ProgrammingProjects Patterns: Difference between revisions
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== Patterns and Symmetry ( | == Patterns and Symmetry (ActionScript programming projects) == | ||
[http://www.mi.sanu.ac.yu/vismath/radovic/index.html Antisymmetry and Modularity in Ornamental Art] | [http://www.mi.sanu.ac.yu/vismath/radovic/index.html Antisymmetry and Modularity in Ornamental Art] | ||
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See also | See also | ||
* [[ProgrammingProjects_Fractals|proto-tiling under Fractals]] | * [[ProgrammingProjects_Fractals|proto-tiling under Fractals]] | ||
* [[Texture|Texture]] | |||
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[[Category: Actionscript 3]] | [[Category: Actionscript 3]] | ||
[[Category: Assets]] | [[Category: Assets]] | ||
[[Category: | [[Category: ActionScript programming projects]] |
Latest revision as of 18:22, 22 August 2016
Patterns and Symmetry (ActionScript programming projects)
Antisymmetry and Modularity in Ornamental Art
Tiling
See also
---
Game puzzles based on tiling and design
Derivation of the Penrose prototiles
Aperiodic tiling @ wikipedia