COAP:COAP-2110: Difference between revisions

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== Homework ==
== Homework ==


{{:COAP-2110/hw1}}
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[[Category: Courses and workshops]]
[[Category: Courses and workshops]]

Revision as of 11:28, 2 September 2007

Introduction

I use materials I developed in this wiki for my Fall I 2007 Webanimation course (COAP 2110) at Webster University, Geneva.

This page does not replace the official syllabus file, but it allows students to navigate more efficiently through the materials

  • Alternatively, start from the Flash article
Course level learning outcomes (roughly)
  1. Know the organization and tools of the Macromedia CS3 Flash Desktop
  2. Create simple drawings
  3. Frame-by-frame animations
  4. Creating and using layers
  5. Using motion and shape tweening to create animations
  6. Reusable Flash: symbols, instances and templates
  7. Incorporating non-Flash media files (graphics, sound and video)
  8. Create animated Splash pages in Flash
  9. Simple interactivity in Flash, e.g. image maps and menus
Teaching materials
  • This wiki (see the program below)
  • Veer, E.A. Vander and Chris Grover (2007). Flash CS3: The Missing Manual. ISBN 0596510446 - 527 pages.
  • Flash Tutorials on the Internet
    • See the Flash article for some good links

Program

The program will be ajusted according to students' progress. However, grading scheme, homework policy and such will remain stable.

Week 1

Elements of the Flash Desktop
Creating simple Drawings

Topics: Stage size, Drawing modes, Selecting objects, Drawing and painting tools, Erasing and alignment, Colors, Adding text

Simple use of Layers
Importing clipart and textures

Week 2

Frame-by-frame animation
Introduction to motion animation

Week 3

More about drawing / Transformation of graphic objects
Shape tweening

Week 4

Introduction to buttons
Mid-term Exam
  • Will probably be a *.fla file to complete/repair.
  • All materials allowed (open book)

Week 5

(later)

Homework

Homework 1

COAP 2110 - Fall 1 2007 - Week 2

Assignment

Think about a simple animation that you would like to create, e.g. something that could evolve into a comic strip, a splash page, a moving logo, an explanatory animation, etc. Then create a Flash file that includes:

  • At least a frame-by-frame animation
  • At least a motion tween
  • Some sort of background
Submission date and format
  • To be returned by Monday, at start of week 3 lesson
  • Use the following Flash file name p1-familyname-firstname.fla, e.g.
p1-miller-joe.fla
... I must be able to distinguish these files and we want to avoid overwriting.

Just bring the *.fla to class. I will tell you where to transfer it.

Other constraints
  • Reuse of objects: 1/3 must be drawn by yourself, max. 1/3 imported but customized, max. 1/3 imported as is. (So you also can do everything by yourself).
  • The motion tween must be made by yourself.
  • You must fill in a document description using a template (see below)
  • Note: A motion tween that includes frame-by-frame changes (i.e. several tweens in a row) does count as both frame-by-frame and motion animation).
  • Homework projects are individual. If you work with others, make sure that the individual projects differ, i.e. the "reuse of objects" criteria above apply.
Evaluation criteria - bonus and malus points
  1. Purpose - Does the animation fit the purpose ? / ergonomics (i.e. can we understand the "message" ?): -/0/+
  2. Artwork - Aesthetic quality of the animation: --/0/+/++
  3. Complexity - e.g. use of a motion guide: -/0/+/++
    • however there will be a threshold, make it rather simple and perfect than difficult and complicated
  4. Task requirements - Does the work respect the task and the constraints ? --/-/0/+
  5. Documentation - Quality of the document description: -/0/+
  6. Errors - Presence/Absence of errors: --/-/0
  7. Global - Overall coherence, a bonus for the coherence of all elements: +
Grading
  • I will use a simple 1-4 point grading scale and add/remove points according to evaluation criteria
  • Late homework policy: See the syllabus
The document description

Your p1-xxx-xxx.fla file must include a document description.

  • Insert it with menu Modify->Document
  • Enter a title and description
  • You may first cut/paste the template below into a notepad and edit, then paste contents to Flash.
  • Please keep the titles surrounded by "===" and use "*" for bullets as in the example that follows.

Cut/paste this template:



=== Author and Date ===


=== Objectives ===
 
 
=== Production steps (summary) ===
 
  
=== Difficulties and self-evaluation ===
 
 
=== Credits and bibliography ===



Example:

=== Author and Date ===
Daniel K. Schneider, sept 1 2007.

=== Objectives ===

A flying rocket that I could insert on top of a web page to give it a feel of dynamism.
It should be flaming, not just moving.
 
=== Production steps (summary) ===

* Copied a rocket in SVG from the Internet
* Made a frame-by-frame animation with 4 frames
* I broke apart the rocket and changed size and shape of the flames
* Saved this animation as a *.swf file
* Imported the rocket to a new file
* Made the rocket smaller and turned it with the transform tool
* Changed background to blue
* Made a motion tween from right to left (rocket will enter and leave the stage)
  
=== Difficulties and self-evaluation ===
 
* I didn't find this difficult.
* Please teach me how to stop the animation.
* I am quite happy with the result, but I think that the flame animation could be improved,
  i.e. the flames are hard to see in the motion animation.

=== Credits and bibliography ===

* Rocket: http://commons.uncyclomedia.org/wiki/Image:Rocket.svg
* I just used the handouts and textbook

Hints
  • Go for something that is simple, e.g. animation of something with "sticks" is just fine.
  • Type of background depends on your objectives, it can be just a color.
  • Use this exercise to prototype some feature of your term project.
  • Remember the academic honesty policy ! Homework without credits given to external resources used will be refused.