Wii Internet Channel: Difference between revisions
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This page is for technical people, i.e. Wii-aware website designers, Flash and JavaScript programmers. | This page is for technical people, i.e. Wii-aware website designers, Flash and JavaScript programmers. | ||
== Browser specifications == | |||
Basically it's like Opera 9, including | |||
* SVG/SVGDOM | |||
* JavaScript (including Canvas) | |||
The only old piece of software is the Flash plugin (Flash 7 compatible) | |||
== Links == | == Links == | ||
=== Documentation at Opera === | |||
All technical information articles at Opera seem to be dead. Nintendo put an embargo on | |||
these. There doesn't seem to be any replacement. | |||
There are several theories about this, e.g. Nintendo doesn't want 3rd party developers to become too creative, the API may change again etc... (April 2008). | |||
=== Websites optimized for Wii === | === Websites optimized for Wii === | ||
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* [http://en.wikipedia.org/wiki/WiiCade WiiCade] (Wikipedia) | * [http://en.wikipedia.org/wiki/WiiCade WiiCade] (Wikipedia) | ||
* [http://arstechnica.com/journals/thumbs.ars/2007/03/01/7273 WiiCade API creates new possibilities for Wii browser play], by Frank Caron, Ars Technica | * [http://arstechnica.com/journals/thumbs.ars/2007/03/01/7273 WiiCade API creates new possibilities for Wii browser play], by Frank Caron, Ars Technica | ||
=== WiiOperasdk === | |||
=== MarioToo Flash/WiimoteMote API === | === MarioToo Flash/WiimoteMote API === | ||
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* I wonder if [http://www.howtocreate.co.uk/operaStuff/userJavaScript.html User JavaScript in Opera] work too ? | * I wonder if [http://www.howtocreate.co.uk/operaStuff/userJavaScript.html User JavaScript in Opera] work too ? | ||
* [http://my.opera.com/wiioperasdk/blog/2007/09/14/javascript-optimization-for-games-on-the-nintendo-wii-part-1 Javascript Optimization for Games on the Nintendo Wii - Part 1] | * [http://my.opera.com/wiioperasdk/blog/ Wii Opera SDK and HullBreach MMO RPG]. Interesting project. Includes technical tips. E.g. | ||
** [http://my.opera.com/wiioperasdk/blog/2007/09/14/javascript-optimization-for-games-on-the-nintendo-wii-part-1 Javascript Optimization for Games on the Nintendo Wii - Part 1] | |||
* The Nintendo [http://techforums.nintendo.com/nins/board?board.id=wii_tech Wii Technical Questions] (Nintendo Forums) don't include any technical information ;) | |||
[[Category: Programming]] | [[Category: Programming]] | ||
[[Category: JavaScript]] | [[Category: JavaScript]] |
Revision as of 18:44, 16 April 2008
Definition
The Internet Channel is a modified Opera browser for the Nintendo Wii and that connects through WIFI to the Internet. It supports the same web functionalities and standards that are included in the desktop versions of Opera, including CSS and JavaScript. On the other hand, it only seems to support Flash 7 (April 2008). This browser is not included when you buy the Wii. It will cost 500 Wii Points (about 5 Euros). E.g. in Switzerland you can buy 2000 points for CH 37.- in a shop.
This page is for technical people, i.e. Wii-aware website designers, Flash and JavaScript programmers.
Browser specifications
Basically it's like Opera 9, including
- SVG/SVGDOM
- JavaScript (including Canvas)
The only old piece of software is the Flash plugin (Flash 7 compatible)
Links
Documentation at Opera
All technical information articles at Opera seem to be dead. Nintendo put an embargo on these. There doesn't seem to be any replacement.
There are several theories about this, e.g. Nintendo doesn't want 3rd party developers to become too creative, the API may change again etc... (April 2008).
Websites optimized for Wii
- wiiportal (A portal with a selection of various topics)
Hullbreach SDK
- Hullbreach Wii Opera SDK seems to be very popular libarary.
- Easily add useful functionality to your games for the Wii's Internet Channel. It is being used to develop Hullbreach, a MMORPG game.
- Wii Opera SDK
- Wii Opera SDK Now Open to the Public
- Wii Opera SDK. Official wiki page.
WiiCade
WiiCade is a website designed to provide users of the Wii console with online games. I.e. this uses the normal Wii hard and software and just adds Wii specific user events to online games that run in the built-in Opera (Internet Channel) browser.
- WiiCade homepage
- WiiCade (Wikipedia)
- WiiCade API creates new possibilities for Wii browser play, by Frank Caron, Ars Technica
WiiOperasdk
MarioToo Flash/WiimoteMote API
Dead ?
Various technical links
(including blog entries, forums)
- The Wii Remote API: Now your userbase is four This post includes sample JavaScript code.
- For a list of Wiimode key codes see: Wiimote d-pad works in Javascript or Flash games!. See also [1]
- I wonder if User JavaScript in Opera work too ?
- Wii Opera SDK and HullBreach MMO RPG. Interesting project. Includes technical tips. E.g.
- The Nintendo Wii Technical Questions (Nintendo Forums) don't include any technical information ;)