ActionScript 3 interactive objects tutorial (CS3)
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This article or section is currently under construction
In principle, someone is working on it and there should be a better version in a not so distant future.
If you want to modify this page, please discuss it with the person working on it (see the "history")
Overview
- Learning goals
- Learn about the most important interactive ActionScript 3 objects
- Learn some methods and properties you may want to use in your animations.
- Prerequisites
- Flash CS3 desktop tutorial
- Flash drawing tutorial
- Flash button tutorial
- Flash components tutorial
- Flash ActionScript 3 event handling tutorial
- Moving on
- ActionScript 3 interactive objects tutorial
- The Flash article has a list of other tutorials.
- Quality
- This text should technical people get going and may not be good enough for self-learning beginners. It can be used as handout in a "hands-on" class. That is what Daniel K. Schneider made it for...
- Level
- It aims at Flash design beginners, not beginning ActionScript 3 programmers, although programmers can read this to get a quick overview before digging into a real documentation like Adobe's Flash 9 reference manual
- Learning materials
Grab the various *.fla files from here: