical scenario'' is an instantiation of an [[instructional design model]].


== Typical ingredients ==
== Typical ingredients and typologies ==
 
Here is a small list of typicial ingrediants one can find in a scenario


* [[learning activity | learning activities]]
* [[learning activity | learning activities]]
* a [[learning environment]]
* a [[learning environment]]
* various [[courseware]] (learning materials)
* various [[courseware]] (learning materials)
Schulmeister (2005:487-488) suggest to define scenarios according to 3 dimensions:
# presence - virtual
# information - cooperation
# instruction - learning
See also: [[Instructional design models]],


== Related design methdology ==
== Related design methdology ==

Revision as of 14:58, 20 April 2006

under construction

Definition

Typical ingredients and typologies

Here is a small list of typicial ingrediants one can find in a scenario


Schulmeister (2005:487-488) suggest to define scenarios according to 3 dimensions:

  1. presence - virtual
  2. information - cooperation
  3. instruction - learning

See also: Instructional design models,

Related design methdology

Modern pedagogical theory (whether behaviorist, cognitivist, constructivist etc. ) insists on the importance of scenarios, i.e. story-boards that define learning activity.

A typical example is IMS Learning Design, that implements the following basic learning design model:

ROLE ->performs-> ACTIVITIES ->within-> an ENVRIONMENT

Examples

See (for the moment): Category:Pedagogical scenarios