Gameplay and playability: Difference between revisions

The educational technology and digital learning wiki
Jump to navigation Jump to search
m (moved Game play to Gameplay and playability: better to cover both initially)
Line 4: Line 4:
== Introduction ==
== Introduction ==


Wikipedia defines "game play" or '''gameplay''' {{quotation|as the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it.}}, retrieved oct 3 2012.
Wikipedia defines "game play" or '''gameplay''' {{quotation|as the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it.}} [http://en.wikipedia.org/wiki/Gameplay Gameplay], retrieved oct 3 2012.


Good game play increases so-called '''playbility'''
Good game play increases so-called '''playbility''', that [http://en.wikipedia.org/wiki/Gameplay wikipedia] defines as {{quotation|a term in video gaming jargon that is used to describe the ease by which the game can be played, or the quantity or duration that a game can be played, in other words, the quality of gameplay.}} Playability is closely related to the more comple "player experience", i.e. [[User experience and user experience design|user experience]] with a game.


== Links ==
== Links ==

Revision as of 16:22, 3 October 2012

Draft

<pageby nominor="false" comments="false"/>

Introduction

Wikipedia defines "game play" or gameplay “as the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it.” Gameplay, retrieved oct 3 2012.

Good game play increases so-called playbility, that wikipedia defines as “a term in video gaming jargon that is used to describe the ease by which the game can be played, or the quantity or duration that a game can be played, in other words, the quality of gameplay.” Playability is closely related to the more comple "player experience", i.e. user experience with a game.

Links

Wikipedia entries of interest