User:Daniel K. Schneider/Activity plan for Daniel K. Schneider: Difference between revisions
(Created page with "Things do do over the next 2 years == Projects == === E-learning competency === As opposed to training various individual e-learning literacy skills, I would like to de...") |
|||
(12 intermediate revisions by the same user not shown) | |||
Line 7: | Line 7: | ||
As opposed to training various individual [[e-learning literacy]] skills, I would like to develop a model for teaching and learning e-learning intelligence | As opposed to training various individual [[e-learning literacy]] skills, I would like to develop a model for teaching and learning e-learning intelligence | ||
[[File:elarning-competency-slide-eucen2016-schneider-1.png|none| | [[File:elarning-competency-slide-eucen2016-schneider-1.png|none|600px|thumb]] | ||
[[File:elarning-competency-slide-eucen2016-schneider-2.png|none| | [[File:elarning-competency-slide-eucen2016-schneider-2.png|none|600px|thumb]] | ||
* Project in planning with UniGE Adult and Distance Learning Center | * Project in planning with UniGE Adult and Distance Learning Center | ||
=== Digital design and fabrication === | === Digital design and fabrication === | ||
[[File:digital-design-for-pedagogy-1.png|none|600px|thumb]] | |||
[[File:digital-design-for-pedagogy-2.png|none|600px|thumb]] | |||
[[File:digital-design-for-pedagogy-3.png|none|600px|thumb]] | |||
'''For teachers''' | '''For teachers''' | ||
Line 27: | Line 33: | ||
* Project in planning with SDG solution space, e.g. via student projects | * Project in planning with SDG solution space, e.g. via student projects | ||
'''Societal''' | '''Informal learning / Societal''' | ||
Impact of FabLabs and Makespaces on informal education of adults | Impact of FabLabs and Makespaces on informal education of adults | ||
=== Followup === | * PHD Thesis Jacques-Etienne Boog: Approche "fab lab" pour apprendre | ||
=== Followup of learning activities === | |||
Create learner-centered followup environments | Create learner-centered followup environments | ||
* Project in planning with UniDistance | * Project in planning with UniDistance | ||
* PHD thesis Valéri Follonier | |||
=== Inquiry learning === | === Inquiry learning === | ||
Line 43: | Line 52: | ||
=== Learning environments in higher education === | === Learning environments in higher education === | ||
Focused on educational use of EduTechWiki (or other MediaWikis), mainly through student projects | |||
* Development of scaffolding tools | |||
* Development of learning process analytics tools | |||
* Co-production of teaching materials with students | |||
=== Social science and instructional methodology === | |||
* (With Barbara Classe) DBR and social studies on introductory social science methods teaching and learning | |||
* PHD thesis of Philippe Ruffieux about the change in teaching posture: A study of the adoption of a technopedagogical device for mutual validation of skills in the classroom. | |||
* PHD thesis of Joanna Lim on gamification representations and practice by instructional designers | |||
=== Informal learning === | |||
* Collboration with science science initiatives (in particular the SDG solution space of UniGE) | |||
* PHD Thesis of Valérie Jean Baptiste on informal learning of mobile repair persons in Haiti. | |||
Also related to Digital design and fabrication | |||
== EduTechWiki == | == EduTechWiki == |
Latest revision as of 18:07, 16 July 2020
Things do do over the next 2 years
Projects
E-learning competency
As opposed to training various individual e-learning literacy skills, I would like to develop a model for teaching and learning e-learning intelligence
- Project in planning with UniGE Adult and Distance Learning Center
Digital design and fabrication
For teachers
Develop a model that links digital design and fabrication with teacher development, i.e. creating tools with 3D printers, laser cutters, etc my have a positive impact on teaching quality.
For learners
Expand field experiments that introduce digital design and fabrication in regular curricula (all age groups)
- Project in planning with SEM
- Project in planning with SDG solution space, e.g. via student projects
Informal learning / Societal
Impact of FabLabs and Makespaces on informal education of adults
- PHD Thesis Jacques-Etienne Boog: Approche "fab lab" pour apprendre
Followup of learning activities
Create learner-centered followup environments
- Project in planning with UniDistance
- PHD thesis Valéri Follonier
Inquiry learning
Collaboration on IBL continued with François Lombard
Learning environments in higher education
Focused on educational use of EduTechWiki (or other MediaWikis), mainly through student projects
- Development of scaffolding tools
- Development of learning process analytics tools
- Co-production of teaching materials with students
Social science and instructional methodology
- (With Barbara Classe) DBR and social studies on introductory social science methods teaching and learning
- PHD thesis of Philippe Ruffieux about the change in teaching posture: A study of the adoption of a technopedagogical device for mutual validation of skills in the classroom.
- PHD thesis of Joanna Lim on gamification representations and practice by instructional designers
Informal learning
- Collboration with science science initiatives (in particular the SDG solution space of UniGE)
- PHD Thesis of Valérie Jean Baptiste on informal learning of mobile repair persons in Haiti.
Also related to Digital design and fabrication
EduTechWiki
- Finalise several wiki books (well explored topics, in particular in the french version)
- Revise pages about instructional design and general pedagoy
- Update introductions to e-learning standards