Flash CS3 object transform tutorial

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This article or section is currently under construction

In principle, someone is working on it and there should be a better version in a not so distant future.
If you want to modify this page, please discuss it with the person working on it (see the "history")

Sorry this is not done yet :(

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The Free transform tool

This tools allows you to scale, rotate, skew and distort


The select tool

The select tool (arrow on top) strangely enough has two functions

  • Select objects
  • Distort objects


The Subselection tool

Allows envelope transformations


The erase tool

The erase tool allows you to carve objects. In the options / controls in the tool panel, you can change the way the erasor works.

Erasing shapes (drawn in merge mode) and graphics objects (drawn in object mode) doesn't lead exactly to the same results. When you carve an object it remains an object. When you carve a (single) shape it will divide into other shapes.

Erasor modes
  • Draw three nice fat ovals with a fat stroke. Two of them overlapping
  • Then, select the erasor mode. This works like the paint tool
  • Use Ctrl-Z to undo what you have done .... so you can try other options.

Here are the modes:

  • Erase normal: Will erase as you paint
  • Erase fill: Will only erase fills (paint)
  • Erase lines: Will only erase strokes (lines, contours of objects)
  • Erase selected fills: Will only erase fills that you have selected (hold down the SHIFT key to select several)
  • Erase inside: Will erase fills inside an object if you start erasing inside the object.
The faucet
  • Will kill any shape on which you click. It makes a distinction though between the stroke and the fill of an object.
Erasor shape
  • You can select different sizes of circles and rectangles
  • Use rectangles to carve off rectangles and circles to carve of round stuff.