Computer-based manipulative: Difference between revisions

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== Definition ==
== Definition ==


A '''computer-based manipulative''' is a kind of [[microworld]], probably introduced by Paul Horwitz.
A '''computer-based manipulative''' is a kind of pedagogical [[microworld]] that includes modeling and simulation. The term was probably invented by Paul Horwitz (or some other person) working on the same projects.


See: [[microworld]]s
See: [[microworld]]s and [[hypermodel]].


Examples:
Examples:
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* Abramovich, S. & Pieper, A. (1996). Fostering Recursive Thinking in Combinatorics through the Use of Manipulatives and Computing Technology. Mathematics Educator. 7(1), 4-12.
* Abramovich, S. & Pieper, A. (1996). Fostering Recursive Thinking in Combinatorics through the Use of Manipulatives and Computing Technology. Mathematics Educator. 7(1), 4-12.


Michael L. Connell (still in press ?) , Actions on Objects: A metaphor for technology enhanced mathematics instruction. In D. Tooke (Ed.).  Computers in the Schools - Mathematics.  Charlottesville, VA:Association for the Advancement of Computing in Education.  [http://nac2.unl.edu/~mkahnl/Writings/Theories/actions_on_objects.htm HTML]
* Michael L. Connell (still in press ?) , Actions on Objects: A metaphor for technology enhanced mathematics instruction. In D. Tooke (Ed.).  Computers in the Schools - Mathematics.  Charlottesville, VA:Association for the Advancement of Computing in Education.  [http://nac2.unl.edu/~mkahnl/Writings/Theories/actions_on_objects.htm HTML]
 
[[Category: Educational technologies]]

Revision as of 17:04, 21 July 2006

Definition

A computer-based manipulative is a kind of pedagogical microworld that includes modeling and simulation. The term was probably invented by Paul Horwitz (or some other person) working on the same projects.

See: microworlds and hypermodel.

Examples:

Links

References

(to demonstrate the use of the term)

  • Abramovich, S. & Pieper, A. (1996). Fostering Recursive Thinking in Combinatorics through the Use of Manipulatives and Computing Technology. Mathematics Educator. 7(1), 4-12.
  • Michael L. Connell (still in press ?) , Actions on Objects: A metaphor for technology enhanced mathematics instruction. In D. Tooke (Ed.). Computers in the Schools - Mathematics. Charlottesville, VA:Association for the Advancement of Computing in Education. HTML