Equivalency theorem: Difference between revisions

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== Introduction ==
== Introduction ==


[[File:Modes-of-interaction-anderson-garrison-1998|thumbnail|Modes of Interaction in Distance Education from Anderson and Garrison, (1998)]]
According to the [http://equivalencytheorem.info/?page_id=2 Equivalency Theorem] website, the theorem can be summarized with two thesis, of which the first one is more important:
 
;Thesis 1.
:Deep and meaningful formal learning is supported as long as one of the three forms of interaction (student–teacher; student–student; student–content) is at a high level. The other two may be offered at minimal levels, or even eliminated, without degrading the educational experience.
 
; Thesis 2.
: High levels of more than one of these three modes will likely provide a more satisfying educational experience, although these experiences may not be as cost- or time effective as less interactive learning sequences.
 
[[File:Modes-of-interaction-anderson-garrison-1998.png|thumbnail|Modes of Interaction in Distance Education from Anderson and Garrison, (1998)]]


== Links ==
== Links ==
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* Anderson, T. (2003). Getting the mix right again: An updated and theoretical rationale for interaction. The International Review of Research in Open and Distance Learning (IRRODL), 4(2). [http://www.irrodl.org/index.php/irrodl/article/view/149/230 HTML]
* Anderson, T. (2003). Getting the mix right again: An updated and theoretical rationale for interaction. The International Review of Research in Open and Distance Learning (IRRODL), 4(2). [http://www.irrodl.org/index.php/irrodl/article/view/149/230 HTML]
* Miyazoe, T., & Anderson, T. (2010). The interaction equivalency theorem. Journal of Interactive Online Learning (JIOL), 9(2), 94-104. [http://www.ncolr.org/jiol/issues/pdf/9.2.1.pdf PDF]
* Miyazoe, T. (2012.02.27). Getting the Mix Right Once Again: A Peek into the Interaction Equivalency Theorem and Interaction Design. ALT News Letter. [http://newsletter.alt.ac.uk/2012/02/getting-the-mix-right-once-again-a-peek-into-the-interaction-equivalency-theorem-and-interaction-design/ HTML]


[[Category: Instructional design models]]
[[Category: Instructional design models]]

Revision as of 11:54, 23 December 2014

Introduction

According to the Equivalency Theorem website, the theorem can be summarized with two thesis, of which the first one is more important:

Thesis 1.
Deep and meaningful formal learning is supported as long as one of the three forms of interaction (student–teacher; student–student; student–content) is at a high level. The other two may be offered at minimal levels, or even eliminated, without degrading the educational experience.
Thesis 2.
High levels of more than one of these three modes will likely provide a more satisfying educational experience, although these experiences may not be as cost- or time effective as less interactive learning sequences.
Modes of Interaction in Distance Education from Anderson and Garrison, (1998)

Links

Bibliography

  • Anderson, T. (2003). Getting the mix right again: An updated and theoretical rationale for interaction. The International Review of Research in Open and Distance Learning (IRRODL), 4(2). HTML
  • Miyazoe, T., & Anderson, T. (2010). The interaction equivalency theorem. Journal of Interactive Online Learning (JIOL), 9(2), 94-104. PDF
  • Miyazoe, T. (2012.02.27). Getting the Mix Right Once Again: A Peek into the Interaction Equivalency Theorem and Interaction Design. ALT News Letter. HTML