MUD: Difference between revisions
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* A computer program, usually running over the Internet, that allows multiple users to participate in virtual-reality role-playing games. ([http://www.answers.com/topic/mud-1 answers.com]) | * A computer program, usually running over the Internet, that allows multiple users to participate in virtual-reality role-playing games. ([http://www.answers.com/topic/mud-1 answers.com]) | ||
== History == | |||
* Interestingly enough, it seems the the first MUD-like system ran on the educational [[PLATO]] system. | |||
* The first known MUD was created in 1978 by Roy Trubshaw and Richard Bartle at Essex University. | |||
* Late 80' and early 90', birth of many systems to support either Dungeons and Dragons gaming or social role playing | |||
* Early 90' increasingly sophisticated internal programming langauges (i.e. players could not just play but program the system from '''within''' the system (see e.g. [[MOO]]s. | |||
* Late 90's: [[MMORPG]]s (although the concept was a pionneered much earlier by Lucas Film [[habitat]]. | |||
== Systems and technology == | |||
* A popular variant in education are [[MOO]]s. | |||
== Links == | |||
* [[Wikipedia: MUD]] |
Revision as of 14:35, 27 May 2006
Definition
- A 'MUD is a "Multi-User Dungeon", i.e. a text-based virtual reality within which one can fight monsters and other players. If use in a different context, MUDs can also mean "Multi-User Dimension".
Too large definitions (DSchneider doesn't agree with these):
- Short for Multi-User Dungeon (or Multi-User Dimension) a cyberspace where users can take on an identity in the form of an avatar and interact with one another. Originally, MUDs tended to be adventure games played within enormous old castles with hidden rooms, trap-doors, exotic beasts, and magical items. Nowadays, the term is used more generically to refer to any cyberspace. MUDs are also known as 3-D worlds and chat worlds. (WeboPedia retrieved 15:23, 27 May 2006 (MEST)).
Too short definition:
- A computer program, usually running over the Internet, that allows multiple users to participate in virtual-reality role-playing games. (answers.com)
History
- Interestingly enough, it seems the the first MUD-like system ran on the educational PLATO system.
- The first known MUD was created in 1978 by Roy Trubshaw and Richard Bartle at Essex University.
- Late 80' and early 90', birth of many systems to support either Dungeons and Dragons gaming or social role playing
- Early 90' increasingly sophisticated internal programming langauges (i.e. players could not just play but program the system from within the system (see e.g. MOOs.
- Late 90's: MMORPGs (although the concept was a pionneered much earlier by Lucas Film habitat.
Systems and technology
- A popular variant in education are MOOs.