MOO: Difference between revisions

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== Definition ==
== Definition ==


* A MOOs is a [[Text-based virtualy reality]]
* A MOOs is a [[Text-based virtual reality]]
* MOO = '''MUD, Object Oriented''', so a MOO is a kind of [[MUD]].  
* MOO = '''MUD, Object Oriented''', so a MOO is a kind of [[MUD]].  


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== Software ==
== Software ==


* [http://lingua.utdallas.edu/ Lingua MOO], home of [http://lingua.utdallas.edu/encore/ enCore] (MOO database recommended by [[User:DSchneider|DSchneider]])


== Links ==
[http://www.hayseed.net/MOO/ The Lost Library of MOO] Best resource for MOO research papers.


== References ==
== References ==

Revision as of 12:24, 27 May 2006

Draft

Definition

MOOs in education

MOOs very quite popular in education in the mid-nineties. They were used for a variety of purposes:

  • Distance teaching virtual environments
  • Virtual meeting spaces (like Chat
  • Non-intrusive collaboration
  • Learning environments (e.g. quests)
  • As constructivist environment to learn programming
  • As living hypertexts (text with people)
  • Social rules experimentation and learning.
  • Familiarization with online spaces and international exchange (activities with kids).

MOOs also were popular as environment for carrying out research, e.g. topics like

  • Collaboration (e.g. Dillenburg et al. 1997)
  • Sociology
  • Identity

In 2006, text-based virtual communities have lost a lot of attraction, since some functionalities can be replaced by integrated environments such as groupware, C3MS or LMS but they are still used for a variety of purposes (since replacements are not really available).

Software

Links

The Lost Library of MOO Best resource for MOO research papers.

References

  • Bruckman, A. et Resnick, M. (1993). Virtual Professional Community: Results from the MediaMOO Project. In Third Internation Conference on Cyberspace, Austin, Texas. URL: PS
* P. Dillenbourg, P. Jermann, D. Schneider, D. Traum, C. Buiu, (1997) The design of MOO agents: Implications from a study on multi-modal collaborative problem solving, Proceedings 8th World Conference on Artificial Intelligence in Education, Kobe, Japan. HTML.