Flash CS5 desktop tutorial: Difference between revisions

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== Definition ==
== Definition ==
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[[image:flash-cs4-desktop-compared.jpg|thumb|600px|none|Flash CS4 Desktop]]
[[image:flash-cs4-desktop-compared.jpg|thumb|600px|none|Flash CS4 Desktop]]


Of course, CS5 has its share of new things (and will result in new menu items and some panel modifications), and we will introduced them in other tutorials at some point. Here is a short list of new features.
Of course, CS5 has its share of new things (and will result in new menu items and some panel modifications), and we will introduce them in other tutorials at some point. See the [[Flash]] article for a short comparison.
 
* Better looping support in motion tweens. E.g. ctrl-select first keyframe, then ALT-drag to right after the tween span, then inverse keyframes with the right click menu)
* Physic engine additions to [[Flash CS4 inverse kinematics tutorial|inverse kinematics]], e.g. spring functions
* Support for IPhone applications (not sure that it works, since Apple doesn't like other's developing environments)
* '''Much''' better text support
* Code snippets (helps beginners to write AS3 code).
* XML-based source code: Either compressed *.fla files or *.xfl folders.
* Easier management of cue points in videos (directly in CS5)
* Better deco brushes, e.g. you now can easily draw a tree...

Latest revision as of 17:57, 22 August 2016

Draft

Definition

Learning goals:

  • Learn about various components of the Flash CS5 Desktop
  • Learn how to configure and how to save configurations

Prerequisites:

  • none

Next steps:

Alternative:

The Flash CS5 desktop works exactly like the CS4 desktop. Differences are really minor and mostly cosmetic. Therefore, see the Flash CS4 desktop tutorial for now.

CS5:

Flash CS5 Desktop

CS4:

Flash CS4 Desktop

Of course, CS5 has its share of new things (and will result in new menu items and some panel modifications), and we will introduce them in other tutorials at some point. See the Flash article for a short comparison.