Using Inkscape for web animation
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Introduction
This short tutorial will provide some tips on editing SVG pictures in Inkscape in order to add some SVG-SMIL animation and interactivity. Inkscape is
For the moment, this page only includes some examples (tested on Jan 2014 with Firefox and Chrome)
Prerequisites:
- Using SVG with HTML5 tutorial
- Static SVG tutorial
- SVG-SMIL animation tutorial
- Interactive SVG-SMIL animation tutorial
See also:
Below we will use the following example:
- Dragon head silhouette
- Original: dragon-head-silhouette-by-kuba (openclipart.org)
- Revised version: dragon-head-silhouette.svg
- Animated version: dragon-head-silhouette-anim.svg
Identifying and naming SVG elements
In order to write animation code, it is probably best to give special ID's to the objects that you would like to manipulate.
Procedure:
- (1) Open the XML Editor
- Menu: Edit -> XML Editor or (Shift-CTRL-X)
- (2) Use the selection tool to identify objects in the drawing
- Hit F1 (or the top button in the toolbar to the left)
- Select the element, either in the drawing pane or by clicking on elements in the XML Editor
- (3) Click on id in the XML editor
- In the bottom panel, change its name, then click
Set
Path surgery
Simplifying drawings
According to the tutorial advanced, he main use of the Simplify command (Ctrl+L) is reducing the number of nodes on a path while almost preserving its shape. “The amount of simplification (called the threshold) depends on the size of the selection. Therefore, if you select a path along with some larger object, it will be simplified more aggressively than if you select that path alone. Moreover, the Simplify command is accelerated. This means that if you press Ctrl+L several times in quick succession (so that the calls are within 0.5 sec from each other), the threshold is increased on each call. (If you do another Simplify after a pause, the threshold is back to its default value.) By making use of the acceleration, it is easy to apply the exact amount of simplification you need for each case.” (retrieved Jan 2014).
Cutting a path in two parts
Sometimes, e.g. in the dragon head silhouette drawing, the whole SVG picture is just a single path. If you plan to animate some detail, you will have to cut it off.
Procedure:
- (1) Get the path edit tool
- Hit F2 or select second tool in the left tool palette
(2) Select the path you plan to edit
- You now will see control points that you can use to change the shape (but that's not our purpose here)
- Zoom in, e.g.++ by hitting the
+
button on the keyboard or by using theView
menu. Try View->Zoom->Drawing or View->Zoom-Selection
- (3) Cut
- Hold down SHIFT key and select two (not linked) points that will define the cut
- Click
Break path at selected nodes
in the upper toolbar - Menu
Path->Break Apart
will break the path into two paths
Some extra tips:
- The breaking may fail, i.e. change the path itself. Undo if this happens.
- If an object is not path (e.g. a rectangle), you can convert it to a path object: (Menu: Path -> Object to Path). But there is no way back !
- Use the XML Editor to select an element if necessary (i.e. if you can't select the one you need)
Constructive solid geometry
Constructive solid geometry is a popular 2D/3D modelin technique that allows to create interesting shapes from other shapes. See the Subtractive geometry in Adobe Flash CS6 where we show how to create a Moon symbol by subtracting a circle from a circle. A similar functionaly exist in Stich Era, Stich Era, an embroidery software. OpenScad is a 3D CAD tool where people design models by coding.
Read:
- Path Operations
- Tutorial advanced (Boolean operations section)
Tips:
- In order to achieve what you want you often will have to destroy objects. In other words, you may first have to create copies. Either move these away temporarily or just pile 2 objects on top of each other: CTRL-C, deselect, then CTRL-SHIFT-V
Example to create an eye from a dragon head outline
- Draw a yellow rectangle over the eye
- Move it backwards: Menu: Object -> Lower (or PageDown key) and position. You now should see a yellow eye
- Copy / Paste in place the dragon head. In the XML Editor, you now should see a new path
- Select both dragon head and a rectangle
- Menu: Path -> Difference or
CTRL-
- You know should have an eye.
Adding animation in Inkscape
You cannot !
Therefore, we suggest to export the drawing to simple SVG and to use a text editor. If possible, do the following (as also explained in the Using SVG with HTML5 tutorial:
- Fit the document size to the picture size: Menu File->Document Properties. In the Custom size panel, open Resize page to content, then click Resize page to drawing or selection.
- Remove unused DEF's: File->Vacuum Defs.
- Optimize SVG': File -> Save as... -> Optimized SVG. Tick "Enable viewboxing in the save dialog. This operation will do several things, in particular, insert correct viewBox, width and height attributes.
- Remove non-standard SVG/Inkscape XML: File -> Save as... -> plain SVG (Since this operation will remove layers and other Inkscape specific information, keep a copy of the old file if necessary)
If you added objects to animated and if you did change the id's names as suggested above, programming will now be much easier. Make sure to add xmlns:xlink="http://www.w3.org/1999/xlink"
declaration in the SVG root if you use any sort of links !!
Enjoy this:
- http://tecfa.unige.ch/guides/svg/ex/html5/animation/dragon-head-silhouette-anim.svg
- http://tecfa.unige.ch/guides/svg/ex/html5/animation/dragon-head-silhouette-anim.html (HTML5 version that includes the SVG with an object element)
The animation code we added at the end of the file (using linking) is:
<animate xlink:href="#eye"
dur="12s" begin="1s"
to="#000000" from="#CC9933"
repeatCount="indefinite"
calcMode="linear" attributeName="fill"/>
<animate id="nose_anim1"
xlink:href="#nose"
dur="2s" begin="0s; nose_anim2.end"
from="yellow" to="red"
attributeType="CSS"
calcMode="linear" attributeName="fill"/>
<animate id="nose_anim2"
xlink:href="#nose"
dur="2s" begin="nose_anim1.end"
to="yellow" from="red"
calcMode="linear" attributeName="fill"/>
<animate id="tongue_anim1"
xlink:href="#tongue"
dur="6s" begin="1s; tongue_anim2.end"
to="#501616" from="black"
calcMode="linear" attributeName="fill"/>
<animate id="tongue_anim2"
xlink:href="#tongue"
dur="6s" begin="tongue_anim1.end"
from="#501616" to="black"
calcMode="linear" attributeName="fill"/>
Notice:
- The header of the SVG file (includes a viewBox and set width and height to 100% (good for inclusion in HTML5)
- the chaining of the nose and tongue animation as explained in the SVG-SMIL animation tutorial
Links
Official
- Tutorials
- Tutorial advanced shows tips and tricks to edit and to simplify drawings
Tutorials
- Inkscape: Guide to a Vector Drawing Program by Tavmjong Bah. This is a free online version of the Inkscape: Guide to a Vector Drawing Program, 4th Edition Print Book or Ebook
- Different versions are available at: http://tavmjong.free.fr/INKSCAPE/
- For example, have a look at Chapter 23. SVG and the Web