Concepts of computerized embroidery
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Introduction
In addition to understanding things like vector graphics and stitch patterns, one must learn how to deal with fabric, in particular:
- What backing (solid or solvable fabric on the back side) to use
- How different fabric types behave
- What underlay stitching to use in different situations
- Basic stitch types
- Push
- Pull
Underlay
Underlay will stabilize a section that you would like to stitch. Underlays also can be used to create a 3D effect or otherwise change the look of stitched layer on top. There are several kinds of patterns used, however one could distinguish the following three families of underlay:
- No underlay
- Soft (little)
- Hard (a lot)
In addition both soft and hard underlays then can use different patterns like:
- Some kind of lines that are orthogonal to the final stitches. E.g. for an "o" letter you would use a circle, for a larger filled pattern a rectangle.
- ZigZag
- Some kind of diagonal lattices, .e.g \\\ or XXX
Fabric and fiber types
(should later be moved to a different article ..)
- Canevas
- Cotton
- Curdory
- Denim
- Fleece
- Jackets
- Leather
- Nylon
- Lycra
- Knit wool
- Terry
- Twill
- Wovens
Stitch types
There are main stitch types, but we could distinguish three main types
- Running stitches (to stitch finer lines): -------
- Satin stiches (to stitch wider lines, i.e so-called columns): ||||||||
- Fill stitchs (to fill in larger sections in various ways)