MOO
Definition
- A MOOs is a Text-based virtual reality, i.e. a form of virtual environment.
- MOO = MUD, Object Oriented, so a MOO is a kind of MUD.
MOOs in education
MOOs were quite popular in education in the mid-nineties. They were used for a variety of purposes:
- Distance teaching virtual environments
- Virtual meeting spaces (like Chat
- Foreign language teaching ([1])
- Non-intrusive collaboration
- Learning environments (e.g. quests)
- As constructivist environment to learn programming
- As living hypertexts (text with people)
- Social rules experimentation and learning.
- Familiarization with online spaces and international exchange (activities with kids).
MOOs also were popular as environment for carrying out research, e.g. topics like
- Collaboration (e.g. Dillenburg et al. 1997)
- Sociology
- Identity (and in particular online identity
In 2006, text-based virtual communities have lost a lot of attraction, since some functionality can be replaced by integrated environments such as groupware, C3MS or LMS but they are still used for a variety of purposes (since replacements are not really available). In particular, MOO is popular in language learning.
Software
In order to run a MOO, you need a server and a database. The database contains a lot of code without which building a MOO is extremely difficult. MOO-COWS has a list of the most important software:
The MOO server
- Download from Source Forge (but before you consider doing this, see our enCore installation and configuration hints.
Moo Databases
There are several databases. To educators we recommend "enCore". More are indexed at MOO Downloads
- enCore
- enCore Learning Environment (MOO database recommended by DSchneider). Take version version 5 Beta (12:45, 13 April 2007 (MEST)). It works well enough for a production environment. However you also may take the earlier 4.01 version.
Notes:
- See our enCore installation and configuration hints.
- Home of encore was Lingua MOO, but the (lingua.utdallas.edu) is dead now (however the project is not dead)
- Lambda Core
(this used to be the most popular core and its the basis of most other cores, e.g. enCore.)
Moo clients
- Some MOOs like encore have a built-in web client. However the experience is not the same (e.g. text tends to be not as rich, e.g. messages triggered by passing through doors may not show). Therefore, many people still prefer to use text-only MOO clients.
- List of Clients
- Daniel K. Schneider uses the RMOO client for Emacs. You need to be familiar with emacs. If you are and manage to install it, this really is the best client ever. As of 2020, I found a new revised version: RMOO 1.3. The Github page (scroll down) explains everything. Prior to rMOO 1.3 you must install xterm-color through the package manager of emacs.
- TKMOOlight used to be a popular client (not tested recently)
- Pueblo A general MUD client, supposed to work with MOOs.
- Savitar General purpose MUD client for Macintosh.
There are many other clients available (some are even being improved). Google.
Moo-like environments
(e.g. alternatives)
- Moose Crossing - "A text-based virtual world (or "MUD") designed to help kids to learn reading, writing, and computer programming" from Georgia Tech.
- STUNT, a modern version (still under development as of 2013)
See also wikipedia article.
Links
(This section is really not complete. Most links Daniel K. Schneider had are dead now. Some have emerged in other places, but it takes time to find them again).
General
MOOs in education
Consult Rachel's Super MOO List (More than 150 MOOs sorted according to categories educational, ESL, research, RPG, social, or other., retrieved 12:45, 13 April 2007 (MEST). But alas most of the indexed educational MOOs are dead ...
TECFAMOO
Daniel K. Schneider plans to replace it with an encore MOO, since we no longer have the resources to maintain this. A test version is here).
- tecfamoo.unige.ch 7777
- TECFAMOO Information page
Virtual cities
- VROMA (guest login allowed) - features an encore V5 Interface. Works as of 5/2011
Literary Worlds
- Literary Worlds. Explore, research, interact, and role play in virtual worlds based on literary works -- a resource for students and teachers. (based on enCore Xpress 4.0)
Lingo.uib
- Lingo Project Page (several MOOs).
MOO research indexes
(Most good MUD/MOO indexes are now dead)
- References for 'MOO-ing in a foreign language: the claims revisited' (Koenraad & Goedemé, 2002). this is a very complete bibliography
- The Lost Library of MOO Best resource for free MOO research papers and manuals/tutorials etc.
- TECFA's Educational MUD/MOO Page (very outdated, Daniel K. Schneider will move some of the surving links here some day).
- Agora is a Wiki regarding the development of online multiuser environments.
- The Lost MOO library reborn index that saved important texts (technical and research)
- FTP Archive, papers from 2003 and earlier
MOO research groups
(there were many more, but we have to find them again ...)
User manuals
- New Archwiz FAQ (e.g. explains how to create wizards)
- The TecfaMOO Manuel (in French). Information on how to use the MOO and how to build elementary things. Voir aussi: Introduction technique au MOO (contient quelques transparents pour simple utilisateurs du MOO)
- The evolving TecfaMOO book - part II Technical Manuel Disclaimer: This manual is a (slowly!) ongoing effort. Some parts are still missing, some are bad, but some are useful.
- Fiche technique Moo de WinSet (y compris comment utiliser les channels sur TecfaMOO)
Programming Manuals
- The evolving TecfaMOO book - part II Technical Manuel Disclaimer: This manual is an ongoing effort. Most parts are still missing, some are bad, but some are useful.
- Melchyor's notes on HTML Rendering in enCore
- The official MOO Programmer's Manuel
References
- Bruckman, A. et Resnick, M. (1993). Virtual Professional Community: Results from the MediaMOO Project. In Third Internation Conference on Cyberspace, Austin, Texas. URL: PS
- P. Dillenbourg, P. Jermann, D. Schneider, D. Traum, C. Buiu, (1997) The design of MOO agents: Implications from a study on multi-modal collaborative problem solving, Proceedings 8th World Conference on Artificial Intelligence in Education, Kobe, Japan. HTML.