Usability: Difference between revisions
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== Definition == | == Definition == | ||
* Usability is a term used to denote the ease with which people can employ a particular tool or other human-made object in order to achieve a particular goal. [...] In [[human-computer interaction]] and computer science, usability usually refers to the elegance and clarity with which the user interface of a computer program or a web site is designed. The term is also used often in the context of products like consumer electronics, or in the areas of communication, and knowledge transfer objects (such as a cookbook, a document or online help). It can also refer to the efficient design of a mechanical objects such as a door handle or a hammer. ([[Wikipedia: Usability - retrieved 17:30, 9 June 2006 | * Usability is a term used to denote the ease with which people can employ a particular tool or other human-made object in order to achieve a particular goal. [...] In [[human-computer interaction]] and computer science, usability usually refers to the elegance and clarity with which the user interface of a computer program or a web site is designed. The term is also used often in the context of products like consumer electronics, or in the areas of communication, and knowledge transfer objects (such as a cookbook, a document or online help). It can also refer to the efficient design of a mechanical objects such as a door handle or a hammer. ([[Wikipedia: Usability]] - retrieved 17:30, 9 June 2006) | ||
* Usability can also refer to the methods of measuring usability and the study of the principles behind an object's perceived efficiency or elegance. ([[Wikipedia: Usability - retrieved 17:30, 9 June 2006 | * Usability can also refer to the methods of measuring usability and the study of the principles behind an object's perceived efficiency or elegance. ([[Wikipedia: Usability]] - retrieved 17:30, 9 June 2006 ) | ||
See also: | |||
* [[Cognitive ergonomics]], [[Ergonomics]] (types of), [[HCI]] (human computer interaction) | |||
* [[web usability]], a sub-field of usability | |||
* [[web accessibility]], a sub-field of web usability that addresses the question of how to make websites usable by all sorts of people. | |||
== Links == | |||
=== General === | |||
* [http://en.wikipedia.org/wiki/Usability Usability] (Wikipedia) | |||
* [http://en.wikipedia.org/wiki/Usability_engineering Usability engineering] (Wikipedia) | |||
* [http://en.wikipedia.org/wiki/Usability_testing Usability testing] (Wikipedia) | |||
* [http://www.useit.com/alertbox/20030825.html Usability 101: Introduction to Usability] by Jakob Nielsen, retrieved 15:10, 18 November 2010 (CET) | |||
* [http://www.userfocus.co.uk/fable/index.html User-Centered Design: The Fable of the User-Centered Designer], A nice story in PDF or ePub format by David Travis. (free) | |||
=== Methods === | |||
* Both [http://en.wikipedia.org/wiki/Usability Usability] and [http://en.wikipedia.org/wiki/Usability_engineering Usability engineering] articles on Wikipedia include lists of methods (and pointers for further reading). | |||
* The [http://jthom.best.vwh.net/usability/ Usability Methods toolbox] by James Hom | * The [http://jthom.best.vwh.net/usability/ Usability Methods toolbox] by James Hom | ||
* [http://www.usabilityhome.com/ | * [http://www.usabilityhome.com/ Usability Evaluation] | ||
* [http://www.userfocus.co.uk/articles/index.html Articles & Resources at UserFocus.co.uk] | |||
* [http://www.sensible.com/ sensible.com] (Steve Krug) | |||
** E.g. [http://sensible.com/Downloads/DMMTchapter09_for_personal_use_only.pdf Usability testing on 10 cents a day] Sample chapter from Krug Steve (2000), Don't Make Me Think!, First Edition. (see also sensible.com] | |||
=== Government === | |||
* [http://www.usability.gov/ Usability.gov] (USA) | |||
=== Standards === | |||
* ISO/TR 16982:2002 - "Ergonomics of human-system interaction—Usability methods supporting human-centered design" | |||
* ISO 9241 - "Ergonomics of Human System Interaction" - | |||
** [http://en.wikipedia.org/wiki/ISO_9241 ISO 9241 Wikipedia summary] | |||
[[Category: Ergonomics and human-computer interaction]] | [[Category: Ergonomics and human-computer interaction]] | ||
[[fr:Utilisabilité]] | [[fr:Utilisabilité]] |
Revision as of 16:10, 18 November 2010
Definition
- Usability is a term used to denote the ease with which people can employ a particular tool or other human-made object in order to achieve a particular goal. [...] In human-computer interaction and computer science, usability usually refers to the elegance and clarity with which the user interface of a computer program or a web site is designed. The term is also used often in the context of products like consumer electronics, or in the areas of communication, and knowledge transfer objects (such as a cookbook, a document or online help). It can also refer to the efficient design of a mechanical objects such as a door handle or a hammer. (Wikipedia: Usability - retrieved 17:30, 9 June 2006)
- Usability can also refer to the methods of measuring usability and the study of the principles behind an object's perceived efficiency or elegance. (Wikipedia: Usability - retrieved 17:30, 9 June 2006 )
See also:
- Cognitive ergonomics, Ergonomics (types of), HCI (human computer interaction)
- web usability, a sub-field of usability
- web accessibility, a sub-field of web usability that addresses the question of how to make websites usable by all sorts of people.
Links
General
- Usability (Wikipedia)
- Usability engineering (Wikipedia)
- Usability testing (Wikipedia)
- Usability 101: Introduction to Usability by Jakob Nielsen, retrieved 15:10, 18 November 2010 (CET)
- User-Centered Design: The Fable of the User-Centered Designer, A nice story in PDF or ePub format by David Travis. (free)
Methods
- Both Usability and Usability engineering articles on Wikipedia include lists of methods (and pointers for further reading).
- The Usability Methods toolbox by James Hom
- Usability Evaluation
- Articles & Resources at UserFocus.co.uk
- sensible.com (Steve Krug)
- E.g. Usability testing on 10 cents a day Sample chapter from Krug Steve (2000), Don't Make Me Think!, First Edition. (see also sensible.com]
Government
- Usability.gov (USA)
Standards
- ISO/TR 16982:2002 - "Ergonomics of human-system interaction—Usability methods supporting human-centered design"
- ISO 9241 - "Ergonomics of Human System Interaction" -