Stitch Era embroidery software: Difference between revisions

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{{stub}}
{{syllabus
<pageby nominor="false" comments="false"/>
|is_part_of_syllabus=Machine embroidery
 
|is_part_of_module=Stitch Era tutorials
|is_module_of=Stitch Era tutorials
|do_not_show_sub_page=No
|page_previous=Stitch Era tutorials
|page_next=Stitch Era - creating embroidery from vector images
|status=to improve
|objective=understand embroidery workflows,
identify elements the user interface
select an appropriate software product
|difficulty=beginner
|see_also=InkStitch
|cat_syllabus=Stitch Era tutorials
}}
== Introduction ==
== Introduction ==


[http://www.freesierrasoftware.com/stitch_era_universal.asp Stitch Era Universal] (sometimes abbreviated as '''SEU''' by Sierra is an advanced free [[Computer-controlled_embroidery_and_sewing#Software_and_formats_for_embroidery|embroidery design software]] that you can get under certain conditions:
[[image:graphene.jpg|thumb|right|Graphene is a honeycomb lattice made of carbon atoms]]
* You only get it from an [http://www.freesierrasoftware.com/dealer.asp authorized dealer]. E.g. since I live in France, I got it from the french authorized reseller. For countries like Switzerland that do not have authorized resellers you will have to send some mail to headquarters.
[http://www.freesierrasoftware.com/stitch_era_universal.asp Stitch Era] is an advanced [[Computer-controlled_embroidery_and_sewing#Software_and_formats_for_embroidery|embroidery design software]] by Sierra. Its features include:
* You need to register and obtain a license number and key (and renew these periodically)
* Built-in vector drawing and import of vector art
* The application must be connected to the Internet permanently and there are advertisements. However they don't flicker, just eat up some space to the right.
* Bitmap tracing (translation to vector drawings) and import of raster files
* The free version limits stitch count to 40'000 stitches. That's a fairly large design, unless you fill up all the space with stitches.
* Conversion of vector graphic parts (lines and fills) to corresponding stitch sections (both automatic and semi-manual)
 
* Advanced stitch section editing/configuration, e.g. changing fill patterns, reordering, thread colors, stitch editing, etc.
The purpose of this entry is to help people get going past the very first steps. It will never become a ''stitch era'' manual. I just will use it to write down a few tricks and tips while I learn myself ... - [[User:Daniel K. Schneider|Daniel K. Schneider]] 16:49, 16 May 2011 (CEST).
* Stitch by stitch editing
 
* Lettering
Tip: Most images in this article can be enlarged by clicking on them...
 
=== Download and installation ===
 
Stitch Era Universal is distributed by Authorized Distributors (either via CD or online) ''unless'' you are lucky to live in a country without. Installation and use requires a permanent Internet connection. Software contains advertising.  Download can take a long time and you need to find a download site for your country (e.g. for France use [http://www.stitchera.fr/ Annika's site]). You first have to install a downloader, then a download the > 400 MB installation files with the downloader program.
 
After going through the complicated finding-a-place-to-download, the double download and authentication, we found that this program runs fine on Win 7 64 bit.
 
=== Issues ===
 
* The program may sometimes enter infinite error loops with different types of mistakes: We encountered:
** vector our of bounds errors (e.g. the program tries to draw outside its window).
** Access violations
In these cases, the program must be killed with the Windows task manager. This happened to us in several situations, but always when moving/resizing stitching or combined stitching/vector objects in the work area.
* After a longer pause it will take some time to wake up
 
Therefore: Save before moving/resizing operations, although there is an automatic autosave that automatically will open the safe file after a crash.
 
=== The user interface ===
 
At start up, Stitch Era software that does have a license and a key should look like this:
[[image:stitch-era-starting-screen.png|thumb|600px|none|Stitch Era startup screen]]
 
* '''Before''' you click on '''Create New''', download the manual and read some of it (first item under Basic Learning Resources in this startup screen).
* For a new design, select quick start using a simple wizard. You then can specify textile and hoop size (ordered by machines).
 
The interface is fairly complex and we really suggest reading at least parts of the manual and/or looking at some training videos. Links for documentation is available in the '''start-up screen''' for example.
 
The annotated screen capture below shows the most important areas of the user interface.
 
[[image:stitch-era-workspaces.png|thumb|800px|none|Main divisions of the stitch Era workspace]]
 
Below is a '''very''' provisional tools overview.
 
# File Menu button and quick access toolbar
# Main tools / Ribbon bar. These can change contextually.
## Artwork
##* Allows to import bitmaps and vector graphics
##* Draw vector shapes that do not include stitching information yet. This is maybe the preferred way to start drawings as opposed to directly inserting stitch parts available through the Embroidery tab or Designs->Create sections.
## Embroidery
##* Define materials and hoop
##* Retrieve patterns
##* Allows to insert stitch parts
## View
##* Allows to define various view parameters (including a refresh button and a satellite view)
##* Includes snap and measure tools
## Body
##* Change parameters of a fill (shapes)
## Border
##* Change parameters of a stroke (lines)
## Layout (Rescale, rotation, etc. but also repetitions)
## Ribbon bars on top (shows type of selected object and help you understanding what you can do with it).
##* Area (shows what you can change for a selected part, i.e Body+Border+Layout)
##* Path (shows what you can change for a stroke, i.e. border + layout)
##* Lettering (shows that you can change lettering and layout)
##* Block (shows that you selected more than one object)
##* Artwork (shows what you can do with selected vector graphics)
##* Convert (shows that you could convert a vector image to stitches)
##* Package ?
# Document bar
#* Allows to open/close documents and create new ones.
#* Clicking on the home icon will bring you to the start page.
# Create and edit tools / color management / color palette
## Designs
### Select Object (press mouse button for a while for options): Press this to return to select mode !
### Create Sections: Define how to create new different kinds of parts, i.e. fills vs. strokes, kind of stitches.
### Edit Stitches
## Images (changes contextually, e.g.:
##* When stitchable object is selected: Change Color palette and optimize Needles
##* When a vector object is selected: Change color, etc.
## Motifs
##* Provide information about "needles" that will be used. In single needle machine, think of this as threads that you will have to change.
##* Double-click allows to change parameters, e.g. the color, thread make/model and number.
# Display and reference controls (at the bottom)
# Object manager and Styles (to the right)
#* The three little toggle buttons (images, vectors and embroidery) allow to show/hide these types of objects
#* The object manager gives you fine grained control over both vector objects and stitch objects.
 
== Simple digitizing of vector graphics ==
 
We found that digitizing vector graphics is much easier than digitizing bitmaps (see below). This is not a surprise of course. Vector graphics are clean mathematical descriptions of shapes (lines and fills) whereas bitmaps are just collections of pixels. Therefore, if ever you can, avoid starting with *.jpg, *.gif, *.png pictures. Digitizing photographs is another issue and '''much''' more difficult since you also will have to reduce colors, despeckle, smooth lines, etc.
 
Below is the rough procedure for creating embroidery stitch files from simple vector graphics. Stitch Era seems to be a fairly sophisticated embroidery suite and it can do much more. But starting with imported graphics files is probably the kind of stuff other beginners would want to try first, so here is the rough procedure:
 
'''(1) Get a vector image'''
* Finding clip art on the web is quite a nightmare (read [[Clipart]] for some tips).
* We got ours from http://openclipart.org, i.e. this nice [http://www.openclipart.org/detail/82687 anchor]. Click on "Download SVG" and then just '''save as''' anchor.svg somewhere. Read about [[SVG]], the only nice vector format on the web.
 
'''(2) Import the vector graphics to Stitch Era'''
* Open the vector image in [http://inkscape.org/ Inkscape] (a free program),  Illustrator CS5 (I tested with both) or another vector program that can copy a drawing to the Windows clipboard.
* Still in the drawing program, select all (Ctrl-A in most programs) or the part you wish to stitch and copy it (CTRL-C in most programs)
* Then go to Stitch Era and click on '''paste EMF vector'''. Notice: The "Get from Application" feature doesn't work for me, which is too bad since EMF is lossy with respect to AI or SVG format. Probably, because I got a fairly new version of Illustrator.
[[image:stitch-era-paste-vector-graphics.png|frame|600px|none|Paste vector graphics from Inkscape]]
* You now should see something like this:
[[image:stitch-era-imported-vector-graphics.png|thumb|600px|none|Paste vector graphics from Inkscape]]
 
'''(3) Optional: Edit the vector graphics
* You now have the choice to edit this a bit if needed. In principle you better do any editing in the drawing program. Anyhow, I clicked on ungroup all in order to get rid of the white lines which are not needed for stitching. This was actually a bit tricky since I couldn't see these parts (for a reason I don't understand). I therefore selected the blue part (click) and moved it way to the left and then selected the empty area with the white stuff and hit delete...
* I then made the borders a bit fatter with the "Thickness" pulldown menu. You can define thickness for parts (not combined objects)
* Then move on to auto-punching (I guess it's called that way), but '''save''' the file first.
 
'''(4) Convert to stitches'''
* If not already done so, select the object first, e.g. move the cursor into the drawing area and press CTRL-A
* Click on Convert (notice how the tabs change in the program). If you can't see the "Convert button", make sure you really selected the object on the screen !
[[image:stitch-era-convert-vector-graphics.png|frame|none|Paste vector graphics from Inkscape]]
* You now can choose between letting the program decide for you or vectorize fills (areas) and strokes (lines) yourself. Try '''Art to Stitch (intelligent)''' first. '''Untick''' the little round '''Vectors''' button to the right in order to see the stitches.
* If you are unhappy, you could hit CTRL-Z and change for instance the stitch pattern (tab in the popup menu after clicking on Art to Stitch).
 
'''(5) Add other clipart or lettering or whatever'''
* ... as you like
 
'''(6) Export '''
* Save this file if not already done so. Keep the *.dsg file for re-editing
* Click on the "File" button (top left) and export to the desired machine format, e.g. I chose *.jef for Elna/Janome.
 
'''The result'''
 
Not too bad for my second digitalization / stitching (the first one was a smaller anchor without the lettering). There are some mistakes, probably because the tissue moved. I didn't iron a stabilizing tissue underneath. Also, the anchor head doesn't look as good since the bobbin underneath ran out of thread and I forgot to backtrack after changing it I think.
 
[[image:stitched-anchor1.jpg|thumb|600px|none|Stitched anchor with some lettering]]
 
A picture showing the machine "printing" it, is in the [[Elna 8300]] article.
 
== Digitizing bitmaps ==
[[image:lams-dolly-lrg.gif|thumb|right|200px|LAMS (Learning Activity Management System)mascot, original GIF file]]
Digitizing bitmaps (raster images) is more difficult than converting vector graphics to stitches and for at least two reasons:
* Usually bitmaps include too many colors (photographs always do). As you shall see, even a pretty simple drawing my include over 20 colors.
* Lines are not clearly drawn and must be guessed by the digitizing modules
* Speckles (i.e. small shapes) can be found and will have to be reduced.
 
As example, we shall use a drawing that is the mascot of the [[LAMS]] (Learning Activity Management System) software. The original vector image isn't available anymore and we therefore had to start from a somewhat fuzzy raster image, i.e. a 32KB *.gif file, that you see to the right and that you can enlarge.
 
=== Loading a bitmap ===
 
Procedure:
 
* Go to the '''Artwork''' tab
* Click on "Open Image" and select the image file (*.gif, *.jpg, *.png, etc.)
* Resize the image (you also could do this later, once it is vectorized)
* Crop the image if needed (top left button), i.e. reduce useless margins ton top, bottom, left and right.
* In both cases, make sure that you can see the whole picture by zooming in or out.
 
=== Reduce colors ===
 
We now suggest reducing the number of colors
 
Procedure:
* Click on the '''Color reduction''' button and the Image Filtering tool will pop up
* Select the number of colors. Less is usually better, but on the other hand important parts should still keep their "identity". E.g. looking at the first screenshot below, i.e. a 6-color version, one could argue that the "holes" of nose should not go away.
* Click on the '''Filter''' button and carefully examine the result to the right. If some shapes that you would like to stitch disappear, then augment the number of colors and try again by clicking on the ''filter'' button.
 
[[image:stitch-era-image-filtering-colors-2.png|thumb|800px|none|Color reduction with the Image Filtering Tool: Image on the left = 32 colors, image on the right = 6 colors]]
 
* After two trials we settled down for 8 colors:
 
The following screen capture shows a better result: the nose holes are still there. However, we have too many speckles, e.g. a dot in the saddle bag but we will remove these later. You also may notice the the IPod is no longer recognizable as such. Since it's a fairly small object that doesn't matter much. If it does matter, consider the option of adding some precise vector graphics at a later stage. Our goal for now is to reduce colors as much as we can since changing threads a lot is not an option we like. Also, we (and you) probably don't have that many color variations anyhow. One maybe has two versions of ''beige'', but not three.
 
[[image:stitch-era-image-filtering-colors.png|thumb|600px|none|Color reduction with the Image Filtering Tool: Image on the left = 32 colors, image on the right = 8 colors]]
 
* Click on the green '''Return''' button to accept this color reduction.
 
* Save the file under a different filename, e.g. lams-2.dsg. We feel that it is important to keep a safe version for each major design step.
 
=== Conversion to a vector image ===
 
The bad strategy: Now that we have a simple bitmap we could start converting it directly to stitches. We might click on Convert (top menu bar) and see three choices: ''Art to stitch (intelligent)'', ''Art to Stitch (Area only'' and ''Image to Stitch''. "Art" refers to clean graphics, and in particular vector graphics. Our picture is sort of in between, e.g. some lines are quite fuzzy. We therefore should select '''Image to photo-stitch'''. However, we will not use this procedure and do a '''proper vectorization first'''.
 
Let's start.
 
* Select the '''Layout''' tab in the top menu bar line. Don't miss that or you never will even see the '''Convert to Vector''' button.
* Click on the '''Convert to Vector''' button as shown in the screen capture below.
 
Vectorization includes two major steps: (1) Additional cleanup and (2) bitmap tracing according to some parameters.
 
Notice: All good vector drawing programs like Inkscape (free) or Illustrator can trace bitmaps. If you are unhappy with an embroidery program, try one of these tools. Anyhow, Stitch Era can trace a lamb as you shall see...
 
'''Step 1''':
 
Let's cleanup the picture a bit, i.e. remove some speckles, manually merge colors and finally decide about the background color.


(1) Since we already reduced colors, we won't to that again. Move the slider '''Reduction''' to a figure that is higher. Since we have 8 colors, move it to 16 for example. The reason why we reduced colors with the image filtering tool ''beforehand'' is simple: in this tool, for some reason, one cannot enter a precise number of just 7 colors for example.
This page is part of the [[Stitch Era tutorials]] series.


(b) You may attempt to close so-called holes. "Holes" are small speckles, e.g. 2x2 pixels that we could eliminate. For our LAMS, we selected ''no'', since it would destroy the black borders for the legs. However, you also could select 4 and the wind up with some more "create" embroidery.  
Until July 2013, there was a free version with plenty enough features for learning embroidery and creating fairly complex designs. As of fall 2013, all Stitch Era versions unfortunately became '''pay'''ware. However, in its class, this software is comparatively very cheap. Information about various versions of this software was quickly updated in May 2017- [[User:Daniel K. Schneider|Daniel K. Schneider]] ([[User talk:Daniel K. Schneider|talk]]) 12 May 2017 (CEST).


To try out these cleanup parameters click on '''Filter'''. You now can see a cleaned up picture in the right panel.
Stitch Era is a versatile design suite that can be used in various ways. It's suitable for both absolute beginners with a good technical background (e.g. Vector drawing, Multimedia animation, 3D modeling) and semi-professional embroidery folks. So far, I am quite impressed with this software and believe that it can beat most other consumer products


(c) Looking at the 8-color pictures (both sides), you notice maybe that we have three sorts of grey: a medium, a dark and very dark (or maybe it's black). We now can merge these three colors. Hold down the CTRL key and select each color and hit the '''Combine button'''. You then immediately could undo these mergers with the little undo icons. The resulting color is a sort of mix between the selected colors. If you find it ugly, don't worry, you will be able to change colors later if you wish.
There are different ways to create embroidery with this program and we shall describe a few. A design workflow pipeline may include many or very few steps. Any of these ways can be combined. E.g. in a design, you could import some vector graphics, import a bitmap and vectorize it, draw some elements yourself, digitize and finally use the lettering module.


[[image:stitch-era-vectorizer.png|thumb|800px|none|Vectorizer tool of Stitch Era]]
[[File:Talk Stitch Era embroidery software graph SE pipelines 3 dot.png|thumb|none|900px|Workflow options with Stitch Era]]


(d) Now there is final and very important decision to make. By default the vectorizer will treat white color as transparent background color. This means that white areas of the lamb won't be vectorized and could not be printed. If you plan to print the mascot on a white shirt, it's probably a good decision not to print these white areas, since the black outlines perfectly will define the contour of the lamb.
Let's now briefly discuss some of these strategies. Lines that are dotted are either not recommended or not addressed in our tutorials.


However, since we plan to print on other textiles than white, we do '''want the white areas to be vectorized'''. Therefore we turn transparent off, as in the screen capture below.
''' (1) The easy imported image route'''
# Import a bitmap picture
# Reduce its colors
# Translate is to a vector image (this is called vectorizing)
# Clean up a bit and auto-digitize to stitch sections. You can define a series of global parameters that define how lines, "columns" and larger areas should be rendered. Typically, you would set stitch density and select a fill pattern.
# Tune the stitch sections if needed. This is optional, but required for quality output.
* Read [[Stitch Era - creating embroidery from raster images]] and (optionally) [[Stitch Era - digitizing complex bitmap images]]


[[image:stitch-era-vectorizer-transparent-color.png|frame|none|Vectorizer tool of Stitch Era: Unset white as transparent color]]
''' (2) The easy imported vector graphics route'''
# Import either plain SVG, Illustrator (AI) or Corel Draw (CDR) or a lossy Windows EMF/WMF files
# As above, this procedure may need cleaning at both vector and stitch section level
Read [[Stitch Era - simple digitizing]] and (optionally) [[Stitch Era - digitizing complex vector images]]


'''Step 2''':
''' (3) The lettering route'''
# Create letterings with the built-in lettering module.
# You then also can tune these stitch objects
* Read [[Stitch Era - lettering]])Stitch_Era_embroidery_software_graph_SE_pipelines_3_dot.png


We now can transform this cleaned image into a so-called vector image, i.e. an image that will contain lines and fills (as opposed to the colored pixels that make up the current definition of the graphics).
''' (4) The SE vector graphics route'''
# Draw vector graphics with Stitch Era
# Digitize to stitch sections
* Read [[Stitch Era - vector graphics]]


In the vectorizer section, there a three vectorization parameters we can tune:
''' (1-4) Tuning Stitch sections'''
* Max Error: increases or decreases the curvature with respect to the original picture.  
For all these four routes and combinations you likely will have to:
* Sharpness: Will reduce the number of points that define lines and outlines of shapes.
# Tune stitch sections (read [[Stitch Era - adjusting stitch sections]]). There are dozens of parameters you can set and you also may have to fix shapes of these objects. Some parameters can be set before you digitize from vector graphics.
* Min Area: Allows to eliminate smaller areas.
# Tune colors if needed (read [[Stitch Era - vector and thread color]]
# Translate to stitches (if needed, read [[Stitch Era - trouble shooting]] (in particular the stitch colors section)
# Generate the machine code file
In addition:
* You may have to redraw or to re-digitize a single object.
* You must be aware that you will have imported pictures, vector graphics, stitch sections and stitches in the same workspace. You can work on any of these and also "re-translate" single elements (e.g. a re-drawn vector object) if needed.


In a picture like this one that was originally a drawing (as opposed to a paint or a photograph), there isn't much need to reduce sharpness and defined minimal areas (unless you scanned the pictures or the bitmap is really bad quality). Since the picture was made by graphic designer we will mostly preserve his/her curves and put Max Error to 160, i.e. near the maximum. The sharpness parameter interacts with the Max Error. If Max error is big, sharpness will have less impact. If Max error is low, sharpness will have high impact. Try it ....
''' (5) The SE stitch section drawing route'''
# Draw stitch sections (instead of starting with vector graphics) and parameterize stitch generation. This is a good solution for experts, in particular since Stitch Era does have a fairly easy to use "smart design" tool (<code>Smart Design</code> pull down menu).
# You also can choose to work with sub-sections at a lower level, e.g. define entry/exit points, define thread cut on/off, change stitch direction, etc.
* So far his is not covered in this wiki!


Vectorization is a trial and error process that you could repeat as much as you like. We decided to use the following parameters:
''' (6) Assembly coding'''
* Max Error = 160
# Insert stitches click by click (that's more for the professional)
* Sharpness = 1 (in order to preserve some of the lines in the satchel area)
# Move some stitches or add some extra stitches, or change stitch directions (I do this occasionally)
* Min Area = 10 (the minimum, since the picture looked fairly clean).


You now can click on '''Accept/Return''' and the vectorization will be committed to the embroidery design
These strategies can be combined, e.g. you could start by auto-digitizing a vector image, then change parameters and shape of generated stitch sections and finally add some stitches or create a drawing with Stitch Era and then digitize it.


=== Remove unnecessary white areas ===
== Availability and download ==


If you did decide to vectorize white areas you now have a really large background that will be stitched. Since we only want to stitch the lamb, we have to remove these. That is easy.
As of 2017, '''very good opportunities''' are available for education. Enquire.
* Just click around the lamb and remove all the rectangles that go outwards by hitting the delete key. You also should remove the areas between the IPod cable and the face, since these are not part of the sheep either.


[[image:stitch-era-vectorizer-remove-background-areas.png|thumb|800px|none|Vectorizer tool of Stitch Era: Remove unwanted background area]]
As of May 2017 Stitch era seems to be available under two different product lines. Each version one including levels. Since product variants can change often, make sure to cross check with the [http://d-era.com/ Sierra e-commerce site] for SEE, SEU, Liberty


* Save the file under a yet different filename. E.g. lams-3.dsg
* Stitch Era (SE)
** SE Essentials. Doesn't include image and vector drawing tools. This version is not suitable for what we try to teach here.
** SE Universal Express. Limited to 12'000 stitches. Subscription only, min 6 month ($18 / 6 month). SE Express is OK for smaller designs like logos.  In addition, '''when last checked''' in 2014, this version did not include: Paths with programmable stitches, columns with programmable stitches, areas with programmable stitches, turning areas with programmable stitches, true type fonts lettering, advanced stitches to objects conversion, variable density for all fill styles.
** SE Universal Standard. Limited to 40'000 stitches.  That includes fairly large design, unless you fill up all the space with stitches. Subscription only, min 2 month ($36 / 2 month). '''That is the minimal version we recommend.'''
** SE Lite. (perpetual/$1000)
** SE Liberty. Full version. Either as perpetual license or subscription. Also offers extra add ons. ($48 / 1 month or $192/12 month or $1200 perpetual)


=== Convert the vector image to stitches ===
* Embroidery Office (SO). Prices on demand. These product lines (if we understood right) also includes other decoration functionality, in particular hotfix decoration.
** EAO ART-E25
** EAO ART-E30. Limited imaging, drawing and digitizing functionality
** EAO ART-E60. Full editing and digitizing functionality
** EAO ART-E65. Addition special effects, e.g. flexible stitches, more fill options.


* Select the whole vector drawing: Hit CTRL-A or select the lamb with a larger than the lamb rectangle
Notice: Before Stitch Era went fully commercial, you could get this software for free from either from an [http://www.freesierrasoftware.com/dealer.asp authorized dealer] or [http://d-era.com/SEU/ directly from Sierra]. E.g. since I live in France, I got it from the French authorized reseller. The application had to be connected to the Internet permanently and there were advertisements. However they did not flicker, just eat up some space to the right.


* Now click on '''Convert''' on the very top menu. If you can't see this button, then you forgot to select the graphic.
Stitch Era Liberty is the flagship product and includes enough functionality to make this a good professional tool. This version is available either as subscription of a perpetual version. It is available through authorized dealers or Sierra. Unfortunately, the perpetual version requires a Dongle . It seems to me that Sierra could have made an effort for providing alternative online authentication. On my computer I got dozens of expensive programs and managing (including not loosing) dongles is a bit difficult.


Now you should see four options in the top menu/ribbon bar (see the screen shot below).
Installation is fairly complicated, since it will require the use of keys. Make to sure to precisely follow the instructions.
* Select '''Art to Stitch (intelligent)'''


[[image:stitch-era-convert-to-embroidery.png|frame|none|Convert to embroidery - Select a method]]
== The user interface ==


You now can configure three kinds of conversion parameters. Do not click on '''OK''' before you are done with all three tabs.
Below we show screenshots of Stitch Era Libery, version 17 as well as some older ones from versions 11 and 12. Since each variant and each version can be different, the reader may have to adapt.
* Basic settings allow to define whether you want to stitch just the lines, just the fills or both. We select both here. Then you also could decide how to deal with overlaps. Since we vectorized a picture we don't have overlaps as in a typical vector drawing and we don't need to care.
* You then can change the needle setting. E.g. we could replace our ugly grey with a nice black. You also could do this on your embroidery machine. Tip: Be careful when you replace colors with the palette, things can go wrong. Embroidery files don't really remember colors, but thread numbers. Each make has its own numbers (nothing seems to be properly standardized in embroidery world).
* Finally, you then can select default stitching pattern type, i.e. define how fills will be stitched. You also can decide under which conditions (i.e. which size) the program will treat a shape as a line or fill in terms of stitching. We left all the defaults.


[[image:stitch-era-image-to-sections-1.png|frame|none|Stitch era conversion parameters (image to sections)]]
=== The SEU start up screen ===


[[image:stitch-era-image-to-sections-3.png|frame|none|Stitch era conversion parameters (image to sections)]]
At start up, Stitch Era Liberty 17 will show the following startup screen
[[image:stitch-era-17-start-up.png|thumb|600px|none|Stitch Era V17 startup screen]]


* Now click on '''OK'''. You can turn off the little green '''vectors''' button on top right in order to hide the vector graphics and to show only the stitching schema (read more below).
We recommend starting with "Blank Design Document". The Simple wizard are rather meant for professionals who need to document their work. They will not ask questions about. The "Embroidery Wizard" is more useful since it also will enquire about the textile type and the machine/hoop combination. That being said, you can add this information later, i.e. before digitizing.
* If you are unhappy, hit CTRL-Z and restart. Make sure to tick the '''vectors button''' again (little red button on top right), else you cannot see your drawing !


=== Add extra art and fix thread color numbers ===
After selecting one of the ''New'', ''Open'' or ''Import'' options you will land in the design window. It uses Microsoft's ribbon technology, i.e. the main menu items on top will adapt to the object that is selected.


(1) If you feel that something is missing you now can add other elements, but you also can do this later. E.g. you could add big eyes, since the left one was somehow lost in the process.
The interface is fairly complex and we really suggest reading at least parts of the manual and/or looking at some training videos. The official manual is available in the design window on top right (the <code>?</code>). An other alternative is to go through our own tutorials, starting with [[Stitch Era - simple digitizing]] for example. In addition, we also suggest having a glance at [[Stitch Era - interface features for working with a design]]. However, our target population for these tutorials are people who already do have some experience with multi-media programs and we cannot explain in detail typical standard operations.


* Untick '''embroidery''' (top right button)
=== Main principle ===
* Remove small ugly graphics for eyes
* Replace by nice round eyes (use "Closed shapes for that")


In case you add vector graphics '''after''' converting to graphics to stitches, you will have to '''convert''' these new vector drawings too. Select both, and proceed like before, except that you only need to convert the the new areas. Hit the lighting button, once you are done. Also - after converting - make sure that the converted stitches use the thread you like. Open the Object manager, scroll down to ''Sections'', then select the section in the work area and examine the parameters in the object manager. You now can assign a '''different''' color to a "section", i.e. a stitched area. Finally, click the '''Optimize needles''' button again (see next item).
The most important and confusing concept that one '''must''' understand is that Stitch Era use a so-called '''ribbon menu''' bar like Microsoft products. You will find '''changing sets of toolbars''' placed on several tabs. Also, some tabs '''only will appear when you work with certain types of objects'''.


(2) Optimize Needles
Stitch Era includes several types of software functionality. For example the is "Artwork": (1) a image manipulation program that allows cropping, smoothing, color reduction, management and a translator (tracer) to vector graphics. (2) A vector drawing and manipulation component (what they call '''Artwork'''). The embroidery component includes functionality for digitizing (translating vector graphics elements to stitch elements (called "stitch sections", to configure these with many parameters and to edit at various levels of complexity.


* Since you don't wish to rethread more then once the same color, click on the '''optimize needles''' button in the '''Images''' palette in the toolbar to the left.
Both types of components - image manipulation/vector drawing and stitch object drawing - are fairly independent, i.e. one can work with vector graphics without thinking embroidery and one can define embroidery objects without doing an vector graphics. Of course, the purpose of vector graphics is to make stitch object creation easier, e.g. through a process called auto-digitizing.


* Finally, you could assign the right color palette and use color numbers of the thread make you use (e.g. Madeira instead of system DB), but you will have to do this properly. More about this later...
=== Elements of the user interface ===


* Save the file again, e.g. name it lams-4d.dsg. It is important to keep the DSG file, since it will remember all the vector graphics and informations about "stitching sections". A format like *.jef will not, and while you can open *.jef files, most information will be lost and resizing, for example, will be a pain.
The annotated screen capture to the right shows the most important areas of the user interface. You can ignore the details for starters and jump right into the recommended tutorial for beginners, i.e. [[Stitch Era - simple digitizing]]. However, please locate the '''Object manger''' (vertical tab to the right). We shall use it very often. Also, you should be aware '''all the time''' whether the '''Auxiliar''' and '''Embroidery''' buttons in the main menu bar (upper right) are "on" (green) or off ("red") or without contents ("grey").


Now, '''generate the machine-specific stitch file'''. Select the file button (top left) and '''Save File''' -> '''Export as Embroidery Machine Format'''. Select *.jef for Elna/Janome or whatever format your machine does... then print and enjoy.
[[image:stitch-era-17-interface.png|thumb|800px|none|Stitch Era Liberty 17 Interface (home tab and no object selected)]]


The result doesn't look exactly as expected since we probably didn't understand that the very light beige was encoded as some sort of white that we then fed into the machine. It's probably a good idea to create a full palette with all your threads and then use these or just use the system colors and then guess. A mixture of the two is confusing for the machine if we understood right....
The various areas of the user interface correspond to these functions. However an exact same task often can achieved through three ways.  


[[image:LAMS-embroidery-2.jpg|thumb|800px|none|LAMS mascot embroidered]]
# Save button and quick access toolbar
# Tabs to select main software functionality
# Main ribbon bar. This toolbar will adapt to the tabs (see above) '''and''' the selected object on the workspace
# Permanent main menu bar
# Color and needle management
# Object manager (open/close)
# Stitch design information.


Also, this kind of complicated embroidery should maybe be a bit bigger and it might be a good idea to try a version with white areas removed. But firstly I shall make a version that has eye pupils again and add a missing part of the IPod. This is very easy, explained above and I actually already did it, but I don't yet have an embroidery yet.
A few tips:
* Depending on user action (the task you are performing) the main tools bar on top will change. Hit F11 if you feel that you are in the wrong tool. F11 will select the current object and put the mouse in selection mode.
* Many objects in the workspace can be manipulated through a '''context menu''', i.e. click the right mouse button after selecting an object and see...
* The object manger to the right (open it) allows to change properties of objects already created. You can make changes to objects either through the object inspector (will show below the object manger) or a tool that will show in the main menu bar.


Anyhow, this was my very first embroidery from a bitmap and my second "creation" in total and I am happy with respect to that. - [[User:Daniel K. Schneider|Daniel K. Schneider]] 18:53, 20 May 2011 (CEST).
You also may read [[Stitch Era - interface features for working with a design]] for additional tips on the user interface. However, various design tools and features will be introduced throughout all the other tutorials.


=== Create the stitches and look at them ===
== Drawing capabilities ==


* Click on the lightning button on top. This will produce all the stitches.
A beginner probably would like to start by digitizing existing bitmap or vector art. Read [[Stitch Era - simple digitizing]] and [[Stitch Era - adjusting stitch sections]]. Using built-in lettering is another easy thing to do. Read [[Stitch Era - lettering]].


For visualization, you could
After this, you probably would like to create your own design. In Stitch Era you ''either'' can draw '''vector graphics''' first and then convert these to stitch sections (that are also some kind of object-oriented graphics) ''or'' you can directly '''draw stitch sections'''. Instead of using Stitch Era for drawing, you also can import vector graphics made with another program.


* Untick the '''Vectors''' button (top right)
Stitch sections are also a kind of vector graphics, but define how a given object - e.g. a line or a surface - should be embroidered. These Stitch sections contain lots of parameters that define how they should be rendered with stitches. Stitch sections are objects that define a surface or a path to be stitched in the same way. E.g. they include definition about thread color (also called "needles"), density, fill patterns, entry and exit points, stitch directions and much more.
* Tick the simulation view (3D) in the lowever left (F7)


Again, if you are unhappy, hit CTRL-Z and restart.
Since my background isn't embroidery I much prefer to work with the easier to manipulate vector graphics first and then work with stitch sections. Other people may prefer the more direct route.


== Simple drawing ==
=== Vector drawing ===


To create vector graphics, click on Artwork (top menu). Vector graphics must be converted in same way as imported graphics, i.e. fully automated or half manually by selecting "Art to stitch" area or line only. '''Press the yellow flash''' in the quick toolbar once you are happy with the selected parameters
To create vector graphics, click on Artwork (top menu). Read [[Stitch Era - vector graphics]]


Besides importing graphics, you can create vector graphics with five tools:
You can create vector graphics with seven tools:
# By vectorizing bitmap (raster) images
# By importing vector files and/or by pasting from drawing applications
# Closed shapes (a set of predefined shapes)
# Closed shapes (a set of predefined shapes)
# Open Shapes (a set of predefined pathes)
# Open Shapes (a set of predefined paths)
# Text (not lettering..)
# Text (not the same as built-in lettering...)
# Bezier: draw so-called Bezier curves
# Bezier: draw so-called Bezier curves
# FreeHand: draw freehand (with optional smoothing)
# Freehand: draw freehand (with optional smoothing)


Once you inserted objects with any of these tools you can modify them in several ways:
Once you created vector objects with any of these tools you can modify them in several ways:
# Clicking on an object shows controls that you can move to change the path or shape
# Clicking on an object shows controls that you can manipulate in order to change their path or shape. Read [[Stitch Era - vector graphics]].
# Pressing the CTRL button allows to rotate most parts
# Pressing the CTRL button allows to rotate most parts
# Right-click (context menu) gives various options
# Right-click (context menu) gives various options
Vectors are defined by several types of nodes
* ... more to come


Constructive solid geometry
Constructive solid geometry
* You also can define new shapes by combining shapes like in some CAD/CAM programs, e.g. you could subtract one shape from another like creating moon with two circles. Use the '''Combine menu''' for that.
* You also can define new shapes by combining shapes like in some CAD/CAM programs, e.g. you could subtract one shape from another like creating moon with two circles. Use the '''Combine menu''' for that. If found this feature very practical for dealing with imported vector art or vectorized bitmaps.


== Lettering ==
Vector graphics - whether imported, created from bitmaps or drawn, then must be converted to stitch sections. There exist two quite different ways:
* Fully or half automated conversion by selecting an auto-digitizing tool like "Art to stitch" all, area or line only.
* More manual conversion by selecting a '''Stitch from Vector''' tool. Typically you would convert one kind of vector at a time.


There two basic ways for creating letters
Stitch sections are not connected to vector graphics. E.g. you could delete vector graphics without affecting generated stitch sections and the other way round. You also could create various stitch sections from the same vector object ...
* Start from vector letters and then convert to stitches. This may work with large letters and even then not lead to optimal results since digitizing stitcheable letters is an art by itself ....
* Use specialized lettering software that can produce stitches from letters. In the SEU program, Words are represented as Stitching objects of type '''Text'''. Each text then is composed of either simple characters (like a "c") or composed characters like an "m". This probably also depends on the font. There are two kinds of built-in lettering fonts:
** Special purpose digitized "artistic fonts"
** Standard digitized true type fonts.


Good lettering software will recompute the stitches when you change font type and/or font size.
Vector graphics can be '''hidden''' by clicking on the '''Auxiliar''' button (top right on main menu bar). The same is true for stitch sections and imported bitmaps.


In SEU digitized words are editable, i.e. you can fix spelling mistakes (see below)
=== Drawing embroidery objects ===


=== Word editing ===
Instead of drawing vector objects first you can directly create embroidery objects, i.e. stitch sections. Start with selection <code>Smart Design</code> in the main menu bar, or if not available in your version, select "Create Sections". While you may not draw such objects yourself, you definitely will have to edit these, i.e. change parameters such as the fill style, add/remove a border, change the underlay, change stitch directions, make sections overlap, etc.


The Lettering panel that allows to edit text, is available through the context menu (select the object, right click on the object and select ''Text properties'') or as expansion of the text panel in the main menu bar.
In embroidery, we could distinguish three different kinds of stitches, i.e. lines, zig-zag and regions filled with various types of patterns. Stitch Era distinguishes:
* '''path''' (straight lines or zig-zag lines)
* '''columns''' (small areas, filled with zig-zag or patterns)
* '''Uniform areas''' filled with patterns
* '''Turning Areas''' filled with Zig-Zags or patterns
* '''Other''' (e.g. built-in digitized letters).


This panel allows to edit text, to change fonts, size, distances. In addition you may specify trims and locks.
There are at least seven major types of patters.


[[image:stitch-era-lettering-panel.png|thumb|800px|none|Lettering panel of Stitch Era]]
Read [[Stitch Era - adjusting stitch sections]] and [[Stitch Era - digitizing difficult images]] in order to learn some basic operations on stitch sections that are created by auto-digitizing.


Tips:
In short, drawing and manipulating stitch areas combines operations of vector graphics with stitching parameterization. In more simple terms, you can draw the shape of stitch objects plus tell how these objects will be stitched by defining ''many'' parameters.
* We found it very good voodoo to tick '''Reset Transformation''' after changing sizes and distances. Somehow, the ''Reprocess All'' (lightning button in the quick access bar) doesn't reprocess all the time. E.g. for small letters (smaller than recommended), the textbox is not resized without ticking "reset transformation".


=== How small can one print ? ===
== Configuration ==


After a little test we believe that one could go as low as 5mm in height under the following conditions:
You should define a machine profile for your machine if it is not already there. The most important thing for a beginner is to turn Thread Cut on or off.
* fabric must be flat
* fabric must be stabilized
* contrast between fabric and letters must be high
* Stitching speed should be slowed down a bit


The following picture shows a test that doesn't respect these principles:
* Select embroidery tab
* Top right uses the the digitized ''Artistik'' font with sizes 10mm, 7mm and 5mm
* Select Embroidery settings -> Machine code output
* Bottom left group used the True Type ''Arial Rounded MT'' font with the same sizes
* Define a new profile for your machine if necessary and copy from the most similar one.


[[image:elna-lettering-test-1.jpg|thumb|600px|none|SEU / Elna 8300 lettering how small can you stitch test]]
If you have a single needle machine, we suggest to have thread cut off, otherwise you will have to insert thread of the same color after each jump.
 
Open questions:
* Is is possible to print digitized fonts otherwise than with a zig-zag technique, i.e. use straight lines instead ? Below 1mm, zig-zag does seem to have problems. We tried to convert stitching to vectors and then to redigitize, but at some point the program crashed. Otherwise one also could change the stitch patterns. To explore more ....
* How much work is editing at the stitch level in order to fix some badly converted characters? We found that "w"'s are not well liked when working with "tiny" Arial and similar fonts.
 
== Drawing embroidery objects ==
 
Instead of drawing vector objects first you can directly create embroidery objects.
 
* Select embroidery in the main menu bar on top or select "Create Sections" in the little design panel to the left.


== Links ==
== Links ==
Line 370: Line 222:
; Official
; Official


* [http://www.freesierrasoftware.com/stitch_era_universal.asp Stitch Era Universal] Website #1
* http://www.d-era.com/ Website #1 (purchase and services)
* [http://www.stitchera.com/ stitchera] website #2
* [http://www.freesierrasoftware.com/stitch_era_universal.asp Stitch Era Universal] Website #2 (free version)
* [http://www.embroideryabc.com/ EmbroideryABC] webiste #3
* [http://www.stitchera.com/ Stitch Era] website #3
* [http://www.embroideryabc.com/ EmbroideryABC] website #4 (support for the free Universal version)


; Official documentation and forums
; Official documentation and forums


* Stitch era distributes a nice 250 page printable PDF manual (see the start page). Last time checked it was [http://www.stitchera.com/SE_Forum11/pdfs/SE_EN.pdf here].
* Stitch era distributes a nice 250 page printable PDF manual (see the start page). Last time checked it was [http://www.stitchera.com/SE_Forum11/pdfs/SE_EN.pdf here].
* The [http://www.stitchera.com/SE_Forum/ Stitch era community formus]  
* The [http://www.stitchera.com/SE_Forum/ Stitch era community forums] (login required). This is a low traffic forum.
* [http://groups.yahoo.com/group/StitchEraUniversal Yahoo group StitchEraUniversal]
* [http://groups.yahoo.com/group/StitchEraUniversal Yahoo group StitchEraUniversal]. This forum was fairly active before 2014, i.e. when SEU was still free. Since then, participation is really low.
* [http://www.youtube.com/user/stitchera YouTube] training and demo videos
* [http://www.youtube.com/user/stitchera YouTube] training and demo videos
; Advanced tutorials
[http://creativemomprojects.blogspot.com/2011/09/stitch-era-universal-tutorial-for-oval.html Stitch Era Universal Tutorial for Oval-Cutting and Saving Designs Over 40K Stitches]


; Tutorials in other languages
; Tutorials in other languages
* [http://www.stitchera.fr/aide.html Tutoriels vidéo et traduction française du manuel] par Chantal.
* [http://www.stitchera.fr/aide.html Tutorials vidéo et traduction française du manuel] par Chantal.
* [http://lyogau.over-blog.com/ext/http://salvilab.free.fr/stitcherauni/11-seu-ini/seu-v11-01.html Stitch Era Universal version 11 Tuto 1]. Inclut des vidéos YouTube. Pour débutants.
 
== Acknowledgments ==
 
* Comments for the SEU workflow model: Ian "zoom monster" from the [http://groups.yahoo.com/group/StitchEraUniversal/ Yahoo Stitch Era group]


[[Category: Computerized embroidery]]
[[Category: Fab lab]]

Latest revision as of 01:21, 10 April 2021

Machine embroidery
Module: Stitch Era tutorials
Module - entry page
Stitch Era tutorials
◀▬▬▶
to improve beginner
2021/04/10
Objectives
  • understand embroidery workflows
  • identify elements the user interface select an appropriate software product
See also

Objectives

  • understand embroidery workflows
  • identify elements the user interface select an appropriate software product

See also

  • Quality: to improve
  • Difficulty: beginner

Introduction

Graphene is a honeycomb lattice made of carbon atoms

Stitch Era is an advanced embroidery design software by Sierra. Its features include:

  • Built-in vector drawing and import of vector art
  • Bitmap tracing (translation to vector drawings) and import of raster files
  • Conversion of vector graphic parts (lines and fills) to corresponding stitch sections (both automatic and semi-manual)
  • Advanced stitch section editing/configuration, e.g. changing fill patterns, reordering, thread colors, stitch editing, etc.
  • Stitch by stitch editing
  • Lettering

This page is part of the Stitch Era tutorials series.

Until July 2013, there was a free version with plenty enough features for learning embroidery and creating fairly complex designs. As of fall 2013, all Stitch Era versions unfortunately became payware. However, in its class, this software is comparatively very cheap. Information about various versions of this software was quickly updated in May 2017- Daniel K. Schneider (talk) 12 May 2017 (CEST).

Stitch Era is a versatile design suite that can be used in various ways. It's suitable for both absolute beginners with a good technical background (e.g. Vector drawing, Multimedia animation, 3D modeling) and semi-professional embroidery folks. So far, I am quite impressed with this software and believe that it can beat most other consumer products

There are different ways to create embroidery with this program and we shall describe a few. A design workflow pipeline may include many or very few steps. Any of these ways can be combined. E.g. in a design, you could import some vector graphics, import a bitmap and vectorize it, draw some elements yourself, digitize and finally use the lettering module.

Workflow options with Stitch Era

Let's now briefly discuss some of these strategies. Lines that are dotted are either not recommended or not addressed in our tutorials.

(1) The easy imported image route

  1. Import a bitmap picture
  2. Reduce its colors
  3. Translate is to a vector image (this is called vectorizing)
  4. Clean up a bit and auto-digitize to stitch sections. You can define a series of global parameters that define how lines, "columns" and larger areas should be rendered. Typically, you would set stitch density and select a fill pattern.
  5. Tune the stitch sections if needed. This is optional, but required for quality output.

(2) The easy imported vector graphics route

  1. Import either plain SVG, Illustrator (AI) or Corel Draw (CDR) or a lossy Windows EMF/WMF files
  2. As above, this procedure may need cleaning at both vector and stitch section level

Read Stitch Era - simple digitizing and (optionally) Stitch Era - digitizing complex vector images

(3) The lettering route

  1. Create letterings with the built-in lettering module.
  2. You then also can tune these stitch objects

(4) The SE vector graphics route

  1. Draw vector graphics with Stitch Era
  2. Digitize to stitch sections

(1-4) Tuning Stitch sections For all these four routes and combinations you likely will have to:

  1. Tune stitch sections (read Stitch Era - adjusting stitch sections). There are dozens of parameters you can set and you also may have to fix shapes of these objects. Some parameters can be set before you digitize from vector graphics.
  2. Tune colors if needed (read Stitch Era - vector and thread color
  3. Translate to stitches (if needed, read Stitch Era - trouble shooting (in particular the stitch colors section)
  4. Generate the machine code file

In addition:

  • You may have to redraw or to re-digitize a single object.
  • You must be aware that you will have imported pictures, vector graphics, stitch sections and stitches in the same workspace. You can work on any of these and also "re-translate" single elements (e.g. a re-drawn vector object) if needed.

(5) The SE stitch section drawing route

  1. Draw stitch sections (instead of starting with vector graphics) and parameterize stitch generation. This is a good solution for experts, in particular since Stitch Era does have a fairly easy to use "smart design" tool (Smart Design pull down menu).
  2. You also can choose to work with sub-sections at a lower level, e.g. define entry/exit points, define thread cut on/off, change stitch direction, etc.
  • So far his is not covered in this wiki!

(6) Assembly coding

  1. Insert stitches click by click (that's more for the professional)
  2. Move some stitches or add some extra stitches, or change stitch directions (I do this occasionally)

These strategies can be combined, e.g. you could start by auto-digitizing a vector image, then change parameters and shape of generated stitch sections and finally add some stitches or create a drawing with Stitch Era and then digitize it.

Availability and download

As of 2017, very good opportunities are available for education. Enquire.

As of May 2017 Stitch era seems to be available under two different product lines. Each version one including levels. Since product variants can change often, make sure to cross check with the Sierra e-commerce site for SEE, SEU, Liberty

  • Stitch Era (SE)
    • SE Essentials. Doesn't include image and vector drawing tools. This version is not suitable for what we try to teach here.
    • SE Universal Express. Limited to 12'000 stitches. Subscription only, min 6 month ($18 / 6 month). SE Express is OK for smaller designs like logos. In addition, when last checked in 2014, this version did not include: Paths with programmable stitches, columns with programmable stitches, areas with programmable stitches, turning areas with programmable stitches, true type fonts lettering, advanced stitches to objects conversion, variable density for all fill styles.
    • SE Universal Standard. Limited to 40'000 stitches. That includes fairly large design, unless you fill up all the space with stitches. Subscription only, min 2 month ($36 / 2 month). That is the minimal version we recommend.
    • SE Lite. (perpetual/$1000)
    • SE Liberty. Full version. Either as perpetual license or subscription. Also offers extra add ons. ($48 / 1 month or $192/12 month or $1200 perpetual)
  • Embroidery Office (SO). Prices on demand. These product lines (if we understood right) also includes other decoration functionality, in particular hotfix decoration.
    • EAO ART-E25
    • EAO ART-E30. Limited imaging, drawing and digitizing functionality
    • EAO ART-E60. Full editing and digitizing functionality
    • EAO ART-E65. Addition special effects, e.g. flexible stitches, more fill options.

Notice: Before Stitch Era went fully commercial, you could get this software for free from either from an authorized dealer or directly from Sierra. E.g. since I live in France, I got it from the French authorized reseller. The application had to be connected to the Internet permanently and there were advertisements. However they did not flicker, just eat up some space to the right.

Stitch Era Liberty is the flagship product and includes enough functionality to make this a good professional tool. This version is available either as subscription of a perpetual version. It is available through authorized dealers or Sierra. Unfortunately, the perpetual version requires a Dongle . It seems to me that Sierra could have made an effort for providing alternative online authentication. On my computer I got dozens of expensive programs and managing (including not loosing) dongles is a bit difficult.

Installation is fairly complicated, since it will require the use of keys. Make to sure to precisely follow the instructions.

The user interface

Below we show screenshots of Stitch Era Libery, version 17 as well as some older ones from versions 11 and 12. Since each variant and each version can be different, the reader may have to adapt.

The SEU start up screen

At start up, Stitch Era Liberty 17 will show the following startup screen

Stitch Era V17 startup screen

We recommend starting with "Blank Design Document". The Simple wizard are rather meant for professionals who need to document their work. They will not ask questions about. The "Embroidery Wizard" is more useful since it also will enquire about the textile type and the machine/hoop combination. That being said, you can add this information later, i.e. before digitizing.

After selecting one of the New, Open or Import options you will land in the design window. It uses Microsoft's ribbon technology, i.e. the main menu items on top will adapt to the object that is selected.

The interface is fairly complex and we really suggest reading at least parts of the manual and/or looking at some training videos. The official manual is available in the design window on top right (the ?). An other alternative is to go through our own tutorials, starting with Stitch Era - simple digitizing for example. In addition, we also suggest having a glance at Stitch Era - interface features for working with a design. However, our target population for these tutorials are people who already do have some experience with multi-media programs and we cannot explain in detail typical standard operations.

Main principle

The most important and confusing concept that one must understand is that Stitch Era use a so-called ribbon menu bar like Microsoft products. You will find changing sets of toolbars placed on several tabs. Also, some tabs only will appear when you work with certain types of objects.

Stitch Era includes several types of software functionality. For example the is "Artwork": (1) a image manipulation program that allows cropping, smoothing, color reduction, management and a translator (tracer) to vector graphics. (2) A vector drawing and manipulation component (what they call Artwork). The embroidery component includes functionality for digitizing (translating vector graphics elements to stitch elements (called "stitch sections", to configure these with many parameters and to edit at various levels of complexity.

Both types of components - image manipulation/vector drawing and stitch object drawing - are fairly independent, i.e. one can work with vector graphics without thinking embroidery and one can define embroidery objects without doing an vector graphics. Of course, the purpose of vector graphics is to make stitch object creation easier, e.g. through a process called auto-digitizing.

Elements of the user interface

The annotated screen capture to the right shows the most important areas of the user interface. You can ignore the details for starters and jump right into the recommended tutorial for beginners, i.e. Stitch Era - simple digitizing. However, please locate the Object manger (vertical tab to the right). We shall use it very often. Also, you should be aware all the time whether the Auxiliar and Embroidery buttons in the main menu bar (upper right) are "on" (green) or off ("red") or without contents ("grey").

Stitch Era Liberty 17 Interface (home tab and no object selected)

The various areas of the user interface correspond to these functions. However an exact same task often can achieved through three ways.

  1. Save button and quick access toolbar
  2. Tabs to select main software functionality
  3. Main ribbon bar. This toolbar will adapt to the tabs (see above) and the selected object on the workspace
  4. Permanent main menu bar
  5. Color and needle management
  6. Object manager (open/close)
  7. Stitch design information.

A few tips:

  • Depending on user action (the task you are performing) the main tools bar on top will change. Hit F11 if you feel that you are in the wrong tool. F11 will select the current object and put the mouse in selection mode.
  • Many objects in the workspace can be manipulated through a context menu, i.e. click the right mouse button after selecting an object and see...
  • The object manger to the right (open it) allows to change properties of objects already created. You can make changes to objects either through the object inspector (will show below the object manger) or a tool that will show in the main menu bar.

You also may read Stitch Era - interface features for working with a design for additional tips on the user interface. However, various design tools and features will be introduced throughout all the other tutorials.

Drawing capabilities

A beginner probably would like to start by digitizing existing bitmap or vector art. Read Stitch Era - simple digitizing and Stitch Era - adjusting stitch sections. Using built-in lettering is another easy thing to do. Read Stitch Era - lettering.

After this, you probably would like to create your own design. In Stitch Era you either can draw vector graphics first and then convert these to stitch sections (that are also some kind of object-oriented graphics) or you can directly draw stitch sections. Instead of using Stitch Era for drawing, you also can import vector graphics made with another program.

Stitch sections are also a kind of vector graphics, but define how a given object - e.g. a line or a surface - should be embroidered. These Stitch sections contain lots of parameters that define how they should be rendered with stitches. Stitch sections are objects that define a surface or a path to be stitched in the same way. E.g. they include definition about thread color (also called "needles"), density, fill patterns, entry and exit points, stitch directions and much more.

Since my background isn't embroidery I much prefer to work with the easier to manipulate vector graphics first and then work with stitch sections. Other people may prefer the more direct route.

Vector drawing

To create vector graphics, click on Artwork (top menu). Read Stitch Era - vector graphics

You can create vector graphics with seven tools:

  1. By vectorizing bitmap (raster) images
  2. By importing vector files and/or by pasting from drawing applications
  3. Closed shapes (a set of predefined shapes)
  4. Open Shapes (a set of predefined paths)
  5. Text (not the same as built-in lettering...)
  6. Bezier: draw so-called Bezier curves
  7. Freehand: draw freehand (with optional smoothing)

Once you created vector objects with any of these tools you can modify them in several ways:

  1. Clicking on an object shows controls that you can manipulate in order to change their path or shape. Read Stitch Era - vector graphics.
  2. Pressing the CTRL button allows to rotate most parts
  3. Right-click (context menu) gives various options

Constructive solid geometry

  • You also can define new shapes by combining shapes like in some CAD/CAM programs, e.g. you could subtract one shape from another like creating moon with two circles. Use the Combine menu for that. If found this feature very practical for dealing with imported vector art or vectorized bitmaps.

Vector graphics - whether imported, created from bitmaps or drawn, then must be converted to stitch sections. There exist two quite different ways:

  • Fully or half automated conversion by selecting an auto-digitizing tool like "Art to stitch" all, area or line only.
  • More manual conversion by selecting a Stitch from Vector tool. Typically you would convert one kind of vector at a time.

Stitch sections are not connected to vector graphics. E.g. you could delete vector graphics without affecting generated stitch sections and the other way round. You also could create various stitch sections from the same vector object ...

Vector graphics can be hidden by clicking on the Auxiliar button (top right on main menu bar). The same is true for stitch sections and imported bitmaps.

Drawing embroidery objects

Instead of drawing vector objects first you can directly create embroidery objects, i.e. stitch sections. Start with selection Smart Design in the main menu bar, or if not available in your version, select "Create Sections". While you may not draw such objects yourself, you definitely will have to edit these, i.e. change parameters such as the fill style, add/remove a border, change the underlay, change stitch directions, make sections overlap, etc.

In embroidery, we could distinguish three different kinds of stitches, i.e. lines, zig-zag and regions filled with various types of patterns. Stitch Era distinguishes:

  • path (straight lines or zig-zag lines)
  • columns (small areas, filled with zig-zag or patterns)
  • Uniform areas filled with patterns
  • Turning Areas filled with Zig-Zags or patterns
  • Other (e.g. built-in digitized letters).

There are at least seven major types of patters.

Read Stitch Era - adjusting stitch sections and Stitch Era - digitizing difficult images in order to learn some basic operations on stitch sections that are created by auto-digitizing.

In short, drawing and manipulating stitch areas combines operations of vector graphics with stitching parameterization. In more simple terms, you can draw the shape of stitch objects plus tell how these objects will be stitched by defining many parameters.

Configuration

You should define a machine profile for your machine if it is not already there. The most important thing for a beginner is to turn Thread Cut on or off.

  • Select embroidery tab
  • Select Embroidery settings -> Machine code output
  • Define a new profile for your machine if necessary and copy from the most similar one.

If you have a single needle machine, we suggest to have thread cut off, otherwise you will have to insert thread of the same color after each jump.

Links

Official
Official documentation and forums
  • Stitch era distributes a nice 250 page printable PDF manual (see the start page). Last time checked it was here.
  • The Stitch era community forums (login required). This is a low traffic forum.
  • Yahoo group StitchEraUniversal. This forum was fairly active before 2014, i.e. when SEU was still free. Since then, participation is really low.
  • YouTube training and demo videos
Advanced tutorials

Stitch Era Universal Tutorial for Oval-Cutting and Saving Designs Over 40K Stitches

Tutorials in other languages

Acknowledgments