ProgrammingProjects Patterns: Difference between revisions

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== Patterns and Symmetry (Programming Projects) ==
== Patterns and Symmetry (ActionScript programming projects) ==


[http://www.mi.sanu.ac.yu/vismath/radovic/index.html Antisymmetry and Modularity in Ornamental Art]
[http://www.mi.sanu.ac.yu/vismath/radovic/index.html Antisymmetry and Modularity in Ornamental Art]
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See also  
See also  
* [[ProgrammingProjects_Fractals|proto-tiling under Fractals]]
* [[ProgrammingProjects_Fractals|proto-tiling under Fractals]]
* [[Texture|Texture]]
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[http://www.gamepuzzles.com/tiling.htm Game puzzles based on tiling and design]  
[http://www.gamepuzzles.com/tiling.htm Game puzzles based on tiling and design]  
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[http://www.adelaide.edu.au/clpd/maths/penrose.html Derivation of the Penrose prototiles]
[http://www.adelaide.edu.au/clpd/maths/penrose.html Derivation of the Penrose prototiles]


[http://en.wikipedia.org/wiki/Aperiodic_tiling Aperiodic tiling] @ wikipedia
[http://www.cs.williams.edu/~98bcc/tiling/ Aperiodic Tiling in 3D]
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[[Category: Actionscript 3]]
[[Category: Actionscript 3]]
[[Category: Code Snippets]]
[[Category: Assets]]
[[Category: Assets]]
[[Category: Programming Projects]]
[[Category: ActionScript programming projects]]

Latest revision as of 18:22, 22 August 2016

Draft

Patterns and Symmetry (ActionScript programming projects)

Antisymmetry and Modularity in Ornamental Art

Tiling

See also

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Game puzzles based on tiling and design

Penrose Tiling

Derivation of the Penrose prototiles

Aperiodic tiling @ wikipedia

Aperiodic Tiling in 3D