From EduTech Wiki
- Design methodology tells what methodology to use in order to build things.
- Design science for an overview
2 Design methodologies
- Artifacts and design rules
- Design languages, i.e. the tools used to describe artifacts, e.g. educational modelling languages.
- design rules, i.e. one kind of output
- Related subjects and fields
- Instructional design methods
- In software engineering: Human-computer interaction, User-centered design
- Usability and web usability
- In education and educational technology: design-based research
- Design and emotion
- Relevant other disciplines
(actually includes some interesting patterns of bad practice that readers seem to have experienced).
- Design A series of design templates that will help to design system. From Tigris.org, Open Source Software Engineering Tools.
- Research project methodology
- Pertti Järvinen: On Research Methods. Tampere: Opinpajan Kirja, ISBN 952-99233-1-7.
- Some foundations
- Futon Suri, J. (2004). Design Expression and Human Experience: Evolving Design Practice. McDonagh, E. et al. (Eds)(p. 13-17) Design and Emotion. Taylor and Francis.
- Garfinkel, H. (1967). Studies in Ethnomethodology. Engliwood Cliffs, NJ: Prentice Hall.
- Greenbaum, J. (1993). A Design of One's Own. In D. Schuler & A. Namioka (Eds.), Participatory Design: Principles and Practices (pp. 123-155). Hillsdale, NJ: Lawrence Erlbaum Associates, Inc
- Holtzblatt, K., Beyer, H. (1994). Representing work for the purpose of design. In Lucy Suchman (Ed), Representations of Work.Hawaii International Conference on System Sciences (HICSS) HTML
- Hutchins, E. (1991). The social organisation of distributed cognition. L. Resnick (ed.) Perspectives on Socially Shared Cognition. Washington, DC: American Psychological Association, 283-287.
- Hutchins, E. (1994). Cognition in the Wild. Cambridge, MA. MIT Press.
- Hutchins, distributed cognition in an airline cockpit PDF
- Kuutti, K. (1995). Activity Theory as a potential framework for humancomputer interaction research. In B. Nardi (ed.), Context and Consciousness: Activity Theory and Human Computer Interaction, Cambridge: MIT Press, 1995, pp. 17-44.
- Lave, J., Wenger, I. (1991). Situated Learning : Legitimate Peripheral Participation. Cambridge: Cambridge University Press.
- Leont’ev, A. (1974). The problem of activity in psychology. Soviet Psychology. 13(2): 4-33.
- Nardi, B.A. (1996). Studying Context : A comparison of Activity Theory, Situated Actions Models, and Distributed Cognition.
- Norman, D. (2005). Human-Centered Design Considered Harmful. Interaction. 12(4): 14-19.
- Schon. D.A. (1983). The Reflective Practitioner. London: Temple Smith.
- Scribner, S. (1984). Studying working intelligence. In B. Roboff and J. Lave (eds), Everyday Cognition: Its development in Social Context. Cambridge: Cambridge University Press.
- Suchman, L. (1987). Plans and Situated Actions. Cambridge. Cambridge University Press.
- Suchman, L., Pea, R., Seely Brown, J., & Heath, C. (1987). Plans and Situated Actions. Cambridge University Press.
- Vygotsky, L.S. (1978). Mind in Society. Cambridge, MA. Harvard University Press.
- Analysis for user interface design
- Ackroyd, S., J.A. Hughes (1981). Data Collection in Context. Longman, London, NY: 66-98.
- Becker, R. (1999). Direct observation Techniques. Schuler and Namioka (eds) Jump White Papers. Participatory Design. PP. 123-157.
- Bloomberg, J., Giacomi, J., Mosher, A., & Swenton-Hall, P. (1993). Ethnographic field methods and their relation to design. In D. Schuler & A. Namioka (Eds.), Participatory Design: Principles and Practices. Hillsdale, NJ: Lawrence Erlbaum Associates, Inc.
- Bodker, S., Gronbaek, K., and Kyng, M. (1993). Cooperative design: Techniques and experiences from the Scandinavian scene. In D. Schuler & A. Namioka (Eds), Participatory Design: Principles and Practices (p. 157-175). Erlbaum, Hillsdale: NJ.
- Caroll, J.M. (1991). Designing Interactions.
- Carroll, J.M. (1996). Encountering Others: Reciprocal Openings in Participatory Design and User-Centered Design. Human-Computer Interaction 11: 285-290.
- Jordan, B A. Henderson (1995). Interaction Analysis: Foundations and Practice. The Journal of the Learning Sciences, 4 (1), 39-103.
- Kautz, K. (1996). User Participation and Participatory Design: Topics in Computing Education. Human-Computer Interaction, 11, 267-284.
- Kensing, F. and J. Simonsen (1997). Using ethnography in contextual design. Communications of the ACM, 40(7), 82-88.
- Wasson, C. (2000). Ethnography in the Field of Design. Human Organization, 59(4): 377-388.
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