ProgrammingProjects Patterns: Difference between revisions
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== Patterns and Symmetry ( | == Patterns and Symmetry (ActionScript programming projects) == | ||
[http://www.mi.sanu.ac.yu/vismath/radovic/index.html Antisymmetry and Modularity in Ornamental Art] | [http://www.mi.sanu.ac.yu/vismath/radovic/index.html Antisymmetry and Modularity in Ornamental Art] | ||
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[[Category: Actionscript 3]] | [[Category: Actionscript 3]] | ||
[[Category: Assets]] | [[Category: Assets]] | ||
[[Category: | [[Category: ActionScript programming projects]] |
Revision as of 21:17, 10 July 2009
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Patterns and Symmetry (ActionScript programming projects)
Antisymmetry and Modularity in Ornamental Art
Tiling
See also
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Game puzzles based on tiling and design
Derivation of the Penrose prototiles
Aperiodic tiling @ wikipedia