Educational technology - an introduction: Difference between revisions

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The [[EduTech_Wiki:About|About]] page lists other objectives.
The [[EduTech_Wiki:About|About]] page lists other objectives.


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== Version 2 (2013) ==
[[# RefHeading Toc345441262|1 Introduction 11]]
* [[# RefHeading Toc345441263|1.1 Architecture of the unit and its chapters 11]]
* [[# RefHeading Toc345441264|1.2 Chapter architecture 12]]
[[# RefHeading Toc345441265|1.3 Keywords 13]]


[[# RefHeading Toc345441266|2 What is educational technology? 14]]
[[# RefHeading Toc345441267|3 Conceptual Foundations I: Learning 17]]
* [[# RefHeading Toc345441268|3.1 Learning theory 17]]
* [[# RefHeading Toc345441269|3.1.1 Overview 17]]
* [[# RefHeading Toc345441270|3.1.2 Behaviorism 18]]
* [[# RefHeading Toc345441271|3.1.3 Cognitivism and human information processing 19]]
* [[# RefHeading Toc345441272|3.1.4 Constructivism 20]]
* [[# RefHeading Toc345441273|3.2 Learning domains, levels and style 22]]
* [[# RefHeading Toc345441274|3.2.1 Learning domains 22]]
* [[# RefHeading Toc345441275|3.2.2 Learning level 23]]
* [[# RefHeading Toc345441276|3.2.3 Learning style 25]]
* [[# RefHeading Toc345441277|3.3 Metacognition, reflection and learning strategies 28]]
* [[# RefHeading Toc345441278|3.4 Human information processing and constraints 30]]
* [[# RefHeading Toc345441279|3.4.1 Cognitive load theory 30]]
* [[# RefHeading Toc345441280|3.4.2 Cognitive ergonomics, usability and HCI 31]]
* [[# RefHeading Toc345441281|3.5 Motivation and Affect 33]]
* [[# RefHeading Toc345441282|3.6 Creativity 37]]
* [[# RefHeading Toc345441283|3.7 Summary and conclusion 38]]
[[# RefHeading Toc345441284|4 Conceptual foundations II: Pedagogy 40]]
* [[# RefHeading Toc345441285|4.1 A very short history of instructional design theories 41]]
* [[# RefHeading Toc345441286|4.2 Pedagogical strategies and methods 41]]
* [[# RefHeading Toc345441287|4.2.1 Families of pedagogical strategies 42]]
* [[# RefHeading Toc345441288|4.2.2 Pedagogical methods 46]]
* [[# RefHeading Toc345441289|4.2.3 Conclusion 47]]
* [[# RefHeading Toc345441290|4.3 Instructional design models 47]]
* [[# RefHeading Toc345441291|4.4 Conclusion 48]]
[[# RefHeading Toc345441292|5 Technologies in education - an overview 50]]
* [[# RefHeading Toc345441293|5.1 A short history of educational technology 51]]
* [[# RefHeading Toc345441294|5.2 Overview of educational technologies 52]]
* [[# RefHeading Toc345441295|5.3 Instructional design models in educational technology 54]]
* [[# RefHeading Toc345441296|5.4 Standards, formats and design languages 56]]
* [[# RefHeading Toc345441297|5.4.1 Overview of major educational technology standards 56]]
* [[# RefHeading Toc345441298|5.4.2 Major standardization players 57]]
* [[# RefHeading Toc345441299|5.4.3 Overview of design languages 58]]
* [[# RefHeading Toc345441300|5.4.4 UML - the Unified Modeling Language 62]]
* [[# RefHeading Toc345441301|5.4.5 The XML formalism 65]]
* [[# RefHeading Toc345441302|5.5 Conclusion 68]]
[[# RefHeading Toc345441303|6 EduTech 1: Technologies for facts and skills learning 70]]
* [[# RefHeading Toc345441304|6.1 Computer-based training 72]]
* [[# RefHeading Toc345441305|6.2 E-instruction 73]]
* [[# RefHeading Toc345441306|6.2.1 Sequencing 73]]
* [[# RefHeading Toc345441307|6.2.2 Learning objects 75]]
* [[# RefHeading Toc345441308|6.2.3 IMS Content packaging 76]]
* [[# RefHeading Toc345441309|6.2.4 Beyond simple learning objects 78]]
* [[# RefHeading Toc345441310|6.2.5 Metadata 78]]
* [[# RefHeading Toc345441311|6.2.6 Simple menu-based sequencing 79]]
* [[# RefHeading Toc345441312|6.2.7 SCORM 1.2 Sharable content objects 82]]
* [[# RefHeading Toc345441313|6.3 Simple sequencing, QTI and SCORM 2004 84]]
* [[# RefHeading Toc345441314|6.3.1 IMS Simple sequencing 85]]
* [[# RefHeading Toc345441315|6.3.2 IMS Question & Test Interoperability (QTI) 87]]
* [[# RefHeading Toc345441316|6.4 ADL Teaching and Learning Architecture and IMS Common Cartridge 88]]
* [[# RefHeading Toc345441317|6.5 Text-centered alternatives to IMS/SCORM 89]]
* [[# RefHeading Toc345441318|6.5.1 Electronically delivered textbooks 89]]
* [[# RefHeading Toc345441319|6.5.2 Pedagogically structured e-books 90]]
* [[# RefHeading Toc345441320|6.6 Wikis 93]]
* [[# RefHeading Toc345441321|6.7 Conclusion and outlook 94]]
[[# RefHeading Toc345441322|7 EduTech 2: Technologies for concept learning and reasoning 96]]
* [[# RefHeading Toc345441323|7.1 Hypertext 98]]
* [[# RefHeading Toc345441324|7.1.1 Hypermedia genres used in education 99]]
* [[# RefHeading Toc345441325|7.1.2 Hypertext design guidelines 101]]
* [[# RefHeading Toc345441326|7.1.3 Cognitive flexibility hypertexts 103]]
* [[# RefHeading Toc345441327|7.1.4 Towards pedagogically designed hypertext 104]]
* [[# RefHeading Toc345441328|7.2 Multimedia animations 105]]
* [[# RefHeading Toc345441329|7.2.1 Multimedia authoring environments 105]]
* [[# RefHeading Toc345441330|7.2.2 Design principles for multimedia animation 106]]
* [[# RefHeading Toc345441331|7.2.3 The media debate 107]]
* [[# RefHeading Toc345441332|7.3 The concept of interactivity and interactive multimedia 110]]
* [[# RefHeading Toc345441333|7.4 Concept maps 112]]
* [[# RefHeading Toc345441334|7.4.1 Kinds of concept maps and software 112]]
* [[# RefHeading Toc345441335|7.4.2 Concept maps in education 113]]
* [[# RefHeading Toc345441336|7.4.3 Mind maps 115]]
* [[# RefHeading Toc345441337|7.5 Microworlds 117]]
* [[# RefHeading Toc345441338|7.5.1 Example: AgentSheets 119]]
* [[# RefHeading Toc345441339|7.5.2 Example: The GenScope and BioLogica hypermodels 121]]
* [[# RefHeading Toc345441340|7.6 Simulation 125]]
* [[# RefHeading Toc345441341|7.6.1 Pedagogical effectiveness of simulations 127]]
* [[# RefHeading Toc345441342|7.6.2 Example: SimQuest 127]]
* [[# RefHeading Toc345441343|7.7 Game-based learning 128]]
* [[# RefHeading Toc345441344|7.8 Intelligent tutoring systems 134]]
* [[# RefHeading Toc345441345|7.8.1 A short introduction to expert system technology 134]]
* [[# RefHeading Toc345441346|7.8.2 History and discussion 135]]
* [[# RefHeading Toc345441347|7.9 Learning Design 137]]
* [[# RefHeading Toc345441348|7.9.1 IMS Learning Design 138]]
* [[# RefHeading Toc345441349|7.9.2 Overview Table of LD elements 139]]
* [[# RefHeading Toc345441350|7.9.3 Tools and systems 141]]
* [[# RefHeading Toc345441351|7.9.4 The LAMS system 143]]
* [[# RefHeading Toc345441352|7.9.5 The CeLS system 145]]
* [[# RefHeading Toc345441353|7.10 Conclusion 148]]
[[# RefHeading Toc345441354|8 EduTech 3: Computer-mediated communication and collaborative learning 150]]
* [[# RefHeading Toc345441355|8.1 The concept of computer-mediated communication 151]]
* [[# RefHeading Toc345441356|8.2 General CMC technology 153]]
* [[# RefHeading Toc345441357|8.2.1 E-mail, mailing lists and forums 153]]
* [[# RefHeading Toc345441358|8.2.2 Groupware and CSCW 154]]
* [[# RefHeading Toc345441359|8.2.3 Weblogs 155]]
* [[# RefHeading Toc345441360|8.2.4 Virtual environments 157]]
* [[# RefHeading Toc345441361|8.3 Interaction forms in main-stream e-learning 159]]
* [[# RefHeading Toc345441362|8.3.1 Interactive teleteaching 159]]
* [[# RefHeading Toc345441363|8.3.2 Podcasts, vodcasts and screen casts 160]]
* [[# RefHeading Toc345441364|8.3.3 E-tutoring 162]]
* [[# RefHeading Toc345441365|8.3.4 E-moderation 162]]
* [[# RefHeading Toc345441366|8.3.5 Knowledge construction environments 163]]
* [[# RefHeading Toc345441367|8.4 Computer-Supported Collaborative Learning 166]]
* [[# RefHeading Toc345441368|8.4.1 History and research topics of CSCL 166]]
* [[# RefHeading Toc345441369|8.4.2 CSCL scripts 169]]
* [[# RefHeading Toc345441370|8.4.3 The ArgueGraph script example 170]]
* [[# RefHeading Toc345441371|8.5 Conclusion 171]]
[[# RefHeading Toc345441372|9 EduTech 4: Technologies for learning in action 172]]
* [[# RefHeading Toc345441373|9.1 Learning in action and project-oriented teaching 173]]
* [[# RefHeading Toc345441374|9.1.1 Inquiry-based learning 174]]
* [[# RefHeading Toc345441375|9.1.2 Problem-based learning 174]]
* [[# RefHeading Toc345441376|9.1.3 Project-based learning 175]]
* [[# RefHeading Toc345441377|9.1.4 Project-methodology-based learning 176]]
* [[# RefHeading Toc345441378|9.1.5 Case-based learning 176]]
* [[# RefHeading Toc345441379|9.1.6 Simulation and gaming 176]]
* [[# RefHeading Toc345441380|9.1.7 Summary of project-oriented models 177]]
* [[# RefHeading Toc345441381|9.2 Scaffolding, mentoring, coaching and cognitive tools 177]]
* [[# RefHeading Toc345441382|9.2.1 The concept of Scaffolding 178]]
* [[# RefHeading Toc345441383|9.2.2 Coaching and mentoring 178]]
* [[# RefHeading Toc345441384|9.2.3 Cognitive tools 180]]
* [[# RefHeading Toc345441385|9.3 Activity portals 183]]
* [[# RefHeading Toc345441386|9.4 Business process modelling systems 186]]
* [[# RefHeading Toc345441387|9.5 Learning e-portfolios 187]]
* [[# RefHeading Toc345441388|9.6 Conclusion 190]]
[[# RefHeading Toc345441389|10 EduTech 5: Tools for Integration 191]]
* [[# RefHeading Toc345441390|10.1 Frameworks to look at integrated learning environments 192]]
* [[# RefHeading Toc345441391|10.2 Integrated and blended learning setups 194]]
* [[# RefHeading Toc345441392|10.2.1 Blended learning 194]]
* [[# RefHeading Toc345441393|10.2.2 Computer integrated classrooms 194]]
* [[# RefHeading Toc345441394|10.3 Learning management systems 196]]
* [[# RefHeading Toc345441395|10.4 Campus portals 199]]
* [[# RefHeading Toc345441396|10.5 Organizing materials and information 199]]
* [[# RefHeading Toc345441397|10.6 Personal learning environments 200]]
* [[# RefHeading Toc345441398|10.6.1 The Epsilen framework 201]]
* [[# RefHeading Toc345441399|10.6.2 Example: ELGG 202]]
* [[# RefHeading Toc345441400|10.6.3 Example: Home made environments with webtops 202]]
* [[# RefHeading Toc345441401|10.7 Conclusion integration tools 204]]
[[# RefHeading Toc345441402|11 EduTech 6: Web 2.0 and social computing 206]]
* [[# RefHeading Toc345441403|11.1 Social software and social computing 207]]
* [[# RefHeading Toc345441404|11.2 Social software types and affordances for learning 211]]
* [[# RefHeading Toc345441405|11.3 Web 2.0 as software platform 216]]
* [[# RefHeading Toc345441406|11.4 Open educational resources and MOOCs 218]]
* [[# RefHeading Toc345441407|11.5 Designing scenarios that use web 2.0 technologies 220]]
* [[# RefHeading Toc345441408|11.6 The future of e-learning 223]]
[[# RefHeading Toc345441409|12 EduTech 7: Mobile and flexible learning 225]]
* [[# RefHeading Toc345441410|12.1 E-books for mobile devices 226]]
* [[# RefHeading Toc345441411|12.2 Location in mobile learning 227]]
* [[# RefHeading Toc345441412|12.3 Apps 228]]
* [[# RefHeading Toc345441413|12.4 The future of mobile learning 231]]
[[# RefHeading Toc345441414|13 EduTech 8: Analytics and assessment tools 232]]
* [[# RefHeading Toc345441415|13.1 Learning analytics 233]]
* [[# RefHeading Toc345441416|13.2 Use of general purpose web analytics tools 236]]
* [[# RefHeading Toc345441417|13.3 Learning process analytics 239]]
* [[# RefHeading Toc345441418|13.4 Assessment tools 241]]
* [[# RefHeading Toc345441419|13.5 Towards more informed teaching and learning? 245]]
[[# RefHeading Toc345441420|14 Research and design methodology 247]]
* [[# RefHeading Toc345441421|14.1 Design-based research 248]]
* [[# RefHeading Toc345441422|14.2 Instructional design methods 250]]
* [[# RefHeading Toc345441423|14.3 User-centered design methodology 253]]
* [[# RefHeading Toc345441424|14.4 Development methodology for researchers 254]]
* [[# RefHeading Toc345441425|14.5 Evaluation methodology 255]]
* [[# RefHeading Toc345441426|14.6 Innovation and change management 256]]
* [[# RefHeading Toc345441427|14.6.1 General change management issues 257]]
* [[# RefHeading Toc345441428|14.6.2 Expansive learning 258]]
* [[# RefHeading Toc345441429|14.6.3 Teacher development models with respect to ICT usage 259]]
* [[# RefHeading Toc345441430|14.7 The relationship between research and practice 260]]
[[# RefHeading Toc345441431|15 Conclusion 263]]
* [[# RefHeading Toc345441432|15.1 Formats and standards 264]]
* [[# RefHeading Toc345441433|15.2 Authoring tools, microworlds and simulation environments 265]]
* [[# RefHeading Toc345441434|15.3 Delivery systems and on-line productivity tools 265]]
* [[# RefHeading Toc345441435|15.4 Learning types, designs and technologies overview 267]]
* [[# RefHeading Toc345441436|15.5 Further reading 269]]
* [[# RefHeading Toc345441437|15.6 On-line resources 271]]
[[# RefHeading Toc345441438|16 Glossary 272]]
[[# RefHeading Toc345441439|17 Index 280]]
[[# RefHeading Toc345441440|18 Bibliography 286]]
== Version 1 (2008) ==
Table of Contents
Table of Contents



Revision as of 16:53, 8 February 2019

Daniel K. Schneider used this wiki to prepare an introduction to educational technology. The project was delivered, but the text is for Fernuniversität Hagen (Mediadidactics) students only. Below is just the TOC (sorry). I may write "real" book some day, but this may require copyright negotiations (for reuse of materials), time and a willing editor .... - July 2008

The About page lists other objectives.

Version 2 (2013)

1 Introduction 11

1.3 Keywords 13

2 What is educational technology? 14

3 Conceptual Foundations I: Learning 17

4 Conceptual foundations II: Pedagogy 40

5 Technologies in education - an overview 50

6 EduTech 1: Technologies for facts and skills learning 70

7 EduTech 2: Technologies for concept learning and reasoning 96

8 EduTech 3: Computer-mediated communication and collaborative learning 150

9 EduTech 4: Technologies for learning in action 172

10 EduTech 5: Tools for Integration 191

11 EduTech 6: Web 2.0 and social computing 206

12 EduTech 7: Mobile and flexible learning 225

13 EduTech 8: Analytics and assessment tools 232

14 Research and design methodology 247

15 Conclusion 263

16 Glossary 272

17 Index 280

18 Bibliography 286

Version 1 (2008)

Table of Contents

1 Introduction 9

1.1 Architecture of the unit and its chapters 9
1.2 Chapter architecture 10
1.3 Keywords 11

2 What is educational technology? 12

3 Conceptual Foundations I: Learning 15

3.1 Learning theory 15
3.2 Learning domains, levels and style 20
3.3 Metacognition, reflection and learning strategies 27
3.4 Human information processTable of Contentsing and constraints 28
3.5 Motivation and Affect 31
3.6 Creativity 35
3.7 Summary and conclusion 37

4 Conceptual foundations II: Pedagogy 39

4.1 A very short history of instructional design theories 40
4.2 Pedagogical strategies and methods 40
4.3 Instructional design models 46
4.4 Conclusion 47

5 Technologies in education - an overview 49

5.1 A short history of educational technology 50
5.2 Overview of educational technologies 51
5.3 Instructional design models in educational technology 53
5.4 Standards, formats and design languages 55
5.5 Conclusion 67

6 EduTech 1: Technologies for facts and skills learning 69

6.1 Computer-based training 71
6.2 E-instruction 72
6.3 Simple sequencing and QTI 85
6.4 Text-centered alternatives to IMS/SCORM 87
6.5 Wikis 91
6.6 Conclusion and outlook 93

7 EduTech 2: Technologies for concept learning and reasoning 95

7.1 Hypertext 97
7.2 Multimedia animations 104
7.3 The concept of interactivity and interactive multimedia 110
7.4 Concept maps 112
7.5 Microworlds 117
7.6 Simulation 125
7.7 Intelligent tutoring systems 129
7.8 Learning Design 133
7.9 Conclusion 141

8 EduTech 3: Computer-mediated communication and collaborative learning 142

8.1 The concept of computer-mediated communication 143
8.2 General CMC technology 145
8.3 Interaction forms in main-stream e-learning 152
8.4 Computer-Supported Collaborative Learning 158
8.5 Conclusion 163

9 EduTech 4: Technologies for learning in action 165

9.1 Learning in action and project-oriented teaching 166
9.2 Scaffolding, mentoring, coaching and cognitive tools 171
9.3 Activity portals 177
9.4 Social software and web 2.0 services 183
9.5 Learning e-portfolios 187
9.6 Conclusion 190

10 EduTech 5: Tools for Integration 191

10.1 Frameworks to look at integrated learning environments 192
10.2 Integrated and blended learning setups 194
10.3 Learning management systems 197
10.4 Campus portals 200
10.5 Organizing materials and information 200
10.6 Personal learning environments 204
10.7 Conclusion integration tools 208

11 Research and design methodology 210

11.1 Design-based research 211
11.2 Instructional design methods 214
11.3 User-centered design methodology 217
11.4 Development methodology for researchers 218
11.5 Evaluation methodology 219
11.6 Innovation and change management 220
11.7 The relationship between research and practice 224

12 Conclusion 227

12.1 Formats and standards 228
12.2 Authoring tools, microworlds and simulation environments 229
12.3 Delivery systems and on-line productivity tools 229
12.4 Learning types, designs and technologies overview 231
12.5 Further reading 232
12.6 On-line resources 234

13 Glossary 235

14 Index 243

15 Bibliography 249