Flash drag and drop tutorial: Difference between revisions

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== Overview ==
== Overview ==


Dragging and dropping objects is a popular brick in edutainment programs. This is part of [[Flash]] CS3 tutorials.
Dragging and dropping objects is a popular brick in edutainment programs. This is part of [[Flash]] CS3 tutorials.
'''I will expand this article sometimes'''. - [[User:Daniel K. Schneider|Daniel K. Schneider]] 18:13, 9 September 2007 (MEST).


; Learning goals:
; Learning goals:
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; Learning materials
; Learning materials
Grab the various *.fla files from here:
Grab the various *.fla files from here:
: http://tecfa.unige.ch/guides/flash/ex/ (not yet sorry)
: http://tecfa.unige.ch/guides/flash/ex/drag-and-drop-intro/ (not yet sorry)


; The executive summary
; The executive summary
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== Introduction - simple dragging code ==
== Introduction - simple dragging code ==


; Step 1 - Draw an object
* Anything you like


[[image:flash-cs3-drag-and-drop-simple.png|thumb|500px|Most simple drag and drop]]
; Step 2 - Transform it into a Movie Clip
* Select all if you got several objects, then assemble maybe
* Right-click on the object
* Give it a name in the properties panel !
 
; Step 3 - Adapt code below
 
[[image:flash-cs3-drag-and-drop-simple.png|thumb|600px|none|Most simple drag and drop]]


<code><pre>
<code><pre>

Revision as of 18:13, 9 September 2007

<pageby nominor="false" comments="false"/>

Overview

Dragging and dropping objects is a popular brick in edutainment programs. This is part of Flash CS3 tutorials. I will expand this article sometimes. - Daniel K. Schneider 18:13, 9 September 2007 (MEST).

Learning goals
Learn how to create simple drag and drop programs with Flash 9 (CS3) components
Learn a little bit of Action Script 3
Prerequisites
Flash CS3 desktop tutorial
Flash drawing tutorial
flash button tutorial
Moving on
The Flash article has a list of other tutorials.
Flash Video component tutorial
Quality
This text should technical people get going and may not be good enough for self-learning beginners. It can be used as handout in a "hands-on" class. That is what Daniel K. Schneider made it for...
Level
It aims at beginners. More advanced features and tricks are not explained here.
Learning materials

Grab the various *.fla files from here:

http://tecfa.unige.ch/guides/flash/ex/drag-and-drop-intro/ (not yet sorry)
The executive summary
  • Draw something on the canevas
  • Transform it to a movie symbol (buttons don't work)
  • Assign an instance name
  • Instance_name.startDrag()
  • Instance_name.stopDrag()

Introduction - simple dragging code

Step 1 - Draw an object
  • Anything you like
Step 2 - Transform it into a Movie Clip
  • Select all if you got several objects, then assemble maybe
  • Right-click on the object
  • Give it a name in the properties panel !
Step 3 - Adapt code below
Most simple drag and drop
// Register mouse event functions
blue_btn.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
blue_btn.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);

red_btn.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
red_btn.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);

// Define a mouse down handler (user is dragging)
function mouseDownHandler(evt:MouseEvent):void {
	var object = evt.target;
	// we should limit dragging to the area inside the canvas
	object.useHandCursor = true;
	object.startDrag();
}

function mouseUpHandler(evt:MouseEvent):void {
	var obj = evt.target;
		obj.stopDrag();
}
Results