X3D tutorials: Difference between revisions
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(correct name-I refocued fr on Flux-reason:from my experience VivatyStudio is useless/buggy/unfinished and even doesn't allow to import/export save/restore-Flux performs much better than VivatyStudio) |
(no capital letter inside sentence - fix typo) |
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; Conceptual overviews | ; Conceptual overviews | ||
* [[X3D]] | * [[X3D]] overview page, including principles and links | ||
* [[X3D graphics principles]] | * [[X3D graphics principles]] | ||
Latest revision as of 21:41, 23 July 2011
None of these tutorials is more that a rough draft or even less. I will complete these when I have time and motivation - DKS
In English
List of X3D overviews and tutorials and related subjects that should be read roughly in this order
- Conceptual overviews
- X3D overview page, including principles and links
- X3D graphics principles
- Static X3D fundamentals
- X3D file structure, describes the most important elements of an X3D scene file
- X3D shape and geometry, describes (some) geometry nodes
- X3D grouping and transforms, describes grouping and transforms
- X3D appearence
- X3D navigation and viewing
For the moment, see also the category X3D tutorials. It is automatically updated and may include more ...
In French
- fr:X3D. Very short overview.
- fr:Tutoriel Flux Studio