Digital learning: Difference between revisions

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== Introduction ==
== Introduction ==


"Digital learning" is the 2010's buzz word for [[educational technology]], i.e. defines learning that uses technology in one way or another. As with any synonym, it may convey a slightly different meaning. Educational technology conveys either the idea of learning through technology (computer-based training, simulations, serious gaming, microworlds, etc.) and learning with technology (e.g. using productivity or [[cognitive tool]]s). Digital learning also may include [[digital literacy]], i.e. teaching young people how to use technology and develop all sorts of 21th century skills.
"Digital learning" is the 2010's buzz word for [[educational technology]], i.e. defines learning that uses technology in one way or another. As with any synonym, it may convey a slightly different meaning. Educational technology conveys both the idea of learning ''through'' technology ([[computer-based training]], [[Computer simulation|simulations]], [[Serious game|serious gaming]], [[Microworld|microworlds]], etc.) and learning ''with'' technology (e.g. using productivity or [[cognitive tool]]s). Digital learning also may include [[digital literacy]], i.e. teaching young people how to use technology and develop all sorts of 21th century skills.
 
== Other definitions ==
'''Digital learning''' is any type of learning that is accompanied by technology or by instructional practice that makes effective use of technology. It encompasses the application of a wide spectrum of practices including: blended and virtual learning. ([https://en.wikipedia.org/wiki/Digital_learning#cite_note-1 Wikipedia]). As of April 25, 2019 it is very interesting to notice that this page has poor contents and that there is no link to the [https://en.wikipedia.org/wiki/Educational_technology educational technology.]article, which is now much better developed than [https://en.wikipedia.org/w/index.php?title=Educational_technology&oldid=14268750 15 years ago]. (Notice: I did add the link after looking at this page.).

Revision as of 17:13, 25 April 2019

Introduction

"Digital learning" is the 2010's buzz word for educational technology, i.e. defines learning that uses technology in one way or another. As with any synonym, it may convey a slightly different meaning. Educational technology conveys both the idea of learning through technology (computer-based training, simulations, serious gaming, microworlds, etc.) and learning with technology (e.g. using productivity or cognitive tools). Digital learning also may include digital literacy, i.e. teaching young people how to use technology and develop all sorts of 21th century skills.

Other definitions

Digital learning is any type of learning that is accompanied by technology or by instructional practice that makes effective use of technology. It encompasses the application of a wide spectrum of practices including: blended and virtual learning. (Wikipedia). As of April 25, 2019 it is very interesting to notice that this page has poor contents and that there is no link to the educational technology.article, which is now much better developed than 15 years ago. (Notice: I did add the link after looking at this page.).