Mixed reality: Difference between revisions
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'''Mixed Reality''' is the merging of real world and virtual worlds to produce a new environment where physical and digital objects can co-exist and interact. A mix of [[augmented reality]] and [[virtual reality]]. ([http://en.wikipedia.org/wiki/Mixed_reality Wikipedia]). | '''Mixed Reality''' is the merging of real world and virtual worlds to produce a new environment where physical and digital objects can co-exist and interact. A mix of [[augmented reality]] and [[virtual reality]]. ([http://en.wikipedia.org/wiki/Mixed_reality Wikipedia]). | ||
== Types of systems == | |||
Benford identifies 3 major lines of research | |||
* (Some kinds of) Collaborative Virtual Environments (CVEs) | |||
* (Some kinds of) Telepresence systems | |||
* Collaborative Augmented Environments | |||
See [[shared space]]s for Benford's typology of shared spaces. | |||
== References == | |||
* Benford, S., Greenhalgh, C., Reynard, G., Brown, C., and Koleva, B. (1998). Understanding and constructing shared spaces with mixed-reality boundaries. ACM Trans. Comput.-Hum. Interact. 5, 3 (Sep. 1998), 185-223. DOI= [http://doi.acm.org/10.1145/292834.292836 Abstract/PDF] {{ar}} | |||
* Benford, Steve and Chris Greenhalgh and Chris Brown and Boriana Koleva (1998b). Understanding and Constructing Shared Spaces with Mixed Reality Boundaries. TOCHI Paper, March 13 1998 [ | |||
http://www.crg.cs.nott.ac.uk/research/publications/papers/TOCHI98.pdf PDF] | |||
* Nova, Nicolas, Socio-cognitive functions of space in collaborative settings: a literature review about Space, Cognition and Collaboration, CRAFT Research Report, EPFL. [http://tecfa.unige.ch/~nova/CRAFT_report1.pdf PDF] | |||
[[Category: technologies]] | [[Category: technologies]] | ||
[[Category: Educational technologies]] | [[Category: Educational technologies]] |
Revision as of 17:54, 6 September 2006
Definition
Mixed Reality is the merging of real world and virtual worlds to produce a new environment where physical and digital objects can co-exist and interact. A mix of augmented reality and virtual reality. (Wikipedia).
Types of systems
Benford identifies 3 major lines of research
- (Some kinds of) Collaborative Virtual Environments (CVEs)
- (Some kinds of) Telepresence systems
- Collaborative Augmented Environments
See shared spaces for Benford's typology of shared spaces.
References
- Benford, S., Greenhalgh, C., Reynard, G., Brown, C., and Koleva, B. (1998). Understanding and constructing shared spaces with mixed-reality boundaries. ACM Trans. Comput.-Hum. Interact. 5, 3 (Sep. 1998), 185-223. DOI= Abstract/PDF (Access restricted)
- Benford, Steve and Chris Greenhalgh and Chris Brown and Boriana Koleva (1998b). Understanding and Constructing Shared Spaces with Mixed Reality Boundaries. TOCHI Paper, March 13 1998 [
http://www.crg.cs.nott.ac.uk/research/publications/papers/TOCHI98.pdf PDF]
- Nova, Nicolas, Socio-cognitive functions of space in collaborative settings: a literature review about Space, Cognition and Collaboration, CRAFT Research Report, EPFL. PDF