Pedagogic strategy: Difference between revisions

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{{comment | this section remains to be written, below is just a little "stub"}}
{{comment | this section remains to be written, below is just a little "stub"}}


''Instructional design'' draws a lot from general [[pedagogical theories | pedagogical theory]].  
Firstly instructional design is based on general [[learning theory | learning theoretical]] concepts, e.g. [[Behaviorism]], [[Cognitivism]], [[Constructionism]], [[Constructivism]], [[Socio-constructivism]].
Learning theorist often address pedagogicial issues . There is an overlap between theories that explain how people learn and how one could bring people to learn. This is particularly true regarding larger families of thought like [[constructivism]].


There are some major schools of thought (some more operational than others) that we describe in the following articles.
Second, ''Instructional design'' draws a lot from general [[pedagogical theories | pedagogical theory]].
 
 
Major families:


* [[Constructionism]]
* [[Constructivism]]
* [[Inquiry-based learning]]
* [[Inquiry-based learning]]
* [[Objectivism]]
* [[Mastery learning]]
* [[Problem-based learning]]
* [[Problem-based learning]]
* [[Programmed instruction]]
* [[Project-based learning]]
* [[Project-based learning]]
* [[Situated learning]]
* [[Situated learning]]
* [[Socio-constructivism]]


Note, that these concepts also may represent [[learning theories]]. There is an overlap between theories that explain how people learn and how one could bring people to learn. This is particularly true regarding larger families of thought like [[constructivism]].
<table>
  <tbody>
    <tr>
      <th>Dominant Strategy</th>
      <th>Transfer (teaching I)</th>
      <th>Tutoring (teaching II)</th>
      <th>Coaching (teaching III)</th>
    </tr>
    <tr>
      <th>Knowledge type</th>
      <td>Factual knowledge, "know-that"</td>
      <td>Procedural knowledge, "know-how", problem solving,
concepts</td>
      <td>Social practice, "knowing in action"</td>
    </tr>
    <tr>
      <th>Aims of Teaching</th>
      <td>Transfer of propositional knowledge</td>
      <td>Presentation of predetermined problems</td>
      <td>Action in (complex and social) situations</td>
    </tr>
    <tr>
      <th>Learning goal</th>
      <td>to know, to remember</td>
      <td>to do, to practice, to argue</td>
      <td>to cope, to master</td>
    </tr>
    <tr>
      <th>Assessment</th>
      <td>Production of correct answers</td>
      <td>Selection of correct methods and its use</td>
      <td>Realization of adequate action strategies</td>
    </tr>
    <tr>
      <th>Learning content type</th>
      <td>Verbal knowledge, Memorization</td>
      <td>Skill, Ability</td>
      <td>Social Responsibility</td>
    </tr>
    <tr>
      <th>Teaching and learning strategies and activities</th>
      <td>to teach, to explain</td>
      <td>to observe, to help, to demonstrate</td>
      <td>to cooperate, to support</td>
    </tr>
    <tr>
      <th>Learning theory</th>
      <td>[[Behaviorism]]</td>
      <td>[[Cognitivism]]<br>
[[Constructivism]]</td>
      <td>[[Socio-constructivism]], [[Situated learning]]<br>
      </td>
    </tr>
    <tr>
      <th>Instructional design models</th>
      <td>[[programmed instruction]],<br>
(simple [[mastery learning]],</td>
      <td>[[problem-based learning]],<br>
[[case-based learning]],<br>
      <br>
Discovery learning with [[simulation]]s, [[microworlds]]s, <br>
[[webquest]]s,<br>
      </td>
      <td>[[inquiry-based learning]], [[project-based learning]]<br>
      <br>
Situated [[discovery learning]] and [[exploratory learning]],</td>
    </tr>
    <tr>
      <th>[[learning level]]</th>
      <td>Stimulus-response<br>
Bloom's level 1</td>
      <td>chaining, association, discrimination, concept
learning, problem solving<br>
(Blooms levels 1-6)</td>
      <td>situated problem solving</td>
    </tr>
  </tbody>
</table>


== References ==
== References ==

Revision as of 16:57, 22 May 2006

Draft

Definition

Pedagogic Strategies can be defined at 3 levels:

  1. General instructional designs
  2. Designs applied to a teaching/learning unit (e.g. a lesson or a course module)
  3. Pedagogic methods that are part of a wider design and that we discuss elsewhere.

Effective course designs (or teachers) may make use of different teaching strategies or methods.

According to Dick et al. (2001) “instructional strategy is used generally to cover the various aspects of sequencing and organizing the content, specifying learning activities, and deciding how to deliver the content and activities’ (p. 184).”

Major Schools of Instructional Designs

this section remains to be written, below is just a little "stub"

Firstly instructional design is based on general learning theoretical concepts, e.g. Behaviorism, Cognitivism, Constructionism, Constructivism, Socio-constructivism. Learning theorist often address pedagogicial issues . There is an overlap between theories that explain how people learn and how one could bring people to learn. This is particularly true regarding larger families of thought like constructivism.

Second, Instructional design draws a lot from general pedagogical theory.


Major families:

<tbody> </tbody>
Dominant Strategy Transfer (teaching I) Tutoring (teaching II) Coaching (teaching III)
Knowledge type Factual knowledge, "know-that" Procedural knowledge, "know-how", problem solving, concepts Social practice, "knowing in action"
Aims of Teaching Transfer of propositional knowledge Presentation of predetermined problems Action in (complex and social) situations
Learning goal to know, to remember to do, to practice, to argue to cope, to master
Assessment Production of correct answers Selection of correct methods and its use Realization of adequate action strategies
Learning content type Verbal knowledge, Memorization Skill, Ability Social Responsibility
Teaching and learning strategies and activities to teach, to explain to observe, to help, to demonstrate to cooperate, to support
Learning theory Behaviorism Cognitivism
Constructivism
Socio-constructivism, Situated learning
Instructional design models programmed instruction,
(simple mastery learning,
problem-based learning,

case-based learning,

     

Discovery learning with simulations, microworldss,
webquests,

inquiry-based learning, project-based learning
     
Situated discovery learning and exploratory learning,
learning level Stimulus-response
Bloom's level 1
chaining, association, discrimination, concept

learning, problem solving

(Blooms levels 1-6)
situated problem solving

References

  • Chamberland, G., L. Lavoie et D. Marquis (1995). 20 formules pédagogiques, Sainte-Foy: Presses universitaires du Québec.
  • Kahn, Badrul H. A Framework for Web-Based Learning, in Khan, B.H. (ed) Web-Based Training ISBN 0-87778-303-9
  • Séminaire sur les méthodes d'enseignement (1999) La didactique internationale en management public [1]
  • Joyce, B., Weil, M., Calhoun, E. : Models of teaching, 6th edition, Allyn & Bacon, 2000. ISBN 0205389279
  • Reeves, T.C., Reeves, P.M., Effective Dimensions of Interactive Learning on the World Wide Web, in Web-Based Instruction, Englewood Cliffs N.J. : Educational Technology Publications, 1998
  • Van Wart, Montgomery, N. Joseph Cayer, et Steeve Cook; Handbook of Training and Developement for the Public Sector; San Francisco, CA; Jossey-Bass; 1993

(need some more),,