HTML5 audio and video: Difference between revisions

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* [http://dev.w3.org/2011/webrtc/editor/getusermedia.html getusermedia: Getting access to local devices that can generate multimedia streams]. W3C Editor's Draft 22 December 2011. This document defines a set of APIs that allow local media, including audio and video, to be requested from a platform.  
* [http://dev.w3.org/2011/webrtc/editor/getusermedia.html getusermedia: Getting access to local devices that can generate multimedia streams]. W3C Editor's Draft 22 December 2011. This document defines a set of APIs that allow local media, including audio and video, to be requested from a platform.  
=== Manuals and reference ===
* [http://www.w3.org/community/webed/wiki/HTML/Elements/video HTML/Elements/video] (W3C wiki)
* [http://en.wikipedia.org/wiki/Open_video HTML5 video] (Wikipedia)
=== Tutorials ===
* [http://camendesign.com/code/video_for_everybody Video for everybody] (shows how to use videos that also will work in older browsers)


=== Example code ===
=== Example code ===


* http://playground.html5rocks.com/#video_element
* http://playground.html5rocks.com/#video_element
* [http://www.w3.org/2010/05/video/mediaevents.html MediaEvents Demo] (W3C)


[[Category: Digital video]]
[[Category: Digital video]]

Revision as of 01:14, 21 April 2012

This article or section is currently under construction

In principle, someone is working on it and there should be a better version in a not so distant future.
If you want to modify this page, please discuss it with the person working on it (see the "history")

Draft

Introduction

Basic use of video

Basic use of audio

Video capturing

Links

Specifications

  • WebRTC 1.0: Real-time Communication Between Browsers, W3C Editor's Draft 16 March 2012. This specification defines a set of APIs to represent streaming media, including audio and video, in JavaScript, to allow media to be sent over the network to another browser or device implementing the appropriate set of real-time protocols, and media received from another browser or device to be processed and displayed locally.

Manuals and reference

Tutorials

Example code