Educational technology - an introduction
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- The project was delivered, but the text is for Fernuniversität Hagen only - Daniel K. Schneider 19:44, 29 August 2008 (UTC)
Table of Contents
1 Introduction 9
- 1.1 Architecture of the unit and its chapters 9
- 1.2 Chapter architecture 10
- 1.3 Keywords 11
2 What is educational technology? 12
3 Conceptual Foundations I: Learning 15
- 3.1 Learning theory 15
- 3.2 Learning domains, levels and style 20
- 3.3 Metacognition, reflection and learning strategies 27
- 3.4 Human information processTable of Contentsing and constraints 28
- 3.5 Motivation and Affect 31
- 3.6 Creativity 35
- 3.7 Summary and conclusion 37
4 Conceptual foundations II: Pedagogy 39
- 4.1 A very short history of instructional design theories 40
- 4.2 Pedagogical strategies and methods 40
- 4.3 Instructional design models 46
- 4.4 Conclusion 47
5 Technologies in education - an overview 49
- 5.1 A short history of educational technology 50
- 5.2 Overview of educational technologies 51
- 5.3 Instructional design models in educational technology 53
- 5.4 Standards, formats and design languages 55
- 5.5 Conclusion 67
6 EduTech 1: Technologies for facts and skills learning 69
- 6.1 Computer-based training 71
- 6.2 E-instruction 72
- 6.3 Simple sequencing and QTI 85
- 6.4 Text-centered alternatives to IMS/SCORM 87
- 6.5 Wikis 91
- 6.6 Conclusion and outlook 93
7 EduTech 2: Technologies for concept learning and reasoning 95
- 7.1 Hypertext 97
- 7.2 Multimedia animations 104
- 7.3 The concept of interactivity and interactive multimedia 110
- 7.4 Concept maps 112
- 7.5 Microworlds 117
- 7.6 Simulation 125
- 7.7 Intelligent tutoring systems 129
- 7.8 Learning Design 133
- 7.9 Conclusion 141
8 EduTech 3: Computer-mediated communication and collaborative learning 142
- 8.1 The concept of computer-mediated communication 143
- 8.2 General CMC technology 145
- 8.3 Interaction forms in main-stream e-learning 152
- 8.4 Computer-Supported Collaborative Learning 158
- 8.5 Conclusion 163
9 EduTech 4: Technologies for learning in action 165
- 9.1 Learning in action and project-oriented teaching 166
- 9.2 Scaffolding, mentoring, coaching and cognitive tools 171
- 9.3 Activity portals 177
- 9.4 Social software and web 2.0 services 183
- 9.5 Learning e-portfolios 187
- 9.6 Conclusion 190
10 EduTech 5: Tools for Integration 191
- 10.1 Frameworks to look at integrated learning environments 192
- 10.2 Integrated and blended learning setups 194
- 10.3 Learning management systems 197
- 10.4 Campus portals 200
- 10.5 Organizing materials and information 200
- 10.6 Personal learning environments 204
- 10.7 Conclusion integration tools 208
11 Research and design methodology 210
- 11.1 Design-based research 211
- 11.2 Instructional design methods 214
- 11.3 User-centered design methodology 217
- 11.4 Development methodology for researchers 218
- 11.5 Evaluation methodology 219
- 11.6 Innovation and change management 220
- 11.7 The relationship between research and practice 224
12 Conclusion 227
- 12.1 Formats and standards 228
- 12.2 Authoring tools, microworlds and simulation environments 229
- 12.3 Delivery systems and on-line productivity tools 229
- 12.4 Learning types, designs and technologies overview 231
- 12.5 Further reading 232
- 12.6 On-line resources 234
13 Glossary 235
14 Index 243
15 Bibliography 249