Human information processing: Difference between revisions

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* The human organism has been genetically prepared to process and organize information in specific ways.
* The human organism has been genetically prepared to process and organize information in specific ways.


== Cognitive theory of Multimedia Learning (CTML) ==


According to Moreno and Duran (2004), CTML consists of the following main ideas (Mayer, 2001):
# dual coding - in which the representation and processing of information concerning verbal and nonverbal materials are handled cognitively by separate subsystems (Clark & Paivio, 1991; Paivio, 1986)
# dual processing - in which working memory includes independent auditory and visual working memories (Baddeley, 1992)
# limited capacity - in which the processing capacities of learners are severely limited (Chandler & Sweller, 1991)
# active learning - in which meaningful learning occurs when learners select,
organize, and build coherent connections of new information with prior knowledge (Mayer, 2001; Mayer & Moreno, 2003; Mayer & Wittrock, 1996).


== References ==
== References ==
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* Huitt, W. (2003). The information processing approach to cognition. Educational Psychology Interactive. Valdosta, GA: Valdosta State University.  [http://chiron.valdosta.edu/whuitt/col/cogsys/infoproc.html HTML] (Retrieved [[User:DSchneider|DSchneider]])
* Huitt, W. (2003). The information processing approach to cognition. Educational Psychology Interactive. Valdosta, GA: Valdosta State University.  [http://chiron.valdosta.edu/whuitt/col/cogsys/infoproc.html HTML] (Retrieved [[User:DSchneider|DSchneider]])
*


* P. H. Lindsay and D. A. Norman. Human Information Processing. Academic press, New York, 1977.
* P. H. Lindsay and D. A. Norman. Human Information Processing. Academic press, New York, 1977.

Revision as of 15:50, 29 August 2006

Draft

Definition

  • Human information processing theory deals with how people receive, store, integrate, retrieve, and use information.

See also cognitivism and multimedia (research on multimedia presentation and multimedia animation does rely a lot on human information processing models)

A short history

Since the first computers, psychologists have drawn parallels between computers and human thought. At its core are memory models. The memory model which dominated the 1970’s and 80’s is the three component information processing system of Atkinson and Shiffrin (1968, 1971) insprired by a typicial computer hardware architecture:

  • Sensory Memory (STSS): Analogous to input devices such as a keyboard or more sophisticated devices like a voice recognition system
  • Short Term Memory (STM) or working memory: Analogous to the CPU and it's random-access memory (RAM)
  • Long Term Memory (LTM) : Analogous to a storage device like a hard disk

Principles of the information processing approach

According to Huitt (2003), there are a few basic principles that most cognitive psychologists agree with:

  • The mental system has limited capacities, i.e. bottlenecks in the flow and processing of information, occur at very specific points
  • A control mechanism is required to oversee the encoding, transformation, processing, storage, retrieval and utilization of information. This control mechanism requires itself processing power and that varies in function of the difficulty of the task.
  • There is a two-way flow of information. Sensory input is combined with information stored in memory in order to construct meaning.
  • The human organism has been genetically prepared to process and organize information in specific ways.

Cognitive theory of Multimedia Learning (CTML)

According to Moreno and Duran (2004), CTML consists of the following main ideas (Mayer, 2001):

  1. dual coding - in which the representation and processing of information concerning verbal and nonverbal materials are handled cognitively by separate subsystems (Clark & Paivio, 1991; Paivio, 1986)
  2. dual processing - in which working memory includes independent auditory and visual working memories (Baddeley, 1992)
  3. limited capacity - in which the processing capacities of learners are severely limited (Chandler & Sweller, 1991)
  4. active learning - in which meaningful learning occurs when learners select,

organize, and build coherent connections of new information with prior knowledge (Mayer, 2001; Mayer & Moreno, 2003; Mayer & Wittrock, 1996).

References

  • Atkinson, R., & Shiffrin, R. (1968). Human memory: A proposed system and its control processes. In K Spence & J Spence (Eds.). The psychology of learning and motivation: Advances in research and theory (Vol. 2). New York: Academic Press.
  • Hill, J.R. & Hannafin, M.J. (1997). Cognitive strategies and learning from the World Wide Web. Educational Technology Research and Development, 45(4), 37-64. (Access restricted) (Note: This could be discussed as a section presenting an example of modern research).
  • Huitt, W. (2003). The information processing approach to cognition. Educational Psychology Interactive. Valdosta, GA: Valdosta State University. HTML (Retrieved DSchneider)


  • P. H. Lindsay and D. A. Norman. Human Information Processing. Academic press, New York, 1977.
  • Miller, G. A. (1956). The magical number seven, plus or minus two: Some limits on our capacity for processing information. Psychological Review, 63, 81-97 HTML

John D. Bransford, Ann L. Brown, and Rodney R. Cocking (eds). How People Learn: Brain, Mind, Experience, and School, Committee on Developments in the Science of Learning, National Research Council, Commission on Behavioral and Social Sciences and Education, HTML and HTML