Search results

Jump to navigation Jump to search
  • ...s for '''compression/decompression'''. A codec is a kind of algorithm or a computer program that reduces the size of a file. (usually for data including vector graphics and software)
    2 KB (303 words) - 18:09, 13 March 2013
  • * CSILE is name of a research project, an educational computer environment and a generic kind of educational technology. It can be associa ...g (Scardamalia & Bereiter, 1993). Students create their own nodes (text or graphics) and enter them on the database. Other students access the nodes and make c
    9 KB (1,124 words) - 15:11, 9 July 2009
  • * Creating Graphics * Graphics
    6 KB (831 words) - 15:30, 29 September 2006
  • == Drawing Graphics == ...about so-called Sprites. They define a small display area able to contain graphics and media content that you can reposition or manipulate later on.
    12 KB (1,821 words) - 18:31, 22 August 2016
  • ...of computing tasks, ranging from child education to innovative research in computer science, or creation of advanced dynamic web sites. ...runs on many platform, and is free and open source. It includes 2D and 3D graphics, images, text, particles, pres-entations, web-pages, videos, sound and [[MI
    4 KB (606 words) - 12:08, 5 February 2020
  • * Multimedia formats in various forms (bitmap graphics, vector graphics, etc.), e.g. tools for formats like: * Computer programming code and data formats, e.g.
    8 KB (1,131 words) - 12:57, 7 November 2018
  • ...t is divided into two different data types represented by many different [[graphics file format]]s: bitmap and vector art. Clip art vendors may provide images If you only need to recover shapes (as opposed to a full vector graphics structure): Select an object in a drawing program (such as Inksapce), then
    9 KB (1,369 words) - 23:18, 24 November 2020
  • ...pictorial channel is not overloaded (i.e. when they must process words and graphics simultaneously at rapid pace) (Clark and Mayer, 2003 :86) === Is a computer better than a book ? ===
    11 KB (1,436 words) - 19:59, 8 July 2009
  • See also: [[Human-computer interaction]], [[User-centered design]], [[Intelligent learning environment ...uching the screen will not, though both actions are afforded by a personal computer) (Norman, 1999)
    9 KB (1,280 words) - 00:40, 15 November 2013
  • ...D navigation and representation scheme and (c) more generally 3-D computer graphics (including VR). Based upon SGI's ''Open Inventor'' format, a almost final d ...of this specialization. Of course, in the 1990's most PC's didn't have 3D graphics boards and those who did, were both very slow and very expensive compared t
    12 KB (1,841 words) - 19:03, 13 September 2018
  • ...[[:category:Ergonomics and human-computer interaction|Ergonomics and human-computer interaction]] === Graphics oriented design ===
    11 KB (1,655 words) - 18:58, 22 August 2016
  • === Icons/Graphics === * [http://webreference.com/authoring/graphics/index.html Graphics page at webreference] (maps, color, animation, ...)
    9 KB (1,363 words) - 14:11, 23 October 2011
  • * '''Immersive''' enables full 3D graphics and interaction, including audio support, collision, fog, and scripting. Co Most [[Computer-aided design and manufacturing|Computer Aided Design]] (CAD) models follow a similar approach.
    16 KB (2,504 words) - 15:16, 6 April 2016
  • ...te on the interactive whiteboard in digital ink or use a finger to control computer applications by pointing, clicking and dragging, just as with a desktop mou ...point is registered and its coordinates correspond to the same area on the computer screen. Because the SMARTBoard is designed using resistive technology, it
    7 KB (1,074 words) - 14:27, 13 July 2009
  • ...as embedded computer controllers. Many types of home computer or portable computer integrated all their functions onto a single printed circuit board.}} ([htt The (probably) first computer of this class was the Raspberry Pi and it was launched in February 2012. By
    8 KB (1,112 words) - 19:20, 10 April 2017
  • Windows 10, according to [ Wikipedia] {{quotation|is a personal computer operating system developed and released by Microsoft as part of the Windows == Writing, Graphics, Design ==
    8 KB (1,231 words) - 16:02, 7 March 2020
  • To experience second life you should have a computer with a 3D graphics card (e.g. nVidia GeForce 2, GeForce 4 MX or better). ...pt to your graphics card and that you can tune trough ''Edit->Preferences->Graphics''.
    9 KB (1,352 words) - 13:54, 30 October 2015
  • ...cational computer programs expanded. During the last twenty years "simple computer-based didactic tasks transformed into complex, multipurpose, multimedia pac ...h lessons designed for self-instruction or small-group instruction using a computer system, as well as hypermedia and hypertext. (Gibbs, Graves, & Bernas, 2001
    9 KB (1,202 words) - 03:57, 12 June 2014
  • ...eating games, interactive stories, animations combining multimedia (sound, graphics, text). Scratch was developed in 2006<ref>http://en.wikipedia.org/wiki/Scra ...scientists] - Makes explicit links between the Scratch language and basic computer programming constructs
    5 KB (736 words) - 12:09, 5 February 2020
  • ...eesierrasoftware.com/stitch_era_universal.asp Stitch Era] is an advanced [[Computer-controlled_embroidery_and_sewing#Software_and_formats_for_embroidery|embroi ...these ways can be combined. E.g. in a design, you could import some vector graphics, import a bitmap and vectorize it, draw some elements yourself, digitize an
    20 KB (3,159 words) - 01:21, 10 April 2021
View ( | ) (20 | 50 | 100 | 250 | 500)