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  • • Service learning is part of student culture
    17 KB (2,295 words) - 16:55, 29 April 2019
  • ...s of Emotions]. This is a revised online version of an article published ''Culture and Psychology'' 2000, vol. 6, pp. 5-39.
    16 KB (2,200 words) - 18:39, 22 August 2016
  • ...ducation Learning with Video Games and Live Web Media from Authentic Youth Culture http://www.lingualgamers.com/thesis HTML] (preprint ? , retrieved 16:42, 28
    17 KB (2,402 words) - 18:24, 2 December 2013
  • ...o Wikipedia since it also requires learning about Wikipedia guidelines and culture ([http://www.editlib.org/p/33311/ Every et al.(2010)]). ...mission critical. In other words, we did have to blend somewhat into this culture and the cost was fairly high compared to the design of the initial form and
    54 KB (8,004 words) - 13:56, 15 July 2019
  • ...cultural differences. Awareness is linked to the ability to understand how culture affects thinking, behavior, and interactions. Skills are reflected in effec ...on, Ward, and Fischer (2013) define cross-cultural competence in terms of “culture-specific skills required to (a) function effectively within a new cultural
    238 KB (31,990 words) - 23:39, 11 October 2022
  • ...t and Method Skills: Communication and Moderation, Languages and Culture, Collaboration and Interaction, Teamwork and Mentoring, Conflic
    21 KB (2,790 words) - 11:16, 18 April 2019
  • ...onal design, e.g. Spector, p. 20: communication, interaction, environment, culture, instruction and learning.
    16 KB (1,662 words) - 10:59, 17 September 2019
  • ...about electronic publishing, high-energy physics or for that matter Asian culture. [....] (Tim Berners-Lee, et al (1992-94) World-Wide Web: The Information U
    19 KB (2,724 words) - 16:05, 20 March 2019
  • Localisation, i.e. the adaptation to another language and culture of software, has an impact on software engineering. In a first step, softwa ...phics containing references to objects, actions or ideas which, in a given culture, may be subject to misinterpretation or viewed as insensitive.
    84 KB (12,342 words) - 19:20, 22 August 2016
  • * [http://www.eludamos.org Eludamos - Journal for Computer Game culture] {{oa}} ...elation of Serious Games and Learning, Eludamos. Journal for Computer Game Culture. 2010; 4 (1), p. 7-24 [http://www.eludamos.org/index.php/eludamos/article/v
    72 KB (10,202 words) - 18:03, 14 February 2019
  • ...ed, they still differ widely according to matter and grade, not to mention culture.}}
    19 KB (2,741 words) - 18:38, 22 August 2016
  • ** puis, l’épopée reflète la culture africaine à travers les valeurs identitaires et communautaires ;
    22 KB (3,204 words) - 15:55, 1 October 2023
  • ..., hands off: Gendered access in crafting and electronics practices." Mind, Culture, and Activity, 278-297.
    21 KB (2,867 words) - 11:35, 3 February 2023
  • * Phatidic in Culture (2004). ''Public Schools: Problems and Solutions''. Retrieved December 9, 2
    24 KB (3,445 words) - 15:58, 23 September 2016
  • ...iation on Wiessner's definition of style as a formal variation in material culture that transmits information about personal and social identity.”'' Zoran a
    23 KB (3,253 words) - 20:14, 30 October 2020
  • <td>To change the behavior of the learner / transmit the culture by teaching skills and knowledge. E.g. the learner is considered to be a sy
    28 KB (3,583 words) - 11:49, 10 November 2022
  • ...ractice approach. in Clawson, J. and Conner, M. (eds.) Creating a Learning Culture: Strategy, Practice, and Technology. New York: Cambridge University Press
    26 KB (3,613 words) - 19:04, 22 August 2016
  • ...s totally absent in the main-stream [[IMS]]/[[SCORM]]-based [[e-learning]] culture.
    34 KB (5,277 words) - 18:12, 12 May 2020
  • ...way to learn programming and other technical skills. {{quotation|In maker culture, the ability to program along with other technical skills [...] includes fu
    37 KB (4,872 words) - 17:50, 13 November 2021
  • ...increase access to and involvement in research, education, technology, and culture. The program promotes peer learning on what "open" means and how to use ope
    33 KB (4,749 words) - 14:56, 4 August 2022
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